Player Matchup

Cerberus
Cerberus
Silver II
Bąąsh
Cerberus
Silver II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,628 MMR
Party 2
Thoth
Thoth
Silver II
Ĵordan
Thoth
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,628 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Şatellite
Cu Chulainn
Silver II
Level 135
God Stats
2W - 0L
1,295 SR
Queue Stats
13W - 0L
1,628 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,432 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,621 SR
1,552 MMR
Hades
Hades
Gold III
Aschenkueppel
Hades
Gold III
Level 128
God Stats
19W - 15L
1,733 SR
Queue Stats
84W - 105L
1,602 MMR
Solo
Cabrakan
Cabrakan
Silver I
CruMBLYp00
Cabrakan
Silver I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 49L
1,321 MMR
Party 1
Chaac
Chaac
Gold III
Lordy2105
Chaac
Gold III
Level 124
God Stats
1W - 3L
1,629 SR
Queue Stats
38W - 50L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bąąsh
Cerberus
20
5 / 4 / 11
15,161
689
18,791
39,747
44,129
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
Ĵordan
Thoth
20
6 / 5 / 10
15,977
726
30,863
12,486
7,623
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Şatellite
Cu Chulainn
20
5 / 7 / 8
15,013
682
28,356
31,083
28,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeBastetFenrirAchillesAtlas

VS

Bans
ArtioGaneshaGebSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 5
14,956
680
26,234
26,465
25,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
CruMBLYp00
Cabrakan
18
4 / 6 / 11
14,787
672
19,931
34,980
54,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Lordy2105
Chaac
19
3 / 5 / 10
13,464
612
17,379
31,916
35,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
16
Kills
16
16
Deaths
16
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
5
5
2.3
W
Cerberus
Bąąsh
Cerberus
5
4
11
2.63
L
Cabrakan
CruMBLYp00
Cabrakan
4
6
11
1.58
L
Chaac
Lordy2105
Chaac
3
5
10
1.6
W
Thoth
Ĵordan
Thoth
6
5
10
2.2
W
Cu Chulainn
Şatellite
Cu Chulainn
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,010
Damage
63,544
83,316
Taken
93,361
79,762
Mitigated
115,777
31,162
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,234
2,162
2,073
10,444
26,465
25,624
691
13,106
13,359
82,166
0
W
Cerberus
Bąąsh
Cerberus
18,791
1,616
0
20,476
39,747
44,129
183
20,857
17,621
57,780
0
L
Cabrakan
CruMBLYp00
Cabrakan
19,931
2,510
0
4,989
34,980
54,455
31
22,291
12,689
40,124
0
L
Chaac
Lordy2105
Chaac
17,379
2,331
690
7,949
31,916
35,698
207
18,949
12,967
682
54,556
W
Thoth
Ĵordan
Thoth
30,863
953
0
3,173
12,486
7,623
2,209
7,816
4,310
88,775
0
W
Cu Chulainn
Şatellite
Cu Chulainn
28,356
6,119
0
7,513
31,083
28,010
208
17,423
10,617
13,070
55,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
43,207
274
Minions Killed
222
7
Camps Cleared
10
1,125,364
Distance Traveled
1,100,913
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,956
680
123
6
4
347,312
1
W
Cerberus
15,161
689
87
4
1
362,426
1
L
Cabrakan
14,787
672
39
2
2
359,030
1
L
Chaac
13,464
612
60
3
4
394,571
12
W
Thoth
15,977
726
122
6
3
383,120
1
W
Cu Chulainn
15,013
682
65
3
3
379,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role