Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver II
Ovëer
Thanatos
Silver II
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 8L
1,516 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Theeøry
Sun Wukong
Silver I
Level 137
God Stats
1W - 1L
1,815 SR
Queue Stats
82W - 72L
1,489 MMR
Solo
Sylvanus
Sylvanus
Bronze III
VROONLAND2
Sylvanus
Bronze III
Level 60
God Stats
1W - 2L
1,723 SR
Queue Stats
99W - 106L
1,500 MMR
Solo
Artemis
Artemis
Gold V
isaquekipp
Artemis
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 152L
1,513 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,608 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,572 SR
1,503 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver II
Jvtere
Athena
Silver II
Level 157
God Stats
1W - 2L
1,862 SR
Queue Stats
50W - 63L
1,538 MMR
Solo
Tyr
Tyr
Silver II
KendrixMsk
Tyr
Silver II
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 146L
1,475 MMR
Party 2
Loki
Loki
Silver I
valentinbj
Loki
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 1 / 7
11,832
696
9,897
6,608
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ovëer
Thanatos
17
11 / 2 / 9
10,914
642
17,811
13,773
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Theeøry
Sun Wukong
18
5 / 1 / 10
11,082
652
10,658
12,827
9,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
VROONLAND2
Sylvanus
14
0 / 0 / 10
8,749
515
4,273
11,106
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
isaquekipp
Artemis
16
3 / 2 / 6
9,823
578
8,494
8,428
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneCliodhnaGeb

VS

Bans
Ao KuangAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 5 / 0
9,019
531
4,947
8,803
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
 
Anhur
14
1 / 5 / 0
8,627
507
4,404
12,103
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Jvtere
Athena
11
0 / 6 / 2
7,449
438
6,406
19,530
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
8,412
495
7,835
13,714
11,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 2
7,111
418
3,178
12,574
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
26
Kills
6
6
Deaths
26
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
7
10.5
L
Thoth
 
Thoth
4
5
0
0.8
L
Anhur
 
Anhur
1
5
0
0.2
L
Athena
Jvtere
Athena
0
6
2
0.17
L
1
4
0
0.25
W
Thanatos
Ovëer
Thanatos
11
2
9
7.75
W
Sun Wukong
Theeøry
Sun Wukong
5
1
10
10
W
Sylvanus
VROONLAND2
Sylvanus
0
0
10
5
W
Artemis
isaquekipp
Artemis
3
2
6
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,133
Damage
26,770
52,742
Taken
66,724
34,275
Mitigated
37,917
33,350
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,897
1,091
439
2,346
6,608
1,896
0
2,187
4,421
87,921
0
L
Thoth
 
Thoth
4,947
304
0
714
8,803
2,212
0
880
7,867
59,853
0
L
Anhur
 
Anhur
4,404
2,604
0
2,910
12,103
3,167
0
2,647
9,400
0
58,435
L
Athena
Jvtere
Athena
6,406
1,058
440
1,796
19,530
18,189
0
5,420
13,910
29,733
0
L
7,835
934
0
3,168
13,714
11,727
0
2,655
10,966
9,608
45,786
W
Thanatos
Ovëer
Thanatos
17,811
6,679
0
15,012
13,773
6,275
413
4,124
9,649
0
82,968
W
Sun Wukong
Theeøry
Sun Wukong
10,658
2,287
0
7,152
12,827
9,373
2,060
3,223
9,604
0
73,252
W
Sylvanus
VROONLAND2
Sylvanus
4,273
1,637
1,658
3,590
11,106
13,847
310
2,113
8,993
24,123
0
W
Artemis
isaquekipp
Artemis
8,494
3,680
0
3,153
8,428
2,884
707
2,013
6,415
0
73,934
L
3,178
846
0
365
12,574
2,622
0
2,119
10,411
0
38,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
40,618
604
Minions Killed
492
0
Camps Cleared
0
1,784,466
Distance Traveled
1,627,427
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,832
696
180
11
0
374,826
5
L
Thoth
9,019
531
127
7
0
320,187
2
L
Anhur
8,627
507
133
8
0
283,072
4
L
Athena
7,449
438
48
3
0
338,892
5
L
Tyr
8,412
495
111
7
0
347,774
3
W
Thanatos
10,914
642
109
6
0
406,162
4
W
Sun Wukong
11,082
652
151
9
0
369,378
2
W
Sylvanus
8,749
515
50
3
0
334,636
8
W
Artemis
9,823
578
114
7
0
299,464
3
L
Loki
7,111
418
73
4
0
337,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role