Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
CashMoneyMawk
Serqet
Gold II
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 63L
1,468 MMR
Solo
Bastet
Bastet
Platinum III
lamedusita
Bastet
Platinum III
Level 142
God Stats
13W - 10L
1,649 SR
Queue Stats
323W - 327L
1,618 MMR
Party 2
Geb
Geb
Silver I
zSoggyTaco
Geb
Silver I
Level 137
God Stats
10W - 7L
1,747 SR
Queue Stats
44W - 40L
1,450 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,579 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,608 SR
1,513 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
AllThatKD
Izanami
Gold IV
Level 69
God Stats
55W - 36L
1,642 SR
Queue Stats
365W - 371L
1,474 MMR
Solo
Nemesis
Nemesis
Gold V
Dạvy
Nemesis
Gold V
Level 136
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 11L
1,547 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Oretania
Kumbhakarna
Bronze III
Level 126
God Stats
1W - 1L
1,324 SR
Queue Stats
4W - 7L
1,406 MMR
Solo
Janus
Janus
Platinum V
trudelle
Janus
Platinum V
Level 141
God Stats
1W - 3L
1,870 SR
Queue Stats
277W - 275L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
11 / 2 / 4
11,984
705
14,110
14,796
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
 
Scylla
16
4 / 1 / 8
10,272
604
11,347
7,817
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 7
11,231
661
9,548
12,151
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
lamedusita
Bastet
17
4 / 1 / 5
10,741
632
7,889
14,813
10,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 1 / 16
9,327
549
5,365
18,766
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ArachneBellonaAtlasCamazotz

VS

Bans
CliodhnaGilgameshThothFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 4
7,143
420
5,100
7,640
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
AllThatKD
Izanami
15
2 / 9 / 0
9,263
545
10,585
17,000
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Dạvy
Nemesis
14
3 / 6 / 2
9,024
531
7,617
14,630
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Oretania
Kumbhakarna
9
1 / 8 / 2
7,000
412
2,628
15,351
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
trudelle
Janus
15
0 / 4 / 3
8,970
528
6,855
8,131
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
29
Kills
6
6
Deaths
29
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
4
6.5
W
Scylla
 
Scylla
4
1
8
8
L
Erlang Shen
 
Erlang Shen
0
2
4
1
L
Izanami
AllThatKD
Izanami
2
9
0
0.22
W
9
1
7
12.5
L
Nemesis
Dạvy
Nemesis
3
6
2
0.67
L
Kumbhakarna
Oretania
Kumbhakarna
1
8
2
0.25
W
Bastet
lamedusita
Bastet
4
1
5
6.5
L
Janus
trudelle
Janus
0
4
3
0.38
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
32,785
68,343
Taken
62,752
39,916
Mitigated
25,784
28,778
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,110
8,421
0
8,613
14,796
4,339
4,749
3,592
11,204
0
101,500
W
Scylla
 
Scylla
11,347
1,292
0
1,894
7,817
2,679
809
2,705
5,112
74,390
0
L
Erlang Shen
 
Erlang Shen
5,100
2,840
0
3,136
7,640
4,475
0
825
6,603
0
26,138
L
Izanami
AllThatKD
Izanami
10,585
7,969
0
4,979
17,000
4,284
1,572
2,809
13,873
0
71,011
W
9,548
2,200
0
5,593
12,151
5,848
0
1,495
10,656
0
68,681
L
Nemesis
Dạvy
Nemesis
7,617
2,936
0
2,357
14,630
4,213
0
3,749
10,751
0
58,388
L
Kumbhakarna
Oretania
Kumbhakarna
2,628
312
321
1,024
15,351
10,921
0
6,361
8,798
9,008
0
W
Bastet
lamedusita
Bastet
7,889
1,894
0
7,189
14,813
10,280
267
1,131
13,682
0
65,134
L
Janus
trudelle
Janus
6,855
346
0
656
8,131
1,891
812
2,968
5,023
66,111
0
W
5,365
1,015
382
5,107
18,766
16,770
336
4,930
12,691
19,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
41,400
518
Minions Killed
438
0
Camps Cleared
0
1,835,390
Distance Traveled
1,520,258
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,984
705
154
9
0
288,961
7
W
Scylla
10,272
604
115
7
0
347,440
3
L
Erlang Shen
7,143
420
60
4
0
194,596
0
L
Izanami
9,263
545
129
8
0
275,222
1
W
Serqet
11,231
661
103
6
0
429,038
5
L
Nemesis
9,024
531
108
6
0
353,434
1
L
Kumbhakarna
7,000
412
11
1
0
313,887
7
W
Bastet
10,741
632
127
7
0
367,258
5
L
Janus
8,970
528
130
8
0
383,119
1
W
Geb
9,327
549
19
1
0
402,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role