Player Matchup

Tyr
Tyr
B3JARAN0
Tyr
Level 157
God Stats
11W - 20L
1,329 SR
Queue Stats
253W - 246L
1,752 Elo+
Party 2
Artemis
Artemis
HerculesOnlyFans
Artemis
Level 141
God Stats
119W - 49L
1,684 SR
Queue Stats
459W - 233L
1,674 Elo+
Party 2
Sol
Sol
ℓonelγştoneя
Sol
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
208W - 119L
1,500 Elo+
Party 2
Team Averages
Level 147
1,504 SR
1,642 Elo+

VS

Team Averages
Level 85
1,786 SR
1,652 Elo+
Khepri
Khepri
BlurrGamer
Khepri
Level 67
God Stats
10W - 6L
1,858 SR
Queue Stats
81W - 49L
1,651 Elo+
Party 1
Chang'e
Chang'e
GMHikaru
Chang'e
Level 61
God Stats
9W - 2L
1,999 SR
Queue Stats
112W - 70L
1,652 Elo+
Party 1
Osiris
Osiris
QwrTyy
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 68L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
9,439
629
6,923
17,946
14,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 9 / 1
9,597
640
10,530
17,983
15,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 3
11,427
762
25,228
14,666
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BlurrGamer
Khepri
14
1 / 4 / 20
11,056
737
8,407
15,801
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
GMHikaru
Chang'e
16
7 / 3 / 14
11,217
748
14,480
14,866
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
QwrTyy
Osiris
17
16 / 1 / 8
12,632
842
20,584
22,539
24,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
8
Kills
24
24
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Khepri
BlurrGamer
Khepri
1
4
20
2.75
W
Chang'e
GMHikaru
Chang'e
7
3
14
4.67
L
2
9
1
0.28
W
Osiris
QwrTyy
Osiris
16
1
8
20
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
43,471
50,595
Taken
53,206
34,688
Mitigated
51,463
7,218
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,923
933
0
2,429
17,946
14,911
0
11,036
6,910
0
21,152
W
Khepri
BlurrGamer
Khepri
8,407
1,501
645
3,656
15,801
18,535
335
9,066
6,352
20,114
0
W
Chang'e
GMHikaru
Chang'e
14,480
960
5,739
8,638
14,866
8,436
520
4,843
9,686
42,871
0
L
10,530
3,453
930
1,436
17,983
15,306
0
6,487
11,496
0
26,924
W
Osiris
QwrTyy
Osiris
20,584
8,248
0
1,873
22,539
24,492
1,128
10,761
11,159
552
51,747
L
25,228
7,291
0
2,423
14,666
4,471
1,132
6,619
8,047
58,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
34,905
129
Minions Killed
135
7
Camps Cleared
6
724,780
Distance Traveled
834,281
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,439
629
34
2
3
275,812
6
W
Khepri
11,056
737
17
1
0
259,594
4
W
Chang'e
11,217
748
62
4
2
287,828
2
L
Artemis
9,597
640
26
2
1
203,279
5
W
Osiris
12,632
842
56
4
4
286,859
3
L
Sol
11,427
762
69
5
3
245,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role