Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cupc4kemaN
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,619 Elo+
Solo
Ymir
Ymir
TJizzle380
Ymir
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 202L
1,517 Elo+
Solo
Medusa
Medusa
infamousfuzzy
Medusa
Level 129
God Stats
3W - 2L
1,237 SR
Queue Stats
21W - 21L
1,573 Elo+
Solo
Agni
Agni
slayingpeak117
Agni
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,628 Elo+
Solo
Team Averages
Level 129
1,447 SR
1,567 Elo+

VS

Team Averages
Level 73
1,521 SR
1,423 Elo+
Gilgamesh
Gilgamesh
IanM1492
Gilgamesh
Level 69
God Stats
2W - 2L
1,560 SR
Queue Stats
58W - 53L
1,588 Elo+
Solo
Sylvanus
Sylvanus
ReconC4
Sylvanus
Level 125
God Stats
11W - 8L
1,577 SR
Queue Stats
279W - 291L
1,564 Elo+
Solo
Agni
Agni
SuperNatX
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,178 Elo+
Solo
Set
Set
dream-hulk268
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Xbalanque
Xbalanque
yo0930
Xbalanque
Level 156
God Stats
91W - 85L
1,470 SR
Queue Stats
303W - 314L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
11 / 1 / 14
10,386
944
9,186
10,298
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 8
9,567
870
8,509
6,026
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 18
9,840
895
10,870
10,860
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 14
10,369
943
11,329
8,508
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 4 / 11
9,368
852
7,418
8,659
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IanM1492
Gilgamesh
14
1 / 7 / 3
7,954
723
9,142
12,930
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ReconC4
Sylvanus
14
3 / 5 / 3
7,988
726
6,832
11,872
6,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
0 / 11 / 1
7,224
657
2,454
11,455
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 2
6,983
635
1,529
12,119
8,655
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
yo0930
Xbalanque
17
4 / 2 / 0
9,168
833
9,978
7,289
2,703
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
34
Kills
8
8
Deaths
34
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
1
14
18
W
4
0
8
8
L
Gilgamesh
IanM1492
Gilgamesh
1
7
3
0.36
L
Sylvanus
ReconC4
Sylvanus
3
5
3
0.9
L
Agni
0
11
1
0.05
W
6
1
18
15
L
0
9
2
0.11
W
7
2
14
7
W
6
4
11
2.88
L
Xbalanque
yo0930
Xbalanque
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
29,935
44,351
Taken
55,665
24,563
Mitigated
26,010
6,457
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,186
4,827
0
2,536
10,298
9,012
798
1,819
8,409
0
21,978
W
8,509
2,258
0
200
6,026
1,948
1,684
643
5,383
39,105
0
L
Gilgamesh
IanM1492
Gilgamesh
9,142
1,387
0
818
12,930
4,721
0
6,511
6,097
0
25,245
L
Sylvanus
ReconC4
Sylvanus
6,832
1,162
810
2,680
11,872
6,803
0
6,838
4,801
13,523
0
L
Agni
2,454
88
0
17
11,455
3,128
0
2,573
8,667
16,710
0
W
10,870
1,407
0
1,551
10,860
7,828
199
3,338
7,522
28,029
0
L
1,529
720
0
330
12,119
8,655
0
6,882
4,940
0
4,546
W
11,329
4,910
0
1,635
8,508
3,173
4,277
1,695
6,775
191
42,856
W
7,418
914
277
258
8,659
2,602
100
1,671
6,868
26,104
0
L
Xbalanque
yo0930
Xbalanque
9,978
719
0
0
7,289
2,703
0
2,917
4,194
0
41,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,530
Gold Earned
39,317
253
Minions Killed
155
0
Camps Cleared
0
1,183,366
Distance Traveled
998,775
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,386
944
29
3
0
248,929
0
W
Hera
9,567
870
81
7
0
237,275
1
L
Gilgamesh
7,954
723
31
3
0
217,545
2
L
Sylvanus
7,988
726
13
1
0
191,184
0
L
Agni
7,224
657
28
3
0
188,663
0
W
Ymir
9,840
895
36
3
0
212,092
2
L
Set
6,983
635
7
1
0
172,642
3
W
Medusa
10,369
943
67
6
0
243,015
3
W
Agni
9,368
852
40
4
0
242,055
1
L
Xbalanque
9,168
833
76
7
0
228,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role