Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OfficiallySOLO
Kukulkan
Level 26
God Stats
16W - 6L
1,725 SR
Queue Stats
139W - 75L
1,592 Elo+
Party 1
Fenrir
Fenrir
Snivelak
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 126L
1,621 Elo+
Party 1
Rama
Rama
WussNBoots
Rama
Level 148
God Stats
18W - 13L
1,796 SR
Queue Stats
101W - 87L
1,557 Elo+
Party 3
Team Averages
Level 120
1,604 SR
1,554 Elo+

VS

Team Averages
Level 83
1,559 SR
1,568 Elo+
Cthulhu
Cthulhu
CarrionWings
Cthulhu
Level 79
God Stats
31W - 35L
1,504 SR
Queue Stats
67W - 76L
1,453 Elo+
Solo
Anubis
Anubis
Gorgar840
Anubis
Level 155
God Stats
79W - 71L
1,644 SR
Queue Stats
288W - 309L
1,489 Elo+
Solo
Mulan
Mulan
ISeeTumblers
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,621 Elo+
Party 2
Da Ji
Da Ji
SCP2657
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,689 Elo+
Party 2
Ra
Ra
ThiccDrogoz
Ra
Level 127
God Stats
33W - 39L
1,644 SR
Queue Stats
173W - 158L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 5 / 7
10,277
791
11,500
15,004
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
 
Aphrodite
17
3 / 0 / 15
10,159
781
8,909
10,622
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
3 / 2 / 8
10,086
776
11,534
9,794
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Snivelak
Fenrir
18
8 / 0 / 9
10,532
810
12,303
17,812
11,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 9
10,158
781
8,518
12,249
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarrionWings
Cthulhu
17
0 / 4 / 1
9,584
737
7,163
17,359
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Gorgar840
Anubis
15
2 / 7 / 3
8,776
675
8,740
13,418
6,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 2
9,632
741
13,181
19,545
11,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
SCP2657
Da Ji
15
3 / 5 / 2
8,851
681
6,344
9,927
3,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 5
9,110
701
14,820
7,775
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
25
Kills
10
10
Deaths
25
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
7
1.9
W
Aphrodite
 
Aphrodite
3
0
15
10.5
L
Cthulhu
CarrionWings
Cthulhu
0
4
1
0.13
L
Anubis
Gorgar840
Anubis
2
7
3
0.5
L
5
6
2
1
W
Kukulkan
3
2
8
3.5
L
Da Ji
SCP2657
Da Ji
3
5
2
0.8
W
Fenrir
Snivelak
Fenrir
8
0
9
12.5
L
0
3
5
0.83
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,764
Damage
50,248
65,481
Taken
68,024
35,009
Mitigated
44,601
27,327
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,500
3,256
0
1,722
15,004
9,749
224
6,347
8,397
0
25,204
W
Aphrodite
 
Aphrodite
8,909
965
8,916
8,636
10,622
6,385
485
4,534
5,855
30,090
0
L
Cthulhu
CarrionWings
Cthulhu
7,163
199
0
3,653
17,359
17,782
1,572
4,927
12,109
46,627
0
L
Anubis
Gorgar840
Anubis
8,740
158
15
1,114
13,418
6,437
96
3,375
9,780
28,061
0
L
13,181
1,252
0
5,421
19,545
11,352
0
7,067
12,077
0
27,703
W
Kukulkan
11,534
1,144
0
690
9,794
3,223
44
4,951
4,625
37,698
0
L
Da Ji
SCP2657
Da Ji
6,344
730
0
0
9,927
3,945
0
3,367
6,373
0
18,169
W
Fenrir
Snivelak
Fenrir
12,303
4,096
0
2,561
17,812
11,244
182
6,856
10,503
0
31,910
L
14,820
1,058
1,721
2,241
7,775
5,085
46
1,037
6,416
39,704
0
W
8,518
7,076
0
4,802
12,249
4,408
3,819
6,449
5,378
0
34,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
45,953
241
Minions Killed
246
0
Camps Cleared
0
1,370,614
Distance Traveled
1,277,410
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,277
791
29
2
0
262,784
3
W
Aphrodite
10,159
781
62
5
0
289,984
0
L
Cthulhu
9,584
737
80
6
0
272,148
0
L
Anubis
8,776
675
41
3
0
210,847
3
L
Mulan
9,632
741
38
3
0
250,759
3
W
Kukulkan
10,086
776
51
4
0
261,483
2
L
Da Ji
8,851
681
20
2
0
263,015
1
W
Fenrir
10,532
810
36
3
0
312,840
0
L
Ra
9,110
701
67
5
0
280,641
2
W
Rama
10,158
781
63
5
0
243,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role