Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
East--Side--Web
Izanami
Level 102
God Stats
19W - 12L
1,592 SR
Queue Stats
193W - 194L
1,455 Elo+
Solo
Bacchus
Bacchus
HilgaFinebottom
Bacchus
Level 109
God Stats
1W - 1L
1,363 SR
Queue Stats
55W - 59L
1,552 Elo+
Solo
Ravana
Ravana
M3trik
Ravana
Level 160
God Stats
0W - 1L
1,292 SR
Queue Stats
51W - 62L
1,575 Elo+
Solo
Janus
Janus
awesomehobo69
Janus
Level 92
God Stats
20W - 16L
1,633 SR
Queue Stats
57W - 64L
1,558 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,528 Elo+

VS

Team Averages
Level 98
1,612 SR
1,634 Elo+
Sobek
Sobek
Aerovictim
Sobek
Level 121
God Stats
4W - 3L
1,735 SR
Queue Stats
76W - 67L
1,548 Elo+
Solo
Arachne
Arachne
IITorvaII
Arachne
Level 125
God Stats
4W - 2L
1,702 SR
Queue Stats
177W - 105L
1,757 Elo+
Party 1
Mulan
Mulan
JonnyQuest187
Mulan
Level 77
God Stats
21W - 4L
1,281 SR
Queue Stats
229W - 101L
1,762 Elo+
Party 1
Chronos
Chronos
Talisson-PV
Chronos
Level 143
God Stats
4W - 0L
1,844 SR
Queue Stats
45W - 44L
1,582 Elo+
Solo
Anhur
Anhur
horrorseason
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 6 / 5
8,031
803
4,395
6,858
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 5
7,433
743
5,815
13,109
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 5
8,850
885
8,794
13,145
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ravana
M3trik
Ravana
14
3 / 3 / 4
7,947
795
7,703
11,642
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 6
7,921
792
12,776
7,238
2,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 3 / 8
8,320
832
4,660
13,092
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
IITorvaII
Arachne
16
8 / 4 / 3
9,008
901
11,686
13,961
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 3 / 6
8,893
889
13,446
11,418
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Talisson-PV
Chronos
15
0 / 1 / 5
7,944
794
5,717
8,596
2,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 1 / 8
9,344
934
9,078
9,989
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
12
Kills
20
20
Deaths
12
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
5
0.42
W
Sobek
2
3
8
2
L
2
5
5
0.9
L
5
2
5
3.75
W
Arachne
IITorvaII
Arachne
8
4
3
2.38
W
6
3
6
3
L
Ravana
M3trik
Ravana
3
3
4
1.67
W
Chronos
Talisson-PV
Chronos
0
1
5
2.5
L
2
4
6
1.25
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
44,587
51,992
Taken
57,056
31,781
Mitigated
30,332
9,931
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,395
245
0
495
6,858
2,487
294
1,072
5,681
40,041
0
W
Sobek
4,660
243
113
4,168
13,092
10,791
237
4,481
8,184
18,175
0
L
5,815
2,798
67
2,023
13,109
5,072
0
3,008
9,966
0
19,021
L
8,794
1,592
0
2,645
13,145
16,519
0
2,475
10,440
20,922
0
W
Arachne
IITorvaII
Arachne
11,686
7,811
0
4,551
13,961
4,787
1,113
6,334
7,218
0
25,412
W
13,446
2,520
0
2,650
11,418
8,309
312
5,438
5,663
0
26,715
L
Ravana
M3trik
Ravana
7,703
1,338
0
3,614
11,642
5,494
0
2,043
9,371
0
25,707
W
Chronos
Talisson-PV
Chronos
5,717
1,178
0
2,020
8,596
2,946
932
3,239
5,265
30,160
0
L
12,776
444
0
1,087
7,238
2,209
0
1,779
5,318
21,669
0
W
9,078
6,310
0
4,234
9,989
3,499
2,787
5,472
4,262
0
36,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
43,509
223
Minions Killed
217
0
Camps Cleared
0
1,088,188
Distance Traveled
1,164,004
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,031
803
96
10
0
195,585
8
W
Sobek
8,320
832
24
2
0
228,937
1
L
Izanami
7,433
743
28
3
0
220,920
1
L
Bacchus
8,850
885
26
3
0
225,366
3
W
Arachne
9,008
901
35
4
0
258,523
0
W
Mulan
8,893
889
35
4
0
225,767
3
L
Ravana
7,947
795
32
3
0
229,133
2
W
Chronos
7,944
794
49
5
0
207,344
3
L
Janus
7,921
792
41
4
0
217,184
2
W
Anhur
9,344
934
74
7
0
243,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role