Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
GrizzlyHax
Ares
Silver II
Level 107
God Stats
3W - 3L
1,549 SR
Queue Stats
13W - 18L
1,548 MMR
Solo
Kali
Kali
Gold III
JuandacrazyYT
Kali
Gold III
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
75W - 70L
1,586 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
OfficerMcNastey
Zhong Kui
Platinum V
Level 160
God Stats
1W - 2L
1,458 SR
Queue Stats
14W - 17L
1,542 MMR
Solo
Medusa
Medusa
Gold IV
StrawbrryNesquik
Medusa
Gold IV
Level 160
God Stats
5W - 1L
1,871 SR
Queue Stats
64W - 58L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,535 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,444 SR
1,553 MMR
Poseidon
Poseidon
Gold IV
AgincourtGmg
Poseidon
Gold IV
Level 151
God Stats
5W - 3L
1,428 SR
Queue Stats
33W - 29L
1,542 MMR
Solo
Ymir
Ymir
Gold II
BjørnieB
Ymir
Gold II
Level 128
God Stats
17W - 17L
1,668 SR
Queue Stats
125W - 115L
1,536 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Brickcamo
Gilgamesh
Gold V
Level 147
God Stats
2W - 1L
1,512 SR
Queue Stats
76W - 59L
1,558 MMR
Solo
Thor
Thor
Gold II
TheEdwinKiller
Thor
Gold II
Level 155
God Stats
2W - 9L
1,344 SR
Queue Stats
406W - 420L
1,560 MMR
Solo
Hou Yi
Hou Yi
Gold IV
jorgemcs40k
Hou Yi
Gold IV
Level 157
God Stats
2W - 5L
1,268 SR
Queue Stats
194W - 186L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 8 / 1
9,963
474
9,770
24,997
17,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 2
8,158
388
5,008
17,797
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 4 / 2
10,891
519
5,958
16,509
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
OfficerMcNastey
Zhong Kui
18
6 / 8 / 5
12,026
573
17,575
18,554
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 10 / 0
11,745
559
15,217
22,019
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaIzanamiThoth

VS

Bans
AtlasCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AgincourtGmg
Poseidon
20
9 / 8 / 8
13,254
631
18,211
13,182
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
3 / 0 / 18
12,341
588
5,769
16,713
20,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Brickcamo
Gilgamesh
20
6 / 1 / 13
13,759
655
21,021
22,530
19,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 11
14,085
671
13,756
15,879
7,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
10 / 4 / 8
14,645
697
17,657
18,369
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
16
Kills
38
38
Deaths
16
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
8
1
0.31
W
Poseidon
AgincourtGmg
Poseidon
9
8
8
1.63
W
Ymir
3
0
18
12
W
Gilgamesh
Brickcamo
Gilgamesh
6
1
13
12.5
L
0
8
2
0.13
L
4
4
2
1.25
L
Zhong Kui
OfficerMcNastey
Zhong Kui
6
8
5
1.06
L
4
10
0
0.4
W
10
3
11
5.17
W
Hou Yi
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,528
Damage
76,414
99,876
Taken
86,673
54,877
Mitigated
59,953
18,470
Healing
27,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,770
1,892
65
4,277
24,997
17,484
0
3,937
21,060
10,569
40,309
W
Poseidon
AgincourtGmg
Poseidon
18,211
5,259
0
3,463
13,182
4,670
2,299
6,961
6,221
104,431
0
W
Ymir
5,769
2,170
3,682
4,017
16,713
20,216
104
5,880
10,833
20,762
0
W
Gilgamesh
Brickcamo
Gilgamesh
21,021
7,870
0
8,163
22,530
19,454
1,403
5,875
16,655
0
106,636
L
5,008
161
0
1,103
17,797
12,915
0
8,606
9,191
19,892
0
L
5,958
3,511
0
2,757
16,509
6,925
0
2,196
14,313
0
86,592
L
Zhong Kui
OfficerMcNastey
Zhong Kui
17,575
1,558
0
4,327
18,554
12,031
0
6,747
11,807
81,028
5,503
L
15,217
7,254
0
5,941
22,019
5,522
874
2,494
19,525
0
82,055
W
13,756
3,630
0
870
15,879
7,822
711
5,435
10,024
0
104,344
W
Hou Yi
17,657
8,854
0
7,060
18,369
7,791
3,265
1,628
16,445
0
113,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
68,084
558
Minions Killed
622
0
Camps Cleared
0
1,975,863
Distance Traveled
2,170,173
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,963
474
102
5
0
390,410
5
W
Poseidon
13,254
631
147
7
0
428,488
8
W
Ymir
12,341
588
25
1
0
437,339
6
W
Gilgamesh
13,759
655
132
6
0
467,285
4
L
Ares
8,158
388
27
1
0
409,248
9
L
Kali
10,891
519
137
7
0
484,326
0
L
Zhong Kui
12,026
573
150
7
0
345,388
2
L
Medusa
11,745
559
142
7
0
346,491
8
W
Thor
14,085
671
146
7
0
475,055
2
W
Hou Yi
14,645
697
172
8
0
362,006
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role