Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GrabMyTerryFolds
Da Ji
Level 135
God Stats
7W - 7L
1,548 SR
Queue Stats
98W - 89L
1,548 Elo+
Solo
Ares
Ares
YEIKO20134
Ares
Level 66
God Stats
1W - 2L
1,272 SR
Queue Stats
34W - 27L
1,556 Elo+
Solo
Izanami
Izanami
kokey2648
Izanami
Level 108
God Stats
11W - 6L
1,923 SR
Queue Stats
222W - 207L
1,583 Elo+
Solo
Ra
Ra
xYunqTryhard
Ra
Level 105
God Stats
18W - 12L
1,500 SR
Queue Stats
493W - 461L
1,634 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,564 Elo+

VS

Team Averages
Level 107
1,459 SR
1,624 Elo+
Atlas
Atlas
Dsellers
Atlas
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 25L
1,877 Elo+
Party 1
Ullr
Ullr
ShadowsWoe
Ullr
Level 160
God Stats
120W - 74L
1,381 SR
Queue Stats
938W - 771L
1,597 Elo+
Party 1
Sol
Sol
UnlikelySnail94
Sol
Level 106
God Stats
5W - 5L
1,638 SR
Queue Stats
17W - 19L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
burgerb0b
Gilgamesh
Level 58
God Stats
1W - 1L
1,665 SR
Queue Stats
62W - 60L
1,516 Elo+
Party 1
Poseidon
Poseidon
jfj1209
Poseidon
Level 67
God Stats
2W - 1L
1,111 SR
Queue Stats
32W - 26L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 1 / 2
8,619
718
6,191
8,785
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 0 / 2
7,946
662
7,177
6,832
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,922
577
3,902
7,524
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
kokey2648
Izanami
14
2 / 0 / 3
8,298
692
6,801
8,971
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 0
7,738
645
4,480
3,234
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dsellers
Atlas
9
0 / 1 / 0
5,252
438
2,063
8,111
4,350
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,006
501
4,526
7,420
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 0
6,772
564
3,649
7,780
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
burgerb0b
Gilgamesh
11
1 / 5 / 0
6,370
531
4,471
11,488
6,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
jfj1209
Poseidon
10
0 / 4 / 0
5,688
474
3,012
8,436
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
2
2
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
2
5
L
Atlas
Dsellers
Atlas
0
1
0
0
W
5
0
2
6
L
0
3
0
0
L
1
0
0
1
W
2
0
0
2
L
Gilgamesh
burgerb0b
Gilgamesh
1
5
0
0.2
L
Poseidon
jfj1209
Poseidon
0
4
0
0
W
Izanami
kokey2648
Izanami
2
0
3
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
17,721
35,346
Taken
43,235
16,376
Mitigated
15,993
16,394
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,191
2,428
0
4,581
8,785
3,892
2,883
1,365
7,420
50,282
3,965
L
Atlas
Dsellers
Atlas
2,063
727
161
1,302
8,111
4,350
0
2,237
5,794
16,694
0
W
7,177
1,989
0
3,460
6,832
2,536
0
538
6,294
0
43,783
L
4,526
1,543
0
713
7,420
1,659
0
804
6,616
0
45,494
L
3,649
2,869
0
3,681
7,780
1,794
0
4,590
2,946
42,878
0
W
3,902
96
0
1,566
7,524
5,222
0
3,506
3,884
18,293
3,675
L
Gilgamesh
burgerb0b
Gilgamesh
4,471
761
0
2,517
11,488
6,328
0
3,495
7,993
0
31,264
L
Poseidon
jfj1209
Poseidon
3,012
842
0
2,382
8,436
1,862
0
1,606
6,742
40,687
0
W
Izanami
kokey2648
Izanami
6,801
5,151
0
5,814
8,971
3,491
330
1,597
7,374
0
70,407
W
4,480
179
61
912
3,234
1,235
0
1,718
1,516
53,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
30,088
485
Minions Killed
346
0
Camps Cleared
0
1,227,647
Distance Traveled
1,151,251
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,619
718
109
9
0
201,517
5
L
Atlas
5,252
438
31
3
0
229,929
4
W
Da Ji
7,946
662
86
7
0
282,150
3
L
Ullr
6,006
501
89
7
0
226,576
4
L
Sol
6,772
564
100
8
0
229,560
1
W
Ares
6,922
577
40
3
0
245,939
4
L
Gilgamesh
6,370
531
59
5
0
221,820
4
L
Poseidon
5,688
474
67
6
0
243,366
0
W
Izanami
8,298
692
133
11
0
236,447
2
W
Ra
7,738
645
117
10
0
261,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role