Player Matchup

Susano
Susano
BolinhoDeArrozBR
Susano
Level 124
God Stats
177W - 111L
1,826 SR
Queue Stats
662W - 583L
1,705 Elo+
Party 3
Fenrir
Fenrir
Camkubrick
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,309 Elo+
Party 1
Ullr
Ullr
DOMINEES
Ullr
Level 45
God Stats
4W - 1L
1,692 SR
Queue Stats
133W - 84L
1,678 Elo+
Party 3
Nu Wa
Nu Wa
PearlHarbor9
Nu Wa
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
206W - 162L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
Zeldarossa
Guan Yu
Level 15
God Stats
62W - 29L
1,892 SR
Queue Stats
114W - 90L
1,492 Elo+
Party 1
Team Averages
Level 78
1,682 SR
1,534 Elo+

VS

Team Averages
Level 42
1,645 SR
1,748 Elo+
Mulan
Mulan
 
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
BlackVold
Tyr
Level 29
God Stats
3W - 1L
1,874 SR
Queue Stats
87W - 54L
1,815 Elo+
Party 2
Ares
Ares
RafaSG13
Ares
Level 40
God Stats
1W - 5L
1,720 SR
Queue Stats
48W - 63L
1,823 Elo+
Party 4
Sol
Sol
sadsouichi
Sol
Level 64
God Stats
11W - 6L
1,632 SR
Queue Stats
123W - 114L
1,715 Elo+
Party 2
Olorun
Olorun
vivXDJA
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,880
592
7,894
9,449
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Camkubrick
Fenrir
13
3 / 2 / 9
8,605
574
5,751
13,793
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
14
7 / 1 / 1
8,913
594
9,581
10,078
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 5
8,219
548
9,211
7,940
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Zeldarossa
Guan Yu
17
10 / 0 / 4
10,322
688
14,983
14,696
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 2
6,972
465
5,148
12,219
6,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 5 / 2
7,290
486
6,806
12,433
4,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
10
1 / 2 / 2
6,767
451
6,300
12,867
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 1
7,193
480
4,686
9,649
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
vivXDJA
Olorun
14
3 / 5 / 1
8,870
591
7,541
14,373
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
7
7
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
2
0.2
L
3
5
2
0.8
W
3
1
7
6.5
W
Fenrir
Camkubrick
Fenrir
3
2
9
3.75
W
Ullr
7
1
1
7.5
W
1
3
5
1.17
L
Ares
1
2
2
1
W
Guan Yu
Zeldarossa
Guan Yu
10
0
4
12
L
0
7
1
0.07
L
Olorun
vivXDJA
Olorun
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
30,481
55,956
Taken
61,541
34,606
Mitigated
23,490
17,475
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,148
509
76
3,332
12,219
6,240
0
888
10,866
4,669
29,850
L
6,806
1,067
0
3,040
12,433
4,288
0
1,225
10,944
0
37,860
W
7,894
2,575
0
3,264
9,449
3,605
0
3,021
6,428
0
53,551
W
Fenrir
Camkubrick
Fenrir
5,751
1,404
348
2,810
13,793
9,999
17
4,544
9,249
0
23,216
W
Ullr
9,581
3,890
0
2,050
10,078
3,353
461
4,166
5,912
0
59,406
W
9,211
2,150
0
2,178
7,940
2,679
186
4,109
3,831
55,331
0
L
Ares
6,300
435
162
2,970
12,867
6,447
0
2,882
9,653
21,575
0
W
Guan Yu
Zeldarossa
Guan Yu
14,983
2,835
1,708
5,117
14,696
14,970
0
2,749
11,947
0
64,908
L
4,686
1,537
0
2,773
9,649
2,247
1,158
419
9,118
37,441
6,271
L
Olorun
vivXDJA
Olorun
7,541
4,299
78
5,929
14,373
4,268
714
3,069
10,951
68,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
37,092
445
Minions Killed
385
0
Camps Cleared
0
1,582,525
Distance Traveled
1,383,833
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,972
465
81
5
0
264,244
1
L
Tyr
7,290
486
70
5
0
286,287
4
W
Susano
8,880
592
96
6
0
355,646
5
W
Fenrir
8,605
574
40
3
0
325,413
0
W
Ullr
8,913
594
91
6
0
304,898
3
W
Nu Wa
8,219
548
104
7
0
270,863
1
L
Ares
6,767
451
25
2
0
309,962
1
W
Guan Yu
10,322
688
114
8
0
325,705
4
L
Sol
7,193
480
80
5
0
266,290
6
L
Olorun
8,870
591
129
9
0
257,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role