Player Matchup

Arachne
Arachne
Aldcero
Arachne
Level 74
God Stats
84W - 101L
1,400 SR
Queue Stats
112W - 123L
1,310 Elo+
Solo
Atlas
Atlas
Fossbite
Atlas
Level 85
God Stats
3W - 0L
1,536 SR
Queue Stats
5W - 1L
1,563 Elo+
Solo
Chiron
Chiron
KingChrriss
Chiron
Level 108
God Stats
18W - 2L
1,650 SR
Queue Stats
20W - 7L
1,793 Elo+
Solo
Chronos
Chronos
KingMerry88
Chronos
Level 144
God Stats
5W - 3L
1,440 SR
Queue Stats
181W - 179L
1,397 Elo+
Solo
Poseidon
Poseidon
THE_REAPER_sr99
Poseidon
Level 85
God Stats
9W - 15L
1,042 SR
Queue Stats
346W - 370L
1,487 Elo+
Solo
Team Averages
Level 99
1,413 SR
1,510 Elo+

VS

Team Averages
Level 60
1,520 SR
1,394 Elo+
Set
Set
Alan_CretorLC19
Set
Level 64
God Stats
2W - 3L
1,530 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Athena
Athena
Eyes_Set_2_Kill9
Athena
Level 38
God Stats
1W - 4L
1,376 SR
Queue Stats
115W - 158L
1,262 Elo+
Solo
Cernunnos
Cernunnos
Giovanne39
Cernunnos
Level 100
God Stats
19W - 15L
1,708 SR
Queue Stats
784W - 804L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
foggels
Baron Samedi
Level 38
God Stats
12W - 19L
1,428 SR
Queue Stats
36W - 61L
1,359 Elo+
Solo
Zeus
Zeus
spooky_gelatine5
Zeus
Level 60
God Stats
37W - 42L
1,557 SR
Queue Stats
670W - 712L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldcero
Arachne
11
2 / 4 / 1
7,209
555
1,600
8,271
2,786
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Fossbite
Atlas
11
2 / 0 / 6
7,449
573
4,550
9,381
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
14
3 / 0 / 5
8,021
617
6,632
5,943
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
KingMerry88
Chronos
14
3 / 0 / 0
8,185
630
3,465
5,346
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
12
3 / 5 / 1
7,591
584
5,433
7,725
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,211
478
2,386
6,676
3,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 0
5,725
440
1,331
6,951
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Giovanne39
Cernunnos
9
0 / 5 / 0
5,372
413
5,910
7,600
1,997
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
foggels
Baron Samedi
12
5 / 4 / 0
7,176
552
8,234
9,782
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
5,149
396
1,373
2,230
626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
9
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Arachne
Aldcero
Arachne
2
4
1
0.63
L
0
1
0
0
W
Atlas
Fossbite
Atlas
2
0
6
5
L
Cernunnos
Giovanne39
Cernunnos
0
5
0
0
W
Chiron
3
0
5
5.5
W
Chronos
KingMerry88
Chronos
3
0
0
3
W
Poseidon
3
5
1
0.7
L
Baron Samedi
foggels
Baron Samedi
5
4
0
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
19,234
36,666
Taken
33,239
15,038
Mitigated
12,572
12,844
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,386
999
0
601
6,676
3,679
185
2,942
3,734
0
26,323
W
Arachne
Aldcero
Arachne
1,600
1,344
0
912
8,271
2,786
1,685
1,811
6,460
0
34,471
L
1,331
483
0
1,528
6,951
3,103
0
1,958
4,993
11,801
0
W
Atlas
Fossbite
Atlas
4,550
2,438
62
2,553
9,381
6,293
596
1,658
7,723
16,670
0
L
Cernunnos
Giovanne39
Cernunnos
5,910
2,676
0
1,083
7,600
1,997
528
2,189
5,411
0
30,970
W
Chiron
6,632
3,464
1,155
4,058
5,943
1,692
1,964
989
4,954
0
54,838
W
Chronos
KingMerry88
Chronos
3,465
967
0
3,390
5,346
1,993
2,699
1,903
3,443
45,435
5,636
W
Poseidon
5,433
1,207
0
714
7,725
2,274
564
4,577
3,148
41,416
0
L
Baron Samedi
foggels
Baron Samedi
8,234
263
54
2,586
9,782
3,167
285
5,171
4,611
42,042
0
L
1,373
574
0
895
2,230
626
0
953
1,277
16,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
29,633
354
Minions Killed
245
0
Camps Cleared
0
1,207,867
Distance Traveled
1,025,200
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,211
478
49
4
0
272,730
1
W
Arachne
7,209
555
70
5
0
247,192
5
L
Athena
5,725
440
30
2
0
219,440
2
W
Atlas
7,449
573
33
3
0
262,613
2
L
Cernunnos
5,372
413
51
4
0
191,496
1
W
Chiron
8,021
617
88
7
0
229,153
6
W
Chronos
8,185
630
100
8
0
223,011
1
W
Poseidon
7,591
584
63
5
0
245,898
3
L
Baron Samedi
7,176
552
78
6
0
244,170
2
L
Zeus
5,149
396
37
3
0
97,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role