Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AgentApollo798
Tsukuyomi
Level 88
God Stats
12W - 8L
1,426 SR
Queue Stats
281W - 265L
1,553 Elo+
Solo
Bastet
Bastet
BradTargaryen
Bastet
Level 137
God Stats
4W - 7L
1,497 SR
Queue Stats
210W - 227L
1,476 Elo+
Solo
Janus
Janus
KoHcKa9IPaDyGa
Janus
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 90L
1,553 Elo+
Solo
Ra
Ra
bucc0
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,401 Elo+
Solo
Team Averages
Level 113
1,485 SR
1,497 Elo+

VS

Team Averages
Level 142
1,546 SR
1,606 Elo+
Ra
Ra
BiałoCz3rwona
Ra
Level 159
God Stats
4W - 3L
1,282 SR
Queue Stats
266W - 292L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
KaugummiAutomat
Baba Yaga
Level 148
God Stats
16W - 9L
1,718 SR
Queue Stats
587W - 452L
1,672 Elo+
Party 1
Ganesha
Ganesha
Pro7 I Bommel
Ganesha
Level 135
God Stats
10W - 2L
1,298 SR
Queue Stats
347W - 258L
1,641 Elo+
Party 1
Ravana
Ravana
oGER Eddy
Ravana
Level 157
God Stats
5W - 1L
1,715 SR
Queue Stats
268W - 195L
1,649 Elo+
Party 1
Fafnir
Fafnir
oGER McRappit
Fafnir
Level 109
God Stats
6W - 9L
1,718 SR
Queue Stats
632W - 483L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 3 / 18
10,738
767
9,930
16,495
25,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
AgentApollo798
Tsukuyomi
17
8 / 5 / 9
10,744
767
15,782
14,329
12,151
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 11
10,706
765
15,304
12,511
6,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 3 / 11
10,279
734
14,964
11,922
5,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
15
3 / 5 / 11
9,698
693
8,560
12,841
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,106
722
6,950
12,651
5,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
KaugummiAutomat
Baba Yaga
19
3 / 3 / 14
11,110
794
16,601
12,113
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
18
0 / 3 / 16
10,795
771
9,101
16,238
21,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
oGER Eddy
Ravana
18
6 / 6 / 9
11,184
799
17,080
15,467
17,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 6 / 8
11,839
846
6,361
17,016
28,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
23
Kills
18
19
Deaths
23
60
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
18
3.33
L
Tsukuyomi
AgentApollo798
Tsukuyomi
8
5
9
2.5
W
3
5
5
1.1
L
7
3
11
4.17
W
Baba Yaga
KaugummiAutomat
Baba Yaga
3
3
14
3.33
L
4
3
11
3.17
W
Ganesha
0
3
16
2.67
L
Ra
3
5
11
1.7
W
Ravana
oGER Eddy
Ravana
6
6
9
1.75
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,540
Damage
56,093
68,098
Taken
73,485
55,036
Mitigated
80,159
28,050
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,930
562
1,786
3,065
16,495
25,212
237
7,952
8,274
15,499
0
L
Tsukuyomi
AgentApollo798
Tsukuyomi
15,782
3,213
844
1,301
14,329
12,151
944
7,412
6,784
0
28,431
W
6,950
353
9,029
4,921
12,651
5,874
1,162
5,492
7,159
26,002
0
L
15,304
2,975
103
1,398
12,511
6,700
1,624
6,069
6,132
0
19,177
W
Baba Yaga
KaugummiAutomat
Baba Yaga
16,601
270
716
2,912
12,113
7,032
1,969
4,690
7,423
41,517
0
L
14,964
319
2,284
1,945
11,922
5,954
1,112
8,830
3,008
32,524
0
W
Ganesha
9,101
317
1,049
2,917
16,238
21,993
347
8,159
8,079
21,677
0
L
Ra
8,560
827
10,839
4,485
12,841
5,019
338
8,750
3,869
29,197
0
W
Ravana
oGER Eddy
Ravana
17,080
2,991
1,141
2,512
15,467
17,007
1,446
5,548
9,919
0
27,953
W
6,361
1,492
1,246
2,473
17,016
28,253
344
9,565
7,451
9,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
55,034
132
Minions Killed
167
0
Camps Cleared
0
1,244,475
Distance Traveled
1,160,281
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,738
767
9
1
0
253,891
0
L
Tsukuyomi
10,744
767
22
2
0
245,769
0
W
Ra
10,106
722
51
4
0
226,727
1
L
Bastet
10,706
765
9
1
0
251,984
0
W
Baba Yaga
11,110
794
59
4
0
246,275
0
L
Janus
10,279
734
44
3
0
254,609
1
W
Ganesha
10,795
771
1
0
0
241,913
1
L
Ra
9,698
693
48
3
0
238,222
1
W
Ravana
11,184
799
29
2
0
221,002
0
W
Fafnir
11,839
846
27
2
0
224,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role