Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FeigenSaft
Fenrir
Level 109
God Stats
1W - 3L
1,261 SR
Queue Stats
31W - 41L
1,570 Elo+
Solo
Janus
Janus
ramalan2064
Janus
Level 123
God Stats
2W - 8L
1,343 SR
Queue Stats
98W - 97L
1,474 Elo+
Solo
Team Averages
Level 129
1,368 SR
1,515 Elo+

VS

Team Averages
Level 105
1,479 SR
1,548 Elo+
Kukulkan
Kukulkan
InsaneBoy17
Kukulkan
Level 69
God Stats
9W - 10L
1,529 SR
Queue Stats
156W - 183L
1,489 Elo+
Solo
Ne Zha
Ne Zha
h5f4e3o9
Ne Zha
Level 160
God Stats
30W - 26L
1,405 SR
Queue Stats
682W - 640L
1,653 Elo+
Solo
Medusa
Medusa
madsnc1
Medusa
Level 85
God Stats
11W - 12L
1,503 SR
Queue Stats
37W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
2 / 2 / 12
11,899
700
12,152
13,522
5,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
FeigenSaft
Fenrir
16
6 / 3 / 7
11,851
697
5,501
15,779
10,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 3 / 8
13,399
788
12,851
10,954
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InsaneBoy17
Kukulkan
15
1 / 4 / 6
10,407
612
11,765
7,586
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
h5f4e3o9
Ne Zha
16
3 / 4 / 4
10,643
626
10,449
12,207
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
madsnc1
Medusa
15
4 / 8 / 4
11,397
670
10,952
14,389
4,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
8
8
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
2
12
4
W
Fenrir
FeigenSaft
Fenrir
6
3
7
3.17
L
Kukulkan
InsaneBoy17
Kukulkan
1
4
6
1
L
Ne Zha
h5f4e3o9
Ne Zha
3
4
4
1.25
L
Medusa
madsnc1
Medusa
4
8
4
0.75
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
33,166
40,255
Taken
34,182
18,075
Mitigated
12,869
12,060
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,152
208
578
3,155
13,522
5,163
502
3,599
9,674
46,374
0
W
Fenrir
FeigenSaft
Fenrir
5,501
410
0
2,707
15,779
10,088
0
5,134
10,285
0
19,036
L
Kukulkan
InsaneBoy17
Kukulkan
11,765
392
0
1,038
7,586
2,374
0
5,337
2,249
23,287
0
L
Ne Zha
h5f4e3o9
Ne Zha
10,449
1,420
0
2,944
12,207
6,412
0
9,037
3,170
0
46,601
L
Medusa
madsnc1
Medusa
10,952
4,639
0
1,290
14,389
4,083
0
11,094
3,295
0
36,217
W
12,851
799
62
5,558
10,954
2,824
1,453
2,913
7,831
83,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
32,447
226
Minions Killed
179
12
Camps Cleared
4
979,550
Distance Traveled
854,597
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,899
700
17
1
0
326,505
2
W
Fenrir
11,851
697
39
2
2
327,803
4
L
Kukulkan
10,407
612
58
3
1
278,946
3
L
Ne Zha
10,643
626
58
3
3
304,251
4
L
Medusa
11,397
670
63
4
0
271,400
2
W
Janus
13,399
788
170
10
10
325,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role