Player Matchup

Anubis
Anubis
Bronze III
Khalifa122
Anubis
Bronze III
Level 88
God Stats
3W - 3L
1,183 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Geb
Geb
Bronze III
krisihu
Geb
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,395 MMR
Party 1
Hachiman
Hachiman
Bronze III
nordycka
Hachiman
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,395 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,394 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,577 SR
1,487 MMR
Hou Yi
Hou Yi
Gold I
AyyOzgur
Hou Yi
Gold I
Level 139
God Stats
50W - 36L
1,616 SR
Queue Stats
231W - 238L
1,594 MMR
Party 2
Zeus
Zeus
Gold I
Hasonardo
Zeus
Gold I
Level 147
God Stats
47W - 36L
1,667 SR
Queue Stats
231W - 238L
1,594 MMR
Party 2
Nox
Nox
Bronze III
StyxSailor
Nox
Bronze III
Level 155
God Stats
2W - 2L
1,450 SR
Queue Stats
27W - 46L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Khalifa122
Anubis
11
0 / 5 / 1
6,784
617
2,245
7,385
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
10
0 / 7 / 2
7,079
644
4,692
15,063
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
nordycka
Hachiman
11
2 / 6 / 0
7,657
696
8,224
9,753
3,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
TyrFenrirIzanamiBastetAtlas

VS

Bans
ThothHadesCupidAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AyyOzgur
Hou Yi
15
13 / 1 / 5
10,064
915
13,131
9,252
4,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
3 / 0 / 12
9,083
826
12,848
6,190
2,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
8,105
737
2,653
6,371
5,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AyyOzgur
Hou Yi
13
1
5
15.5
W
Zeus
3
0
12
9
L
Anubis
Khalifa122
Anubis
0
5
1
0.1
W
2
1
9
6.5
L
Geb
0
7
2
0.14
L
Hachiman
nordycka
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
28,632
32,201
Taken
21,813
21,924
Mitigated
13,088
2,068
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AyyOzgur
Hou Yi
13,131
5,708
0
1,669
9,252
4,656
1,530
3,002
6,250
0
32,537
W
Zeus
12,848
1,237
39
3,742
6,190
2,945
645
2,408
3,782
43,980
0
L
Anubis
Khalifa122
Anubis
2,245
169
0
382
7,385
3,771
0
3,477
3,908
25,558
0
W
2,653
723
480
322
6,371
5,487
473
1,715
4,656
9,884
0
L
Geb
4,692
305
0
1,406
15,063
14,559
0
5,929
9,134
7,078
0
L
Hachiman
nordycka
Hachiman
8,224
3,180
0
280
9,753
3,594
0
6,264
3,489
0
26,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,520
Gold Earned
27,252
85
Minions Killed
131
5
Camps Cleared
4
531,676
Distance Traveled
592,218
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,064
915
43
4
1
209,839
1
W
Zeus
9,083
826
79
7
2
217,327
2
L
Anubis
6,784
617
51
5
3
165,067
2
W
Nox
8,105
737
9
1
1
165,052
0
L
Geb
7,079
644
1
0
0
190,269
0
L
Hachiman
7,657
696
33
3
2
176,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role