Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CBHydraKID
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,447 Elo+
Party 1
Bastet
Bastet
MemeBeanSupreme
Bastet
Level 118
God Stats
9W - 3L
1,525 SR
Queue Stats
156W - 188L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
MoMonXD
Jormungandr
Level 66
God Stats
1W - 1L
1,275 SR
Queue Stats
39W - 36L
1,441 Elo+
Party 1
Team Averages
Level 111
1,460 SR
1,461 Elo+

VS

Team Averages
Level 106
1,502 SR
1,499 Elo+
Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HighwayMan
Hercules
Level 160
God Stats
0W - 10L
1,330 SR
Queue Stats
193W - 199L
1,487 Elo+
Solo
Mulan
Mulan
KalLife
Mulan
Level 97
God Stats
9W - 10L
1,682 SR
Queue Stats
516W - 518L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 0 / 3
6,916
692
3,537
2,892
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
 
Poseidon
11
3 / 0 / 5
6,231
623
4,037
3,378
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
11
1 / 0 / 7
6,097
610
4,973
3,519
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 2
6,233
623
6,290
7,594
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
MoMonXD
Jormungandr
10
1 / 0 / 2
5,873
587
6,050
6,111
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 0
5,616
562
1,968
4,766
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
9
1 / 4 / 0
5,414
541
2,990
7,922
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
 
Chiron
8
0 / 2 / 0
4,983
498
2,924
5,341
1,098
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
HighwayMan
Hercules
10
0 / 2 / 0
5,713
571
4,352
11,303
4,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
KalLife
Mulan
6
0 / 3 / 0
4,418
442
691
7,229
2,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
13
Kills
1
1
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
3
5.5
W
Poseidon
 
Poseidon
3
0
5
5.5
L
Hel
 
Hel
0
2
0
0
L
Ne Zha
 
Ne Zha
1
4
0
0.25
L
Chiron
 
Chiron
0
2
0
0
W
Neith
1
0
7
4.5
L
Hercules
HighwayMan
Hercules
0
2
0
0
L
Mulan
KalLife
Mulan
0
3
0
0
W
4
1
2
5
W
Jormungandr
MoMonXD
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
12,925
23,494
Taken
36,561
10,304
Mitigated
11,532
12,629
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,537
1,574
0
1,734
2,892
744
362
0
2,892
0
37,211
W
Poseidon
 
Poseidon
4,037
452
0
1,815
3,378
2,035
299
281
3,097
30,040
1,384
L
Hel
 
Hel
1,968
49
333
2,261
4,766
1,031
0
330
4,436
30,739
0
L
Ne Zha
 
Ne Zha
2,990
956
0
1,203
7,922
2,117
0
1,122
6,707
0
31,619
L
Chiron
 
Chiron
2,924
580
195
1,484
5,341
1,098
0
876
4,465
0
27,599
W
Neith
4,973
692
100
2,224
3,519
935
513
984
2,535
0
30,199
L
Hercules
HighwayMan
Hercules
4,352
2,105
0
4,356
11,303
4,532
0
4,763
6,054
0
33,737
L
Mulan
KalLife
Mulan
691
140
99
740
7,229
2,754
0
2,223
4,975
0
11,817
W
6,290
2,178
0
3,814
7,594
1,907
0
703
6,891
0
30,910
W
Jormungandr
MoMonXD
Jormungandr
6,050
1,553
137
2,805
6,111
4,683
0
0
6,111
26,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
26,144
323
Minions Killed
303
0
Camps Cleared
0
1,006,034
Distance Traveled
1,032,857
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,916
692
82
8
0
187,901
3
W
Poseidon
6,231
623
63
6
0
196,176
2
L
Hel
5,616
562
79
8
0
214,879
3
L
Ne Zha
5,414
541
64
6
0
212,746
3
L
Chiron
4,983
498
51
5
0
211,770
3
W
Neith
6,097
610
59
6
0
215,820
3
L
Hercules
5,713
571
76
8
0
185,926
5
L
Mulan
4,418
442
33
3
0
207,536
2
W
Bastet
6,233
623
59
6
0
217,880
0
W
Jormungandr
5,873
587
60
6
0
188,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role