Player Matchup

Hades
Hades
Diamond II
Earl Marks
Hades
Diamond II
Level 158
God Stats
21W - 8L
1,971 SR
Queue Stats
50W - 35L
2,445 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,971 SR
2,445 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,331 SR
2,201 MMR
Zeus
Zeus
Platinum I
eekagon
Zeus
Platinum I
Level 157
God Stats
1W - 0L
1,331 SR
Queue Stats
17W - 1L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
1 / 3 / 0
9,052
905
4,562
14,683
9,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAh Muzen CabKaliUllrMedusa

VS

Bans
He BoBellonaAnhurChronosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
eekagon
Zeus
15
3 / 1 / 0
9,258
926
11,333
7,611
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
1
3
0
0.33
W
Zeus
eekagon
Zeus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,562
Damage
11,333
14,683
Taken
7,611
9,281
Mitigated
4,611
5,060
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,562
617
0
5,060
14,683
9,281
0
11,537
2,981
52,322
0
W
Zeus
eekagon
Zeus
11,333
2,813
0
1,673
7,611
4,611
0
4,584
3,027
50,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,052
Gold Earned
9,258
112
Minions Killed
106
4
Camps Cleared
5
193,513
Distance Traveled
185,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,052
905
112
11
4
193,513
3
W
Zeus
9,258
926
106
11
5
185,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role