Player Matchup

Scylla
Scylla
GhostlySphinx95
Scylla
Level 28
God Stats
3W - 4L
1,499 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 2
Mulan
Mulan
Kazumezume
Mulan
Level 45
God Stats
44W - 29L
1,451 SR
Queue Stats
132W - 131L
1,492 Elo+
Solo
Cernunnos
Cernunnos
SirReagansMonkey
Cernunnos
Level 146
God Stats
2W - 0L
1,792 SR
Queue Stats
51W - 61L
1,654 Elo+
Party 2
Atlas
Atlas
Slywind
Atlas
Level 49
God Stats
31W - 18L
1,635 SR
Queue Stats
32W - 26L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Valsteel
Cthulhu
Level 28
God Stats
6W - 2L
1,288 SR
Queue Stats
18W - 13L
1,663 Elo+
Party 1
Team Averages
Level 59
1,533 SR
1,563 Elo+

VS

Team Averages
Level 54
1,553 SR
1,510 Elo+
Ne Zha
Ne Zha
FeyFoe
Ne Zha
Level 141
God Stats
3W - 4L
1,385 SR
Queue Stats
24W - 27L
1,427 Elo+
Party 3
Hel
Hel
Itz AN0N
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,464 Elo+
Party 3
Bakasura
Bakasura
SuddenlySaltine
Bakasura
Level 31
God Stats
2W - 1L
1,861 SR
Queue Stats
6W - 6L
1,899 Elo+
Solo
Ao Kuang
Ao Kuang
martbox
Ao Kuang
Level 42
God Stats
30W - 39L
1,472 SR
Queue Stats
76W - 103L
1,398 Elo+
Solo
Medusa
Medusa
zAbortz
Medusa
Level 29
God Stats
7W - 6L
1,549 SR
Queue Stats
71W - 82L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
11,085
739
7,282
11,471
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
19
12 / 4 / 14
12,958
864
20,204
20,417
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
20
12 / 2 / 14
13,548
903
22,201
15,404
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Slywind
Atlas
18
3 / 2 / 21
12,525
835
13,197
20,298
24,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Valsteel
Cthulhu
19
7 / 1 / 16
13,186
879
9,047
13,066
14,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FeyFoe
Ne Zha
17
3 / 6 / 7
10,723
715
15,110
18,595
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 5
11,123
742
11,894
21,177
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
17
1 / 8 / 4
10,609
707
7,604
16,592
6,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
martbox
Ao Kuang
18
4 / 5 / 4
11,303
754
11,555
14,124
4,593
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zAbortz
Medusa
16
0 / 11 / 6
9,955
664
12,948
18,426
5,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
36
Kills
12
12
Deaths
37
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FeyFoe
Ne Zha
3
6
7
1.08
W
2
3
9
2.17
L
4
7
5
0.93
W
Mulan
12
4
14
4.75
W
Cernunnos
12
2
14
9.5
W
Atlas
Slywind
Atlas
3
2
21
6.75
L
Bakasura
1
8
4
0.38
W
Cthulhu
Valsteel
Cthulhu
7
1
16
15
L
Ao Kuang
martbox
Ao Kuang
4
5
4
1.2
L
Medusa
zAbortz
Medusa
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,931
Damage
59,111
80,656
Taken
88,914
63,636
Mitigated
31,807
28,957
Healing
25,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FeyFoe
Ne Zha
15,110
3,991
185
4,084
18,595
6,997
26
7,567
10,592
0
41,979
W
7,282
242
10
2,681
11,471
3,250
2,778
2,447
8,831
24,978
0
L
11,894
1,616
5,161
9,804
21,177
8,126
78
9,419
11,535
27,548
0
W
Mulan
20,204
1,268
961
2,985
20,417
13,682
1,091
8,171
11,494
0
44,977
W
Cernunnos
22,201
14,000
412
5,746
15,404
7,860
7,620
2,963
12,071
0
70,500
W
Atlas
Slywind
Atlas
13,197
4,994
4,258
3,788
20,298
24,228
890
4,902
14,841
28,009
0
L
Bakasura
7,604
4,551
0
1,975
16,592
6,507
1,537
2,703
13,622
0
38,059
W
Cthulhu
Valsteel
Cthulhu
9,047
467
4,827
3,289
13,066
14,616
848
4,740
7,484
28,117
0
L
Ao Kuang
martbox
Ao Kuang
11,555
2,154
0
2,234
14,124
4,593
0
4,145
9,967
20,078
0
L
Medusa
zAbortz
Medusa
12,948
5,251
0
1,914
18,426
5,584
39
5,206
12,776
0
39,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,302
Gold Earned
53,713
263
Minions Killed
194
0
Camps Cleared
0
1,441,537
Distance Traveled
1,447,642
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,723
715
38
3
0
305,919
0
W
Scylla
11,085
739
56
4
0
279,704
0
L
Hel
11,123
742
32
2
0
282,757
1
W
Mulan
12,958
864
39
3
0
338,531
1
W
Cernunnos
13,548
903
85
6
0
276,220
0
W
Atlas
12,525
835
34
2
0
288,494
2
L
Bakasura
10,609
707
60
4
0
298,810
2
W
Cthulhu
13,186
879
49
3
0
258,588
0
L
Ao Kuang
11,303
754
7
0
0
294,933
0
L
Medusa
9,955
664
57
4
0
265,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role