Player Matchup

Guan Yu
Guan Yu
HZZAR2
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Da Ji
Da Ji
JoseHarriot
Da Ji
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 157L
1,501 Elo+
Solo
Neith
Neith
PLAYERTBE
Neith
Level 95
God Stats
45W - 57L
1,411 SR
Queue Stats
49W - 64L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Sparkplug29
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,674 Elo+
Solo
Tiamat
Tiamat
richi3isz0mbi33
Tiamat
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,265 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,394 Elo+

VS

Team Averages
Level 17
1,382 SR
1,298 Elo+
Persephone
Persephone
BOMMzin
Persephone
Level 29
God Stats
0W - 6L
1,132 SR
Queue Stats
1W - 11L
1,101 Elo+
Solo
Olorun
Olorun
Fong_Beer619
Olorun
Level 21
God Stats
2W - 4L
1,291 SR
Queue Stats
205W - 244L
1,364 Elo+
Solo
Arachne
Arachne
NikTumSer
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
UmbraWarlock
Ra
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 17L
1,351 Elo+
Solo
Odin
Odin
quick-knight44
Odin
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
16W - 38L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HZZAR2
Guan Yu
19
4 / 0 / 8
12,127
713
4,465
14,046
13,475
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 12
12,890
758
16,975
13,541
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
PLAYERTBE
Neith
20
4 / 1 / 3
12,777
752
10,928
16,276
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sparkplug29
Cthulhu
20
2 / 0 / 16
12,694
747
14,007
19,323
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 0 / 8
14,181
834
20,021
14,758
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BOMMzin
Persephone
17
0 / 9 / 0
11,013
648
20,886
17,476
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
18
0 / 1 / 0
10,676
628
7,408
10,585
4,297
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
NikTumSer
Arachne
17
0 / 9 / 0
10,440
614
10,492
20,537
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 5 / 0
10,760
633
13,640
16,932
8,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 0
9,451
556
2,063
15,671
5,869

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
30
Kills
0
1
Deaths
31
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
BOMMzin
Persephone
0
9
0
0
L
Olorun
0
1
0
0
W
Guan Yu
HZZAR2
Guan Yu
4
0
8
8
W
7
0
12
13
L
Arachne
NikTumSer
Arachne
0
9
0
0
W
Neith
PLAYERTBE
Neith
4
1
3
5.5
W
Cthulhu
Sparkplug29
Cthulhu
2
0
16
10
L
0
5
0
0
L
0
7
0
0
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,396
Damage
54,489
77,944
Taken
81,201
50,033
Mitigated
34,467
32,011
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BOMMzin
Persephone
20,886
1,541
0
1,709
17,476
6,570
377
8,264
8,337
61,379
0
L
Olorun
7,408
2,989
197
2,090
10,585
4,297
204
5,812
4,210
41,350
0
W
Guan Yu
HZZAR2
Guan Yu
4,465
1,445
1,636
3,471
14,046
13,475
1,431
8,575
5,471
327
16,670
W
16,975
3,589
388
2,578
13,541
7,184
1,165
7,154
6,387
0
42,524
L
Arachne
NikTumSer
Arachne
10,492
7,496
78
4,661
20,537
9,034
0
5,443
14,586
0
30,887
W
Neith
PLAYERTBE
Neith
10,928
1,937
479
7,063
16,276
7,323
3,406
6,909
9,367
0
71,118
W
Cthulhu
Sparkplug29
Cthulhu
14,007
1,668
1,314
8,312
19,323
14,102
1,179
12,357
6,966
44,853
0
L
13,640
1,013
1,629
5,870
16,932
8,697
270
6,035
10,219
51,061
0
L
2,063
514
0
0
15,671
5,869
0
6,148
8,854
0
6,329
W
20,021
3,014
0
6,770
14,758
7,949
993
6,939
7,819
69,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,669
Gold Earned
52,340
356
Minions Killed
287
0
Camps Cleared
0
1,729,770
Distance Traveled
1,450,549
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,013
648
71
4
0
313,102
1
L
Olorun
10,676
628
71
4
0
279,172
0
W
Guan Yu
12,127
713
24
1
0
288,333
1
W
Da Ji
12,890
758
54
3
0
403,264
2
L
Arachne
10,440
614
56
3
0
289,415
2
W
Neith
12,777
752
108
6
0
307,726
0
W
Cthulhu
12,694
747
78
5
0
338,877
0
L
Ra
10,760
633
84
5
0
280,987
0
L
Odin
9,451
556
5
0
0
287,873
0
W
Tiamat
14,181
834
92
5
0
391,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role