Player Matchup

Zeus
Zeus
BBock99
Zeus
Level 79
God Stats
6W - 7L
1,216 SR
Queue Stats
124W - 140L
1,334 Elo+
Party 3
Persephone
Persephone
BlindObedience
Persephone
Level 129
God Stats
4W - 3L
1,397 SR
Queue Stats
61W - 40L
1,597 Elo+
Solo
Guan Yu
Guan Yu
MDrumm56
Guan Yu
Level 45
God Stats
47W - 46L
1,179 SR
Queue Stats
48W - 46L
1,182 Elo+
Party 3
Mulan
Mulan
Mcbeast1995
Mulan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Party 2
Chiron
Chiron
james_rad95
Chiron
Level 44
God Stats
13W - 13L
1,563 SR
Queue Stats
47W - 43L
1,484 Elo+
Party 2
Team Averages
Level 75
1,371 SR
1,429 Elo+

VS

Team Averages
Level 67
1,508 SR
1,366 Elo+
Bastet
Bastet
Dr delirious32
Bastet
Level 47
God Stats
0W - 1L
1,542 SR
Queue Stats
158W - 173L
1,302 Elo+
Solo
Zeus
Zeus
Fossill420
Zeus
Level 89
God Stats
67W - 65L
1,469 SR
Queue Stats
711W - 868L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
KOKUJOMAN2
Jormungandr
Level 28
God Stats
36W - 31L
1,540 SR
Queue Stats
205W - 221L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
Light_Cain_
Cernunnos
Level 145
God Stats
5W - 4L
1,719 SR
Queue Stats
208W - 204L
1,566 Elo+
Solo
Jing Wei
Jing Wei
XxXN1TeW1nGXxX
Jing Wei
Level 28
God Stats
0W - 4L
1,273 SR
Queue Stats
42W - 49L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BBock99
Zeus
18
11 / 3 / 13
13,018
1,302
19,169
9,105
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
BlindObedience
Persephone
19
14 / 1 / 15
15,321
1,532
32,154
10,067
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
MDrumm56
Guan Yu
18
4 / 1 / 14
11,528
1,153
6,549
12,629
13,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 6 / 15
11,381
1,138
8,603
12,177
12,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
18
3 / 1 / 15
11,554
1,155
9,969
8,954
3,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

255

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,880
1,088
9,907
17,332
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 7 / 3
9,943
994
10,523
13,367
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
KOKUJOMAN2
Jormungandr
16
4 / 9 / 3
10,738
1,074
9,312
20,791
5,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Light_Cain_
Cernunnos
17
4 / 2 / 6
12,188
1,219
10,514
13,906
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
16
2 / 7 / 4
10,749
1,075
7,721
15,992
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
34
Kills
12
12
Deaths
34
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
BBock99
Zeus
11
3
13
5.83
W
Persephone
BlindObedience
Persephone
14
1
15
21.5
L
2
9
4
0.44
L
0
7
3
0.21
L
Jormungandr
KOKUJOMAN2
Jormungandr
4
9
3
0.61
L
Cernunnos
Light_Cain_
Cernunnos
4
2
6
3.5
W
Guan Yu
MDrumm56
Guan Yu
4
1
14
11
W
2
6
15
1.58
L
Jing Wei
2
7
4
0.57
W
Chiron
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,444
Damage
47,977
52,932
Taken
81,388
35,423
Mitigated
19,012
12,220
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BBock99
Zeus
19,169
822
0
342
9,105
2,380
0
1,920
7,035
36,209
0
W
Persephone
BlindObedience
Persephone
32,154
812
300
1,773
10,067
3,334
0
3,503
6,421
58,746
0
L
9,907
3,382
333
980
17,332
3,389
0
13,261
3,931
0
15,737
L
10,523
684
0
0
13,367
2,889
0
8,090
5,191
24,662
0
L
Jormungandr
KOKUJOMAN2
Jormungandr
9,312
2,313
0
857
20,791
5,922
0
12,760
7,299
25,464
0
L
Cernunnos
Light_Cain_
Cernunnos
10,514
4,549
0
1,170
13,906
2,669
0
8,987
4,765
0
45,628
W
Guan Yu
MDrumm56
Guan Yu
6,549
614
1,810
2,722
12,629
13,815
0
5,316
7,099
0
12,775
W
8,603
1,715
0
220
12,177
12,875
0
4,669
7,287
0
17,163
L
Jing Wei
7,721
5,372
0
537
15,992
4,143
0
7,399
8,435
0
18,965
W
Chiron
9,969
5,844
813
4,240
8,954
3,019
0
3,648
5,156
0
29,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,802
Gold Earned
54,498
186
Minions Killed
170
6
Camps Cleared
7
972,688
Distance Traveled
943,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,018
1,302
39
4
1
183,077
0
W
Persephone
15,321
1,532
63
6
0
210,868
0
L
Bastet
10,880
1,088
19
2
2
195,934
0
L
Zeus
9,943
994
27
3
0
173,010
0
L
Jormungandr
10,738
1,074
32
3
0
154,211
2
L
Cernunnos
12,188
1,219
72
7
4
190,781
0
W
Guan Yu
11,528
1,153
13
1
0
203,137
0
W
Mulan
11,381
1,138
14
1
3
179,064
0
L
Jing Wei
10,749
1,075
20
2
1
229,661
0
W
Chiron
11,554
1,155
57
6
2
196,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role