Player Matchup

Poseidon
Poseidon
D_Man_ttv
Poseidon
Level 28
God Stats
1W - 4L
1,400 SR
Queue Stats
52W - 62L
1,305 Elo+
Party 1
Khepri
Khepri
Kenco-Rush
Khepri
Level 43
God Stats
26W - 26L
1,576 SR
Queue Stats
536W - 614L
1,389 Elo+
Party 1
Apollo
Apollo
Lethal__Lama
Apollo
Level 35
God Stats
19W - 32L
1,169 SR
Queue Stats
310W - 331L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
TP_PatMil
Ao Kuang
Level 47
God Stats
5W - 7L
1,619 SR
Queue Stats
90W - 110L
1,359 Elo+
Party 4
Chaac
Chaac
dawidosf05
Chaac
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,249 Elo+
Party 4
Team Averages
Level 43
1,453 SR
1,345 Elo+

VS

Team Averages
Level 77
1,527 SR
1,508 Elo+
Cerberus
Cerberus
Lezardkiller772
Cerberus
Level 109
God Stats
45W - 40L
1,615 SR
Queue Stats
66W - 62L
1,553 Elo+
Party 3
Ravana
Ravana
Rekins_Colonnel
Ravana
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 43L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
TDP_derdevil87
Hun Batz
Level 60
God Stats
2W - 0L
1,683 SR
Queue Stats
96W - 97L
1,466 Elo+
Party 2
Ra
Ra
THE_haydon
Ra
Level 45
God Stats
6W - 7L
1,337 SR
Queue Stats
83W - 88L
1,458 Elo+
Party 2
Ullr
Ullr
ThevalX
Ullr
Level 128
God Stats
2W - 8L
1,500 SR
Queue Stats
119W - 128L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D_Man_ttv
Poseidon
13
2 / 4 / 1
7,865
562
5,319
9,615
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kenco-Rush
Khepri
10
0 / 3 / 0
6,245
446
1,790
10,014
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
10
0 / 5 / 1
5,758
411
4,330
9,528
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TP_PatMil
Ao Kuang
12
1 / 2 / 0
7,037
503
2,601
8,664
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
5 / 2 / 1
7,985
570
8,066
10,032
4,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 0 / 2
8,345
596
4,552
6,136
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 2 / 2
7,705
550
3,289
5,729
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
12
1 / 4 / 2
7,398
528
6,603
9,167
2,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 2
8,704
622
7,927
7,916
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ThevalX
Ullr
14
2 / 0 / 4
8,189
585
10,725
6,239
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
16
16
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D_Man_ttv
Poseidon
2
4
1
0.63
L
Khepri
Kenco-Rush
Khepri
0
3
0
0
L
Apollo
0
5
1
0.1
W
Cerberus
5
0
2
6
W
3
2
2
2
W
Hun Batz
1
4
2
0.5
W
5
2
2
3
L
Ao Kuang
TP_PatMil
Ao Kuang
1
2
0
0.5
W
Ullr
ThevalX
Ullr
2
0
4
4
L
Chaac
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
33,096
47,853
Taken
35,187
17,803
Mitigated
16,068
10,902
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D_Man_ttv
Poseidon
5,319
924
0
2,351
9,615
3,247
702
5,620
3,505
49,601
0
L
Khepri
Kenco-Rush
Khepri
1,790
70
243
1,706
10,014
5,561
0
2,597
7,417
12,938
0
L
Apollo
4,330
2,268
0
1,998
9,528
2,206
0
2,711
6,791
0
25,666
W
Cerberus
4,552
334
216
2,649
6,136
5,834
0
1,305
4,636
19,841
0
W
3,289
508
0
1,503
5,729
2,431
276
791
4,938
0
43,675
W
Hun Batz
6,603
1,144
0
459
9,167
2,928
416
1,869
7,298
0
35,602
W
7,927
989
171
2,703
7,916
2,861
0
5,433
2,483
47,383
0
L
Ao Kuang
TP_PatMil
Ao Kuang
2,601
797
0
1,895
8,664
2,317
0
815
7,807
38,380
0
W
Ullr
ThevalX
Ullr
10,725
5,090
0
700
6,239
2,014
2,586
485
5,602
0
72,576
L
Chaac
8,066
1,185
0
2,709
10,032
4,472
131
309
9,715
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
40,341
300
Minions Killed
439
0
Camps Cleared
0
1,301,461
Distance Traveled
1,358,704
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,865
562
103
7
0
262,393
4
L
Khepri
6,245
446
21
2
0
232,841
4
L
Apollo
5,758
411
41
3
0
244,723
0
W
Cerberus
8,345
596
39
3
0
257,143
3
W
Ravana
7,705
550
85
6
0
283,475
0
W
Hun Batz
7,398
528
59
4
0
282,090
2
W
Ra
8,704
622
100
7
0
284,680
0
L
Ao Kuang
7,037
503
74
5
0
272,166
4
W
Ullr
8,189
585
156
11
0
251,316
0
L
Chaac
7,985
570
61
4
0
289,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role