Player Matchup

Izanami
Izanami
ArabeIIa
Izanami
Level 19
God Stats
14W - 15L
1,349 SR
Queue Stats
14W - 15L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
FFF-Rivaldo-10
Kukulkan
Level 28
God Stats
18W - 23L
1,459 SR
Queue Stats
76W - 124L
1,395 Elo+
Solo
Mulan
Mulan
SłodkiCatBoyUwU
Mulan
Level 17
God Stats
6W - 5L
1,765 SR
Queue Stats
13W - 14L
1,422 Elo+
Party 1
Khepri
Khepri
orbinorbi14756
Khepri
Level 14
God Stats
3W - 6L
1,350 SR
Queue Stats
16W - 24L
1,207 Elo+
Solo
Set
Set
xxCzopossxx
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,230 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,336 Elo+

VS

Team Averages
Level 58
1,442 SR
1,412 Elo+
Chaac
Chaac
HB_Dio
Chaac
Level 37
God Stats
20W - 21L
1,277 SR
Queue Stats
141W - 132L
1,418 Elo+
Solo
Olorun
Olorun
Orchanin56
Olorun
Level 8
God Stats
3W - 1L
1,283 SR
Queue Stats
6W - 3L
1,428 Elo+
Party 2
Izanami
Izanami
Täķäyämä
Izanami
Level 108
God Stats
8W - 10L
1,204 SR
Queue Stats
94W - 110L
1,396 Elo+
Party 2
Discordia
Discordia
portokalotripa
Discordia
Level 123
God Stats
5W - 2L
1,929 SR
Queue Stats
109W - 116L
1,447 Elo+
Solo
Thor
Thor
sefad
Thor
Level 15
God Stats
7W - 3L
1,518 SR
Queue Stats
169W - 212L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArabeIIa
Izanami
14
1 / 4 / 1
8,173
681
4,310
11,349
3,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 3 / 2
9,035
753
8,825
7,099
3,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 3
8,701
725
14,087
19,553
11,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 1 / 3
8,715
726
1,474
9,420
9,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 3
8,030
669
2,641
9,658
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HB_Dio
Chaac
17
5 / 1 / 10
9,573
798
13,237
13,111
10,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Orchanin56
Olorun
15
3 / 2 / 8
8,695
725
8,170
6,357
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
18
4 / 0 / 5
10,153
846
7,570
5,413
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
portokalotripa
Discordia
16
6 / 1 / 5
9,526
794
8,585
5,896
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
sefad
Thor
15
1 / 2 / 9
8,757
730
6,756
8,525
3,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
19
19
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArabeIIa
Izanami
1
4
1
0.38
L
Kukulkan
2
3
2
1
W
Chaac
HB_Dio
Chaac
5
1
10
10
W
Olorun
Orchanin56
Olorun
3
2
8
3.5
L
2
7
3
0.5
W
Izanami
4
0
5
6.5
L
0
1
3
1.5
W
Discordia
portokalotripa
Discordia
6
1
5
8.5
W
Thor
sefad
Thor
1
2
9
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
44,318
57,079
Taken
39,302
35,403
Mitigated
20,441
10,520
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArabeIIa
Izanami
4,310
2,088
156
911
11,349
3,956
1,043
4,852
6,497
0
23,656
L
Kukulkan
8,825
205
164
730
7,099
3,571
0
945
6,154
33,351
0
W
Chaac
HB_Dio
Chaac
13,237
1,772
96
5,789
13,111
10,778
157
5,156
7,879
55
36,151
W
Olorun
Orchanin56
Olorun
8,170
4,475
243
956
6,357
2,184
159
1,445
4,843
12,723
0
L
14,087
1,664
150
4,568
19,553
11,698
327
5,757
13,697
0
40,037
W
Izanami
7,570
4,283
243
1,499
5,413
2,265
1,913
389
4,993
0
51,295
L
1,474
108
1,678
866
9,420
9,137
309
1,940
7,310
17,194
0
W
Discordia
portokalotripa
Discordia
8,585
487
0
262
5,896
2,162
1,074
792
5,104
26,564
0
W
Thor
sefad
Thor
6,756
781
0
278
8,525
3,052
0
2,517
5,898
0
18,144
L
2,641
1,018
66
1,231
9,658
7,041
0
3,292
6,366
0
9,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
46,704
195
Minions Killed
225
0
Camps Cleared
0
1,115,617
Distance Traveled
1,189,124
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,173
681
49
4
0
201,260
0
L
Kukulkan
9,035
753
57
5
0
215,860
0
W
Chaac
9,573
798
46
4
0
283,841
2
W
Olorun
8,695
725
10
1
0
199,295
0
L
Mulan
8,701
725
41
3
0
237,107
0
W
Izanami
10,153
846
100
8
0
236,329
2
L
Khepri
8,715
726
32
3
0
244,472
0
W
Discordia
9,526
794
40
3
0
223,282
0
W
Thor
8,757
730
29
2
0
246,377
3
L
Set
8,030
669
16
1
0
216,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role