Player Matchup

Apollo
Apollo
Alby72
Apollo
Level 63
God Stats
7W - 6L
1,575 SR
Queue Stats
310W - 237L
1,637 Elo+
Party 1
Serqet
Serqet
HuecoMundo69
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,737 Elo+
Party 1
Thoth
Thoth
L9Rat
Thoth
Level 45
God Stats
3W - 0L
1,486 SR
Queue Stats
85W - 70L
1,922 Elo+
Party 1
Rama
Rama
Outso
Rama
Level 158
God Stats
17W - 9L
1,624 SR
Queue Stats
252W - 250L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
Real_Pillzz
Kukulkan
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 89L
1,864 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,773 Elo+

VS

Team Averages
Level 51
1,582 SR
1,597 Elo+
Hercules
Hercules
Ayamogul
Hercules
Level 45
God Stats
5W - 4L
1,672 SR
Queue Stats
30W - 27L
1,584 Elo+
Solo
Geb
Geb
LgbtSlayerr
Geb
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 201L
1,790 Elo+
Party 3
Tyr
Tyr
LordXBOX69
Tyr
Level 83
God Stats
8W - 10L
1,885 SR
Queue Stats
338W - 298L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ST3APrince
Ah Muzen Cab
Level 85
God Stats
2W - 6L
1,371 SR
Queue Stats
347W - 324L
1,553 Elo+
Party 2
Ymir
Ymir
adz2gamey
Ymir
Level 36
God Stats
1W - 6L
1,485 SR
Queue Stats
101W - 69L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alby72
Apollo
12
4 / 0 / 4
6,842
684
8,513
8,721
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
9
2 / 0 / 8
6,305
631
3,584
7,702
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
L9Rat
Thoth
10
1 / 2 / 5
5,999
600
4,552
3,613
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Outso
Rama
12
4 / 0 / 4
6,968
697
4,166
3,504
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Real_Pillzz
Kukulkan
11
5 / 0 / 3
6,350
635
4,274
4,686
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayamogul
Hercules
9
0 / 2 / 0
5,299
530
3,243
6,892
5,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,519
452
3,603
7,418
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 0
4,252
425
2,241
6,213
1,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ST3APrince
Ah Muzen Cab
9
2 / 5 / 0
5,648
565
3,427
7,684
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 3 / 0
5,112
511
3,639
8,392
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
2
2
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alby72
Apollo
4
0
4
6
L
Hercules
Ayamogul
Hercules
0
2
0
0
W
Serqet
2
0
8
6
W
Thoth
L9Rat
Thoth
1
2
5
1.75
L
0
4
0
0
L
0
2
0
0
W
Rama
Outso
Rama
4
0
4
6
W
Kukulkan
Real_Pillzz
Kukulkan
5
0
3
6.5
L
Ah Muzen Cab
ST3APrince
Ah Muzen Cab
2
5
0
0.4
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
16,153
28,226
Taken
36,599
9,920
Mitigated
15,223
11,304
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alby72
Apollo
8,513
5,551
173
5,403
8,721
2,606
444
3,591
5,130
0
38,561
L
Hercules
Ayamogul
Hercules
3,243
734
0
1,970
6,892
5,608
0
262
6,488
0
26,691
W
Serqet
3,584
788
216
1,933
7,702
3,905
0
2,260
5,442
39
16,187
W
Thoth
L9Rat
Thoth
4,552
157
0
461
3,613
952
0
207
3,406
34,368
0
L
3,603
284
114
637
7,418
2,020
0
1,228
6,070
19,371
0
L
2,241
115
268
810
6,213
1,761
0
2,653
3,214
853
8,959
W
Rama
Outso
Rama
4,166
3,231
0
2,441
3,504
1,039
294
700
2,804
0
43,109
W
Kukulkan
Real_Pillzz
Kukulkan
4,274
394
0
677
4,686
1,418
0
699
3,987
30,971
0
L
Ah Muzen Cab
ST3APrince
Ah Muzen Cab
3,427
1,351
0
1,992
7,684
2,441
60
3,449
4,235
0
28,631
L
Ymir
3,639
1,630
0
997
8,392
3,393
0
1,273
7,043
30,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
24,830
327
Minions Killed
239
0
Camps Cleared
0
1,010,229
Distance Traveled
1,029,860
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,842
684
72
7
0
209,029
3
L
Hercules
5,299
530
64
6
0
213,933
2
W
Serqet
6,305
631
27
3
0
212,412
1
W
Thoth
5,999
600
65
7
0
191,537
2
L
Geb
4,519
452
33
3
0
210,162
0
L
Tyr
4,252
425
25
3
0
218,229
5
W
Rama
6,968
697
92
9
0
192,346
2
W
Kukulkan
6,350
635
71
7
0
204,905
1
L
Ah Muzen Cab
5,648
565
62
6
0
188,732
4
L
Ymir
5,112
511
55
6
0
198,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role