Player Matchup

Atlas
Atlas
Its_DJ1594
Atlas
Level 51
God Stats
46W - 55L
1,369 SR
Queue Stats
53W - 63L
1,356 Elo+
Party 1
Anubis
Anubis
Its_Dimah
Anubis
Level 57
God Stats
53W - 48L
1,405 SR
Queue Stats
60W - 59L
1,369 Elo+
Party 1
Bellona
Bellona
Miras80504
Bellona
Level 47
God Stats
48W - 56L
1,467 SR
Queue Stats
128W - 155L
1,391 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 24
God Stats
46W - 66L
1,372 SR
Queue Stats
47W - 74L
1,327 Elo+
Party 1
Thor
Thor
inconnuMONDIAL
Thor
Level 42
God Stats
25W - 24L
1,499 SR
Queue Stats
530W - 552L
1,386 Elo+
Solo
Team Averages
Level 44
1,422 SR
1,366 Elo+

VS

Team Averages
Level 50
1,378 SR
1,361 Elo+
Nu Wa
Nu Wa
AmOkBuFu1266
Nu Wa
Level 127
God Stats
34W - 37L
1,415 SR
Queue Stats
659W - 696L
1,401 Elo+
Solo
Hercules
Hercules
Snakes-Duck
Hercules
Level 43
God Stats
1W - 3L
1,285 SR
Queue Stats
135W - 148L
1,377 Elo+
Party 2
Artemis
Artemis
abdullah_alhilal
Artemis
Level 5
God Stats
0W - 3L
1,246 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 2
Gilgamesh
Gilgamesh
dzewie
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
zzsszz521
Bacchus
Level 40
God Stats
3W - 8L
1,444 SR
Queue Stats
120W - 157L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
2 / 0 / 2
5,321
532
2,583
4,060
1,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Its_Dimah
Anubis
12
6 / 0 / 1
6,883
688
4,548
2,663
933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Miras80504
Bellona
9
2 / 0 / 1
5,614
561
1,506
6,067
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Nisbet92
Neith
8
1 / 1 / 1
5,305
531
3,185
4,411
1,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 2
6,290
629
2,220
4,457
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,637
464
2,023
2,394
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Snakes-Duck
Hercules
9
0 / 3 / 0
5,335
534
3,300
6,598
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,431
443
1,464
2,934
644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
dzewie
Gilgamesh
7
0 / 6 / 0
4,734
473
762
6,613
1,468
Bacchus
zzsszz521
Bacchus
7
1 / 3 / 0
5,140
514
3,082
7,240
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Atlas
2
0
2
3
W
Anubis
Its_Dimah
Anubis
6
0
1
6.5
W
Bellona
Miras80504
Bellona
2
0
1
2.5
W
Neith
Nisbet92
Neith
1
1
1
1.5
L
Hercules
Snakes-Duck
Hercules
0
3
0
0
L
0
2
1
0.25
L
Gilgamesh
dzewie
Gilgamesh
0
6
0
0
W
2
0
2
3
L
Bacchus
zzsszz521
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
10,631
21,658
Taken
25,779
8,671
Mitigated
11,038
6,203
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,023
270
0
517
2,394
422
28
869
1,525
18,052
0
W
Atlas
2,583
402
128
635
4,060
1,479
275
1,350
2,710
13,675
0
W
Anubis
Its_Dimah
Anubis
4,548
377
0
1,764
2,663
933
1,272
790
1,873
36,799
0
W
Bellona
Miras80504
Bellona
1,506
261
0
1,847
6,067
3,683
125
860
5,207
1,259
24,630
W
Neith
Nisbet92
Neith
3,185
1,079
146
1,683
4,411
1,272
379
1,796
2,615
0
22,200
L
Hercules
Snakes-Duck
Hercules
3,300
921
0
2,096
6,598
3,419
0
1,172
5,426
0
29,935
L
1,464
621
0
0
2,934
644
0
950
1,984
0
9,601
L
Gilgamesh
dzewie
Gilgamesh
762
379
0
609
6,613
1,468
302
2,397
4,216
0
16,436
W
2,220
898
0
0
4,457
1,304
526
309
4,148
0
32,003
L
Bacchus
zzsszz521
Bacchus
3,082
224
148
1,089
7,240
5,085
0
2,093
5,147
17,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
24,277
271
Minions Killed
175
0
Camps Cleared
0
945,478
Distance Traveled
862,935
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,637
464
41
4
0
98,051
0
W
Atlas
5,321
532
19
2
0
162,412
1
W
Anubis
6,883
688
74
7
0
171,968
2
W
Bellona
5,614
561
59
6
0
215,233
0
W
Neith
5,305
531
42
4
0
165,073
3
L
Hercules
5,335
534
55
6
0
206,095
0
L
Artemis
4,431
443
25
3
0
175,893
0
L
Gilgamesh
4,734
473
28
3
0
173,023
0
W
Thor
6,290
629
77
8
0
230,792
0
L
Bacchus
5,140
514
26
3
0
209,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role