Player Matchup

Thoth
Thoth
Silver II
Bąąsh
Thoth
Silver II
Level 105
God Stats
2W - 0L
2,001 SR
Queue Stats
13W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver II
Ĵordan
Fenrir
Silver II
Level 128
God Stats
1W - 0L
1,884 SR
Queue Stats
11W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Şatellite
Hou Yi
Silver II
Level 135
God Stats
1W - 0L
1,419 SR
Queue Stats
13W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,768 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,493 SR
1,477 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
DrDyas
Chaac
Silver I
Level 86
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 2L
1,579 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver IV
SwejD
Morgan Le Fay
Silver IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bąąsh
Thoth
14
10 / 2 / 11
9,939
994
13,338
6,313
2,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Ĵordan
Fenrir
13
3 / 4 / 14
8,622
862
10,687
13,078
8,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Şatellite
Hou Yi
14
9 / 1 / 8
9,750
975
13,872
8,933
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesZeusBastetAthenaGilgamesh

VS

Bans
HerculesScyllaAphroditePersephoneEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 5 / 3
7,438
744
5,472
15,552
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
DrDyas
Chaac
11
1 / 7 / 4
7,555
756
6,171
12,309
7,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SwejD
Morgan Le Fay
12
4 / 10 / 3
8,337
834
8,491
13,452
4,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
3
0.7
W
Thoth
Bąąsh
Thoth
10
2
11
7.75
L
Chaac
DrDyas
Chaac
1
7
4
0.43
L
Morgan Le Fay
SwejD
Morgan Le Fay
4
10
3
0.55
W
Fenrir
Ĵordan
Fenrir
3
4
14
2.5
W
Hou Yi
Şatellite
Hou Yi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,897
Damage
20,134
28,324
Taken
41,313
13,879
Mitigated
25,478
7,832
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,472
1,635
146
1,515
15,552
14,341
13
3,401
12,151
15,190
0
W
Thoth
Bąąsh
Thoth
13,338
815
0
1,806
6,313
2,807
387
3,113
3,200
42,357
0
L
Chaac
DrDyas
Chaac
6,171
1,309
0
1,278
12,309
7,033
0
5,801
6,508
0
19,781
L
Morgan Le Fay
SwejD
Morgan Le Fay
8,491
999
0
1,905
13,452
4,104
0
4,395
9,057
20,455
0
W
Fenrir
Ĵordan
Fenrir
10,687
3,745
375
2,453
13,078
8,013
254
4,871
7,955
0
24,346
W
Hou Yi
Şatellite
Hou Yi
13,872
8,011
0
3,198
8,933
3,059
1,179
6,338
2,595
0
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
23,330
141
Minions Killed
78
5
Camps Cleared
4
582,143
Distance Traveled
507,167
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,438
744
17
2
0
178,869
2
W
Thoth
9,939
994
67
7
2
202,572
2
L
Chaac
7,555
756
28
3
2
170,987
0
L
Morgan Le Fay
8,337
834
33
3
2
157,311
2
W
Fenrir
8,622
862
25
3
1
198,124
1
W
Hou Yi
9,750
975
49
5
2
181,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role