Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Huntersis
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 104L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Leiderobdachlos
Danzaburou
Level 29
God Stats
66W - 42L
1,660 SR
Queue Stats
137W - 124L
1,597 Elo+
Party 1
Horus
Horus
Neptonix
Horus
Level 76
God Stats
6W - 9L
1,459 SR
Queue Stats
215W - 197L
1,537 Elo+
Party 1
Skadi
Skadi
rimmytim123
Skadi
Level 48
God Stats
22W - 19L
1,624 SR
Queue Stats
50W - 57L
1,483 Elo+
Solo
Team Averages
Level 50
1,549 SR
1,537 Elo+

VS

Team Averages
Level 63
1,527 SR
1,585 Elo+
Zeus
Zeus
 
Zeus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Amjd5700
Anubis
Level 114
God Stats
21W - 8L
1,696 SR
Queue Stats
45W - 29L
1,645 Elo+
Party 2
Hachiman
Hachiman
SatinAraviyskiy
Hachiman
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
Skisker
Thanatos
Level 17
God Stats
1W - 0L
1,321 SR
Queue Stats
43W - 38L
1,667 Elo+
Solo
Xing Tian
Xing Tian
iGSYNC
Xing Tian
Level 46
God Stats
40W - 24L
1,617 SR
Queue Stats
40W - 24L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 3 / 10
11,261
751
11,862
14,166
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
1 / 5 / 6
9,598
640
8,598
22,957
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Leiderobdachlos
Danzaburou
17
4 / 6 / 5
10,217
681
9,604
16,051
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Neptonix
Horus
17
6 / 6 / 6
10,961
731
11,051
17,939
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 7 / 6
10,654
710
9,826
14,847
4,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 2 / 6
11,662
777
25,329
7,674
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Amjd5700
Anubis
19
7 / 4 / 11
12,111
807
19,713
15,153
6,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
5 / 3 / 8
11,546
770
14,071
10,993
4,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Skisker
Thanatos
20
7 / 4 / 4
12,492
833
9,717
14,055
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
iGSYNC
Xing Tian
17
1 / 4 / 12
10,153
677
8,810
20,213
19,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
17
Kills
27
27
Deaths
17
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
10
2.33
W
Zeus
 
Zeus
7
2
6
5
W
Anubis
Amjd5700
Anubis
7
4
11
3.13
L
Ymir
1
5
6
0.8
L
Danzaburou
Leiderobdachlos
Danzaburou
4
6
5
1.08
L
Horus
Neptonix
Horus
6
6
6
1.5
W
Hachiman
5
3
8
3
W
Thanatos
Skisker
Thanatos
7
4
4
2.25
W
Xing Tian
iGSYNC
Xing Tian
1
4
12
1.75
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
77,640
85,960
Taken
68,088
46,030
Mitigated
38,107
20,862
Healing
27,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,862
955
2,143
4,424
14,166
5,958
136
8,128
5,870
51,259
0
W
Zeus
 
Zeus
25,329
1,566
0
852
7,674
2,326
1,597
2,221
5,453
63,251
0
W
Anubis
Amjd5700
Anubis
19,713
1,260
0
8,941
15,153
6,980
1,348
3,148
12,005
52,007
0
L
Ymir
8,598
1,449
210
4,740
22,957
21,905
297
12,433
10,299
20,544
0
L
Danzaburou
Leiderobdachlos
Danzaburou
9,604
4,456
0
3,337
16,051
5,011
148
10,496
5,456
0
27,562
L
Horus
Neptonix
Horus
11,051
5,120
1,502
4,506
17,939
9,114
0
12,176
5,558
0
20,460
W
Hachiman
14,071
4,869
0
3,399
10,993
4,048
335
4,236
6,757
0
38,002
W
Thanatos
Skisker
Thanatos
9,717
3,150
0
13,289
14,055
4,862
2,256
3,213
10,842
0
57,987
W
Xing Tian
iGSYNC
Xing Tian
8,810
496
33
1,210
20,213
19,891
156
7,642
12,571
21,868
0
L
9,826
3,737
0
0
14,847
4,042
1,427
10,085
4,672
0
35,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,691
Gold Earned
57,964
203
Minions Killed
313
0
Camps Cleared
0
1,337,370
Distance Traveled
1,435,212
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,261
751
88
6
0
311,472
3
W
Zeus
11,662
777
62
4
0
306,462
1
W
Anubis
12,111
807
67
4
0
246,399
5
L
Ymir
9,598
640
17
1
0
270,775
0
L
Danzaburou
10,217
681
45
3
0
245,608
2
L
Horus
10,961
731
14
1
0
273,066
0
W
Hachiman
11,546
770
64
4
0
274,151
1
W
Thanatos
12,492
833
97
6
0
306,033
2
W
Xing Tian
10,153
677
23
2
0
302,167
4
L
Skadi
10,654
710
39
3
0
236,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role