Player Matchup

Bacchus
Bacchus
Platinum II
Bran6iix7
Bacchus
Platinum II
Level 126
God Stats
7W - 4L
1,797 SR
Queue Stats
110W - 112L
1,681 MMR
Solo
King Arthur
King Arthur
Platinum III
Its-_DJZort_-
King Arthur
Platinum III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 218L
1,822 MMR
Party 1
Hachiman
Hachiman
Platinum III
Loekjeeee
Hachiman
Platinum III
Level 155
God Stats
7W - 10L
1,546 SR
Queue Stats
169W - 143L
1,728 MMR
Solo
Janus
Janus
Gold V
UnoMoz
Janus
Gold V
Level 109
God Stats
2W - 1L
1,652 SR
Queue Stats
73W - 69L
1,663 MMR
Solo
Fenrir
Fenrir
Platinum III
tantor99
Fenrir
Platinum III
Level 157
God Stats
44W - 25L
1,780 SR
Queue Stats
1,110W - 1,123L
1,761 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,655 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,620 SR
1,731 MMR
Ganesha
Ganesha
Gold II
JayJayTobacco
Ganesha
Gold II
Level 98
God Stats
36W - 45L
1,532 SR
Queue Stats
141W - 146L
1,704 MMR
Solo
Apollo
Apollo
Platinum V
Maitohappo_
Apollo
Platinum V
Level 146
God Stats
11W - 7L
1,685 SR
Queue Stats
119W - 114L
1,740 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MichKhacha
Sun Wukong
Silver I
Level 125
God Stats
3W - 2L
1,682 SR
Queue Stats
108W - 103L
1,636 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
RiPPer_JmZr
Tsukuyomi
Platinum IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 96L
1,767 MMR
Solo
Persephone
Persephone
Platinum V
ar30_kyle
Persephone
Platinum V
Level 160
God Stats
51W - 38L
1,700 SR
Queue Stats
518W - 522L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bran6iix7
Bacchus
16
1 / 1 / 10
10,390
520
9,571
18,669
23,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Its-_DJZort_-
King Arthur
18
10 / 2 / 7
12,149
607
13,540
22,409
17,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Loekjeeee
Hachiman
20
4 / 1 / 6
13,080
654
15,294
12,717
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
UnoMoz
Janus
15
1 / 5 / 6
9,861
493
5,909
11,128
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
tantor99
Fenrir
19
7 / 3 / 8
11,952
598
10,811
17,015
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatCliodhnaKaliGeb

VS

Bans
GilgameshAtlasLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 3 / 8
8,432
422
3,387
16,819
13,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
0 / 2 / 5
9,518
476
9,239
9,535
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MichKhacha
Sun Wukong
16
1 / 6 / 2
9,629
481
5,996
19,619
13,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
RiPPer_JmZr
Tsukuyomi
18
9 / 7 / 1
11,093
555
15,256
19,001
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
ar30_kyle
Persephone
14
1 / 5 / 5
9,482
474
10,796
11,344
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
23
Kills
11
12
Deaths
23
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bran6iix7
Bacchus
1
1
10
6
W
King Arthur
Its-_DJZort_-
King Arthur
10
2
7
6.75
L
Ganesha
0
3
8
1.33
W
Hachiman
Loekjeeee
Hachiman
4
1
6
7
L
Apollo
0
2
5
1.25
L
Sun Wukong
MichKhacha
Sun Wukong
1
6
2
0.33
L
Tsukuyomi
RiPPer_JmZr
Tsukuyomi
9
7
1
1.36
W
Janus
UnoMoz
Janus
1
5
6
0.8
L
Persephone
ar30_kyle
Persephone
1
5
5
0.7
W
Fenrir
tantor99
Fenrir
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,125
Damage
44,674
81,938
Taken
76,318
55,661
Mitigated
40,888
29,879
Healing
25,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bran6iix7
Bacchus
9,571
1,156
262
4,237
18,669
23,307
0
4,585
13,788
36,014
0
W
King Arthur
Its-_DJZort_-
King Arthur
13,540
2,017
0
8,624
22,409
17,229
14
3,790
18,494
12,362
55,350
L
Ganesha
3,387
186
2,788
3,496
16,819
13,942
0
6,123
10,696
14,902
0
W
Hachiman
Loekjeeee
Hachiman
15,294
8,290
0
8,345
12,717
4,546
1,263
1,890
10,765
0
138,743
L
Apollo
9,239
4,686
0
3,551
9,535
2,744
0
1,474
8,061
0
64,244
L
Sun Wukong
MichKhacha
Sun Wukong
5,996
853
0
7,470
19,619
13,521
426
3,343
16,276
1,381
60,405
L
Tsukuyomi
RiPPer_JmZr
Tsukuyomi
15,256
5,138
0
6,092
19,001
7,391
46
4,710
14,291
0
79,057
W
Janus
UnoMoz
Janus
5,909
520
0
1,092
11,128
3,271
123
3,250
7,710
68,249
0
L
Persephone
ar30_kyle
Persephone
10,796
50
126
2,315
11,344
3,290
0
2,245
9,094
62,409
0
W
Fenrir
tantor99
Fenrir
10,811
3,922
0
7,319
17,015
7,308
0
3,376
13,477
0
81,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
48,154
613
Minions Killed
538
0
Camps Cleared
0
2,031,526
Distance Traveled
1,927,451
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,390
520
33
2
0
404,066
6
W
King Arthur
12,149
607
111
6
0
422,487
1
L
Ganesha
8,432
422
5
0
0
380,186
7
W
Hachiman
13,080
654
224
11
0
378,551
6
L
Apollo
9,518
476
157
8
0
408,316
6
L
Sun Wukong
9,629
481
131
7
0
360,611
3
L
Tsukuyomi
11,093
555
118
6
0
406,749
3
W
Janus
9,861
493
125
6
0
383,470
7
L
Persephone
9,482
474
127
6
0
371,589
12
W
Fenrir
11,952
598
120
6
0
442,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role