Player Matchup

Chiron
Chiron
CuttingLogs
Chiron
Level 149
God Stats
10W - 5L
1,647 SR
Queue Stats
38W - 41L
1,499 Elo+
Party 1
Cerberus
Cerberus
bandnerd1998
Cerberus
Level 146
God Stats
0W - 1L
1,283 SR
Queue Stats
33W - 45L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
Level 118
God Stats
31W - 31L
1,493 SR
Queue Stats
33W - 31L
1,509 Elo+
Party 1
Team Averages
Level 138
1,474 SR
1,524 Elo+

VS

Team Averages
Level 81
1,479 SR
1,543 Elo+
Atlas
Atlas
Coolpcjr2
Atlas
Level 96
God Stats
2W - 1L
1,652 SR
Queue Stats
54W - 73L
1,512 Elo+
Solo
Bakasura
Bakasura
bookiller64
Bakasura
Level 60
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 28L
1,552 Elo+
Solo
Tiamat
Tiamat
porttto_
Tiamat
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
7 / 2 / 1
9,745
750
14,219
10,561
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
bandnerd1998
Cerberus
12
1 / 2 / 8
8,840
680
5,745
12,014
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
12
1 / 8 / 7
8,344
642
8,884
13,213
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Coolpcjr2
Atlas
14
4 / 1 / 8
10,149
781
8,906
15,539
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bookiller64
Bakasura
14
5 / 5 / 5
9,398
723
9,514
11,873
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
porttto_
Tiamat
14
3 / 3 / 7
9,196
707
13,012
9,718
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
Coolpcjr2
Atlas
4
1
8
8
L
Chiron
7
2
1
3.75
L
Cerberus
bandnerd1998
Cerberus
1
2
8
2.5
W
Bakasura
bookiller64
Bakasura
5
5
5
1.5
L
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
1
8
7
0.56
W
Tiamat
porttto_
Tiamat
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
31,432
35,788
Taken
37,130
18,763
Mitigated
22,973
7,549
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Coolpcjr2
Atlas
8,906
2,884
466
3,356
15,539
12,625
207
7,868
7,671
31,551
0
L
Chiron
14,219
3,926
874
2,634
10,561
3,641
153
6,405
3,515
0
47,784
L
Cerberus
bandnerd1998
Cerberus
5,745
255
0
1,662
12,014
8,482
0
6,733
3,976
11,916
0
W
Bakasura
bookiller64
Bakasura
9,514
5,707
167
2,222
11,873
3,918
1,296
3,769
8,104
0
21,258
L
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
8,884
1,640
0
2,379
13,213
6,640
326
8,154
4,143
29,184
0
W
Tiamat
porttto_
Tiamat
13,012
478
0
1,646
9,718
6,430
448
3,320
6,398
28,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
28,743
157
Minions Killed
136
4
Camps Cleared
8
618,291
Distance Traveled
743,827
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,149
781
36
3
0
256,010
6
L
Chiron
9,745
750
81
6
2
205,224
1
L
Cerberus
8,840
680
32
2
1
220,214
3
W
Bakasura
9,398
723
64
5
5
260,761
0
L
Zhong Kui
8,344
642
44
3
1
192,853
0
W
Tiamat
9,196
707
36
3
3
227,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role