Player Matchup

Tiamat
Tiamat
Jonasd
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,215 Elo+
Party 1
Apollo
Apollo
Scahnax
Apollo
Level 158
God Stats
12W - 12L
1,428 SR
Queue Stats
174W - 191L
1,406 Elo+
Solo
Cerberus
Cerberus
nniiccoolas
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,344 Elo+
Party 1
Team Averages
Level 94
1,476 SR
1,322 Elo+

VS

Team Averages
Level 95
1,573 SR
1,421 Elo+
Serqet
Serqet
Kamatarii
Serqet
Level 137
God Stats
1W - 0L
1,682 SR
Queue Stats
32W - 31L
1,548 Elo+
Solo
Hades
Hades
Kroisbot97
Hades
Level 106
God Stats
2W - 0L
1,752 SR
Queue Stats
13W - 10L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
RubixPT
Sun Wukong
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 35L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jonasd
Tiamat
14
2 / 12 / 1
9,496
594
6,845
20,598
8,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Scahnax
Apollo
13
1 / 11 / 1
9,293
581
9,687
18,058
5,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
nniiccoolas
Cerberus
14
1 / 7 / 2
9,964
623
10,946
26,291
23,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kamatarii
Serqet
18
18 / 0 / 10
13,474
842
28,434
11,108
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
15
4 / 4 / 20
11,400
713
12,863
13,304
11,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RubixPT
Sun Wukong
17
8 / 0 / 18
12,095
756
17,404
14,018
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
4
Kills
30
30
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jonasd
Tiamat
2
12
1
0.21
W
Serqet
Kamatarii
Serqet
18
0
10
23
W
Hades
4
4
20
3.5
W
Sun Wukong
RubixPT
Sun Wukong
8
0
18
17
L
Apollo
Scahnax
Apollo
1
11
1
0.14
L
Cerberus
nniiccoolas
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
58,701
64,947
Taken
38,430
38,017
Mitigated
32,575
10,861
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jonasd
Tiamat
6,845
1,612
386
3,197
20,598
8,608
0
3,310
16,274
22,612
0
W
Serqet
Kamatarii
Serqet
28,434
6,623
0
2,717
11,108
5,204
1,310
4,496
6,612
0
45,836
W
Hades
12,863
930
1,130
3,678
13,304
11,139
514
5,004
8,300
37,894
0
W
Sun Wukong
RubixPT
Sun Wukong
17,404
2,233
0
2,050
14,018
16,232
135
9,046
4,972
13,101
39,980
L
Apollo
Scahnax
Apollo
9,687
6,107
0
1,381
18,058
5,939
0
5,215
11,702
0
36,919
L
Cerberus
nniiccoolas
Cerberus
10,946
726
0
5,897
26,291
23,470
0
7,416
16,329
25,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
36,969
166
Minions Killed
181
4
Camps Cleared
9
745,397
Distance Traveled
922,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,496
594
22
1
0
233,384
0
W
Serqet
13,474
842
53
3
5
334,618
3
W
Hades
11,400
713
66
4
3
264,532
0
W
Sun Wukong
12,095
756
62
4
1
323,615
2
L
Apollo
9,293
581
63
4
2
227,768
3
L
Cerberus
9,964
623
81
5
2
284,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role