Player Matchup

Thoth
Thoth
Gold I
CrazyDãy
Thoth
Gold I
Level 156
God Stats
0W - 3L
1,486 SR
Queue Stats
105W - 90L
1,811 MMR
Solo
Ares
Ares
Platinum III
HairySovietBear
Ares
Platinum III
Level 158
God Stats
24W - 22L
1,693 SR
Queue Stats
782W - 793L
1,803 MMR
Solo
Mercury
Mercury
Gold II
MyNanIsGok1
Mercury
Gold II
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 27L
1,834 MMR
Solo
Anhur
Anhur
Platinum II
TragedyOrNah
Anhur
Platinum II
Level 133
God Stats
3W - 6L
1,285 SR
Queue Stats
188W - 168L
1,844 MMR
Party 2
Hades
Hades
Platinum IV
WashedUpDiamond
Hades
Platinum IV
Level 148
God Stats
2W - 2L
1,812 SR
Queue Stats
102W - 89L
1,756 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,555 SR
1,809 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,474 SR
1,613 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Platinum II
FastBLVDE7
Agni
Platinum II
Level 160
God Stats
3W - 7L
1,255 SR
Queue Stats
245W - 235L
1,750 MMR
Solo
King Arthur
King Arthur
Platinum I
Moonhowlerr
King Arthur
Platinum I
Level 160
God Stats
16W - 3L
1,614 SR
Queue Stats
153W - 140L
1,814 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CrazyDãy
Thoth
15
4 / 3 / 1
8,882
592
7,645
6,315
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 5 / 2
7,521
501
5,370
16,689
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MyNanIsGok1
Mercury
13
5 / 2 / 2
8,338
556
6,197
8,615
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 2
7,675
512
6,429
12,634
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
8,147
543
6,968
14,660
10,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
LokiHou YiFenrirMulan

VS

Bans
CliodhnaArtioBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 4 / 4
9,955
664
12,328
11,376
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
 
Da Ji
15
3 / 4 / 3
8,484
566
7,594
11,575
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
14
4 / 1 / 7
7,913
528
7,367
9,755
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 5
8,337
556
8,471
7,382
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Moonhowlerr
King Arthur
16
3 / 3 / 2
9,443
630
10,317
13,965
14,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
14
Kills
20
20
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
4
4
2
W
Da Ji
 
Da Ji
3
4
3
1.13
W
Sylvanus
 
Sylvanus
4
1
7
7.5
L
Thoth
CrazyDãy
Thoth
4
3
1
1.5
W
4
2
5
3.25
L
2
5
2
0.6
W
King Arthur
Moonhowlerr
King Arthur
3
3
2
1.33
L
Mercury
MyNanIsGok1
Mercury
5
2
2
3
L
1
5
2
0.4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
46,077
58,913
Taken
54,053
28,657
Mitigated
32,295
13,750
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,328
7,657
0
4,059
11,376
2,993
916
1,316
10,060
0
79,009
W
Da Ji
 
Da Ji
7,594
2,686
0
71
11,575
4,132
0
3,618
7,957
0
65,959
W
Sylvanus
 
Sylvanus
7,367
2,625
2,538
3,168
9,755
8,215
186
5,552
4,203
24,707
8,224
L
Thoth
CrazyDãy
Thoth
7,645
212
0
200
6,315
1,526
0
4,347
1,968
55,088
0
W
8,471
909
0
471
7,382
2,905
0
3,384
3,998
57,742
0
L
5,370
371
0
2,319
16,689
11,464
0
6,071
10,478
17,466
0
W
King Arthur
Moonhowlerr
King Arthur
10,317
1,571
0
2,592
13,965
14,050
0
6,113
7,852
0
71,662
L
Mercury
MyNanIsGok1
Mercury
6,197
3,521
0
468
8,615
2,380
0
1,590
7,025
0
47,214
L
6,429
3,280
0
3,384
12,634
3,113
0
1,347
11,287
0
47,783
L
6,968
806
490
6,889
14,660
10,174
0
1,576
13,084
47,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
44,132
464
Minions Killed
532
0
Camps Cleared
0
1,461,940
Distance Traveled
1,506,761
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,955
664
133
9
0
273,217
4
W
Da Ji
8,484
566
101
7
0
316,588
2
W
Sylvanus
7,913
528
48
3
0
299,046
3
L
Thoth
8,882
592
123
8
0
308,311
8
W
Agni
8,337
556
102
7
0
302,760
2
L
Ares
7,521
501
20
1
0
316,871
5
W
King Arthur
9,443
630
148
10
0
315,150
2
L
Mercury
8,338
556
94
6
0
287,863
1
L
Anhur
7,675
512
109
7
0
277,686
6
L
Hades
8,147
543
118
8
0
271,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role