Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aisaac-gamer
Charybdis
Level 119
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Agni
Agni
Grandiice
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Fenrir
Fenrir
darksharklord
Fenrir
Level 124
God Stats
0W - 1L
1,175 SR
Queue Stats
2W - 3L
1,094 Elo+
Solo
Cerberus
Cerberus
sbyty
Cerberus
Level 26
God Stats
3W - 3L
1,860 SR
Queue Stats
22W - 32L
1,433 Elo+
Solo
Team Averages
Level 91
1,460 SR
1,442 Elo+

VS

Team Averages
Level 110
1,553 SR
1,611 Elo+
Sun Wukong
Sun Wukong
BenVibeZ
Sun Wukong
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 75L
1,565 Elo+
Party 1
Mercury
Mercury
Raphael880
Mercury
Level 160
God Stats
2W - 0L
1,347 SR
Queue Stats
42W - 31L
1,638 Elo+
Party 1
Ra
Ra
Sacrificier
Ra
Level 87
God Stats
2W - 0L
1,919 SR
Queue Stats
16W - 16L
1,652 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SunnyMaggs
Kumbhakarna
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,703 Elo+
Party 1
Artemis
Artemis
悲观厌世
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 1
7,846
713
6,970
6,277
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Aisaac-gamer
Charybdis
14
0 / 5 / 3
7,747
704
5,488
11,549
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
14
2 / 5 / 2
7,717
702
7,913
8,163
2,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
7,691
699
3,082
7,951
3,848
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
sbyty
Cerberus
13
1 / 5 / 2
7,535
685
6,615
17,427
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenVibeZ
Sun Wukong
17
10 / 1 / 7
10,137
922
13,634
11,847
10,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Raphael880
Mercury
15
6 / 1 / 5
8,760
796
12,122
10,519
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 6
7,889
717
3,236
5,605
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
SunnyMaggs
Kumbhakarna
15
1 / 0 / 15
9,142
831
7,388
13,788
14,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
悲观厌世
Artemis
15
3 / 3 / 12
8,487
772
9,149
7,651
2,972
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
21
21
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Charybdis
Aisaac-gamer
Charybdis
0
5
3
0.3
W
Sun Wukong
BenVibeZ
Sun Wukong
10
1
7
13.5
L
Agni
2
5
2
0.6
W
Mercury
Raphael880
Mercury
6
1
5
8.5
W
1
2
6
2
W
Kumbhakarna
SunnyMaggs
Kumbhakarna
1
0
15
8.5
L
1
2
4
1.5
L
Cerberus
sbyty
Cerberus
1
5
2
0.4
W
Artemis
悲观厌世
Artemis
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
45,529
51,367
Taken
49,410
30,993
Mitigated
34,606
5,810
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,970
835
86
417
6,277
4,086
0
803
5,447
18,933
0
L
Charybdis
Aisaac-gamer
Charybdis
5,488
2,251
0
1,317
11,549
4,547
0
2,017
9,482
0
33,986
W
Sun Wukong
BenVibeZ
Sun Wukong
13,634
3,749
0
3,753
11,847
10,673
0
5,221
6,626
0
39,329
L
Agni
7,913
609
0
0
8,163
2,768
0
842
7,319
16,873
0
W
Mercury
Raphael880
Mercury
12,122
6,429
0
1,232
10,519
4,274
1,190
5,772
4,747
0
26,852
W
3,236
780
1,050
733
5,605
1,845
1,131
3,099
2,506
21,831
0
W
Kumbhakarna
SunnyMaggs
Kumbhakarna
7,388
1,496
2,554
3,427
13,788
14,842
0
4,150
9,638
14,043
0
L
3,082
546
0
161
7,951
3,848
0
1,698
6,183
0
5,408
L
Cerberus
sbyty
Cerberus
6,615
455
83
3,746
17,427
15,744
0
4,911
12,312
14,675
0
W
Artemis
悲观厌世
Artemis
9,149
3,916
508
1,279
7,651
2,972
2,404
3,256
4,395
0
29,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
44,415
179
Minions Killed
204
0
Camps Cleared
0
947,899
Distance Traveled
1,115,546
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,846
713
31
3
0
150,355
0
L
Charybdis
7,747
704
79
7
0
201,259
1
W
Sun Wukong
10,137
922
60
5
0
244,657
0
L
Agni
7,717
702
28
3
0
162,295
0
W
Mercury
8,760
796
36
3
0
266,037
4
W
Ra
7,889
717
45
4
0
198,443
0
W
Kumbhakarna
9,142
831
17
2
0
227,458
3
L
Fenrir
7,691
699
8
1
0
239,744
0
L
Cerberus
7,535
685
33
3
0
194,246
1
W
Artemis
8,487
772
46
4
0
178,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role