Player Matchup

Hachiman
Hachiman
FallenFalcon495
Hachiman
Level 57
God Stats
4W - 5L
1,335 SR
Queue Stats
113W - 252L
1,215 Elo+
Party 2
Ra
Ra
Killicz
Ra
Level 58
God Stats
1W - 1L
1,710 SR
Queue Stats
13W - 23L
1,349 Elo+
Solo
Atlas
Atlas
Shinypengu1n
Atlas
Level 67
God Stats
17W - 30L
1,359 SR
Queue Stats
188W - 393L
1,240 Elo+
Party 2
Team Averages
Level 61
1,468 SR
1,268 Elo+

VS

Team Averages
Level 138
1,616 SR
1,603 Elo+
Bacchus
Bacchus
PatataPata
Bacchus
Level 139
God Stats
19W - 4L
1,661 SR
Queue Stats
347W - 148L
1,692 Elo+
Party 1
Merlin
Merlin
Pump4Trump
Merlin
Level 119
God Stats
1W - 1L
1,468 SR
Queue Stats
59W - 23L
1,442 Elo+
Party 1
Ullr
Ullr
peperoni123
Ullr
Level 156
God Stats
17W - 4L
1,720 SR
Queue Stats
361W - 167L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 6 / 2
6,661
666
3,533
9,902
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 9 / 4
7,593
759
5,049
9,739
1,850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 1
8,429
843
5,277
13,594
11,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PatataPata
Bacchus
11
5 / 2 / 10
8,480
848
6,609
10,181
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Pump4Trump
Merlin
13
5 / 2 / 13
8,298
830
8,383
6,173
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
11 / 1 / 6
8,849
885
13,922
7,731
3,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
21
21
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
2
0.33
L
1
9
4
0.33
W
Bacchus
PatataPata
Bacchus
5
2
10
5
W
Merlin
Pump4Trump
Merlin
5
2
13
5.75
L
3
6
1
0.58
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
28,914
33,235
Taken
24,085
14,752
Mitigated
16,956
3,154
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,533
1,822
34
398
9,902
1,774
0
3,923
5,683
0
10,590
L
5,049
578
581
1,449
9,739
1,850
0
5,531
3,970
12,280
0
W
Bacchus
PatataPata
Bacchus
6,609
645
181
1,784
10,181
11,442
0
3,541
6,640
16,284
0
W
Merlin
Pump4Trump
Merlin
8,383
161
0
1,135
6,173
2,462
166
2,986
3,187
28,683
0
L
5,277
2,406
142
550
13,594
11,128
0
4,792
8,590
19,976
0
W
13,922
2,381
0
628
7,731
3,052
216
4,332
3,399
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
25,627
73
Minions Killed
104
1
Camps Cleared
8
418,950
Distance Traveled
548,269
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,661
666
15
2
0
130,028
0
L
Ra
7,593
759
22
2
0
136,265
4
W
Bacchus
8,480
848
15
2
2
192,649
1
W
Merlin
8,298
830
58
6
3
177,521
1
L
Atlas
8,429
843
36
4
1
152,657
0
W
Ullr
8,849
885
31
3
3
178,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role