Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BDB_Jayden
Bacchus
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 259L
1,535 Elo+
Solo
Hera
Hera
ChaosDShadow
Hera
Level 123
God Stats
3W - 2L
1,779 SR
Queue Stats
383W - 380L
1,466 Elo+
Solo
Neith
Neith
Savage_22DC
Neith
Level 39
God Stats
152W - 144L
1,679 SR
Queue Stats
524W - 540L
1,510 Elo+
Solo
Susano
Susano
TopCharlotte
Susano
Level 97
God Stats
10W - 9L
1,761 SR
Queue Stats
254W - 266L
1,433 Elo+
Solo
Team Averages
Level 109
1,644 SR
1,489 Elo+

VS

Team Averages
Level 123
1,678 SR
1,523 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BarryBarz25
Ra
Level 120
God Stats
106W - 118L
1,545 SR
Queue Stats
612W - 644L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
INC_Riley
Gilgamesh
Level 99
God Stats
11W - 10L
1,773 SR
Queue Stats
387W - 369L
1,581 Elo+
Solo
Bellona
Bellona
Kill_e01
Bellona
Level 105
God Stats
3W - 1L
1,870 SR
Queue Stats
36W - 39L
1,514 Elo+
Solo
Charybdis
Charybdis
vL-Chino-
Charybdis
Level 132
God Stats
4W - 1L
1,701 SR
Queue Stats
19W - 30L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 6 / 2
8,899
494
5,898
16,992
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
BDB_Jayden
Bacchus
7
2 / 2 / 0
6,646
369
2,921
8,387
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 2
8,770
487
8,880
9,007
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 3
7,327
407
4,749
10,510
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
14
1 / 6 / 4
8,388
466
6,457
12,842
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 13
9,749
542
5,662
14,212
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 1 / 7
11,423
635
6,901
13,374
6,124
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
INC_Riley
Gilgamesh
19
15 / 0 / 3
12,687
705
9,513
13,927
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Kill_e01
Bellona
14
2 / 2 / 6
10,036
558
9,303
11,349
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
vL-Chino-
Charybdis
17
3 / 1 / 8
11,313
629
8,421
9,002
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
24
24
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
2
0.5
W
Ganesha
 
Ganesha
0
3
13
2.17
L
Bacchus
BDB_Jayden
Bacchus
2
2
0
1
W
4
1
7
7.5
L
2
4
2
0.75
W
Gilgamesh
INC_Riley
Gilgamesh
15
0
3
16.5
W
Bellona
Kill_e01
Bellona
2
2
6
2.5
L
0
6
3
0.25
L
Susano
1
6
4
0.5
W
Charybdis
vL-Chino-
Charybdis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
39,800
57,738
Taken
61,864
20,528
Mitigated
43,709
18,200
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,898
4,712
0
7,451
16,992
7,335
1,004
2,980
14,012
0
58,495
W
Ganesha
 
Ganesha
5,662
1,073
557
3,044
14,212
15,521
191
4,000
10,018
27,804
0
L
Bacchus
BDB_Jayden
Bacchus
2,921
619
107
2,535
8,387
4,165
0
1,355
7,032
11,568
0
W
6,901
739
2,837
6,994
13,374
6,124
3,822
5,921
7,147
72,114
0
L
8,880
1,760
0
2,232
9,007
2,442
0
3,449
5,558
58,935
0
W
Gilgamesh
INC_Riley
Gilgamesh
9,513
3,416
0
2,266
13,927
7,868
89
2,071
11,740
0
87,950
W
Bellona
Kill_e01
Bellona
9,303
3,668
0
4,950
11,349
10,899
778
1,505
9,804
2,932
48,415
L
4,749
2,026
0
2,888
10,510
2,263
0
2,141
8,302
0
39,432
L
Susano
6,457
1,371
0
2,987
12,842
4,323
0
3,097
9,745
0
50,048
W
Charybdis
vL-Chino-
Charybdis
8,421
4,929
0
5,330
9,002
3,297
6,364
1,397
7,583
0
80,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
55,208
418
Minions Killed
556
0
Camps Cleared
0
1,419,652
Distance Traveled
1,774,433
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,899
494
111
6
0
303,742
3
W
Ganesha
9,749
542
15
1
0
323,040
6
L
Bacchus
6,646
369
22
1
0
166,838
4
W
Ra
11,423
635
145
8
0
353,033
1
L
Hera
8,770
487
104
6
0
315,406
4
W
Gilgamesh
12,687
705
126
7
0
422,745
4
W
Bellona
10,036
558
106
6
0
352,096
4
L
Neith
7,327
407
83
5
0
265,644
1
L
Susano
8,388
466
98
5
0
368,022
2
W
Charybdis
11,313
629
164
9
0
323,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role