Player Matchup

Amaterasu
Amaterasu
DAEMON-1v1
Amaterasu
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 243L
1,557 Elo+
Party 2
Anhur
Anhur
TheDemonicAngel4
Anhur
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 108L
1,527 Elo+
Party 2
Hachiman
Hachiman
TheSlyest
Hachiman
Level 99
God Stats
5W - 10L
1,060 SR
Queue Stats
333W - 350L
1,423 Elo+
Solo
Ganesha
Ganesha
VomoSs
Ganesha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,183 Elo+
Party 3
Fenrir
Fenrir
wicio126
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,233 Elo+
Party 3
Team Averages
Level 87
1,412 SR
1,385 Elo+

VS

Team Averages
Level 115
1,457 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Giraffinmealaf
Ao Kuang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 1
Hercules
Hercules
Matkolius
Hercules
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 136L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TBESam013
Ah Muzen Cab
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 100L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
TTV_Sanguchero19
Cthulhu
Level 110
God Stats
3W - 0L
1,285 SR
Queue Stats
103W - 112L
1,463 Elo+
Solo
King Arthur
King Arthur
legendkilla916
King Arthur
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
397W - 421L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DAEMON-1v1
Amaterasu
20
7 / 5 / 13
14,370
684
13,239
33,291
36,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 6 / 13
13,364
636
22,172
18,847
9,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
TheSlyest
Hachiman
20
6 / 6 / 13
13,626
649
23,976
26,187
14,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
VomoSs
Ganesha
20
0 / 5 / 24
12,214
582
33,931
25,914
17,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
wicio126
Fenrir
20
9 / 6 / 10
13,121
625
12,361
25,004
33,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 7 / 11
14,027
668
15,787
21,727
6,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Matkolius
Hercules
20
7 / 4 / 13
15,611
743
25,404
37,184
51,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
TBESam013
Ah Muzen Cab
20
10 / 5 / 9
15,364
732
36,320
18,658
7,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 19
13,790
657
28,992
21,815
18,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
legendkilla916
King Arthur
19
1 / 7 / 15
12,578
599
11,168
26,711
23,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
95
29
Kills
28
28
Deaths
29
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DAEMON-1v1
Amaterasu
7
5
13
2.7
W
Ao Kuang
7
7
11
1.79
W
Hercules
Matkolius
Hercules
7
4
13
3.38
W
Ah Muzen Cab
TBESam013
Ah Muzen Cab
10
5
9
2.9
W
3
6
19
2.08
L
7
6
13
2.25
L
Hachiman
TheSlyest
Hachiman
6
6
13
2.08
L
Ganesha
VomoSs
Ganesha
0
5
24
2.4
W
King Arthur
legendkilla916
King Arthur
1
7
15
1.21
L
Fenrir
wicio126
Fenrir
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,679
Damage
117,671
129,243
Taken
126,095
111,818
Mitigated
108,713
41,011
Healing
42,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DAEMON-1v1
Amaterasu
13,239
3,250
4,870
10,913
33,291
36,891
0
15,673
17,618
0
22,747
W
Ao Kuang
15,787
4,520
562
6,667
21,727
6,935
0
6,006
15,721
22,835
0
W
Hercules
Matkolius
Hercules
25,404
2,685
2,410
14,680
37,184
51,890
409
9,098
28,086
16,802
31,410
W
Ah Muzen Cab
TBESam013
Ah Muzen Cab
36,320
18,367
2,600
5,019
18,658
7,515
3,839
3,195
15,463
0
74,624
W
28,992
880
5,702
1,996
21,815
18,434
574
6,915
14,900
49,936
0
L
22,172
10,615
1,791
2,148
18,847
9,594
1,192
6,066
12,781
0
37,600
L
Hachiman
TheSlyest
Hachiman
23,976
10,831
2,825
7,066
26,187
14,347
654
10,634
15,553
0
48,566
L
Ganesha
VomoSs
Ganesha
33,931
687
1,855
4,463
25,914
17,879
0
12,271
13,643
63,423
0
W
King Arthur
legendkilla916
King Arthur
11,168
1,333
1,547
1,297
26,711
23,939
416
9,703
17,008
6,184
17,472
L
Fenrir
wicio126
Fenrir
12,361
2,393
2,240
2,840
25,004
33,107
0
10,295
14,709
1,369
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
71,370
224
Minions Killed
199
0
Camps Cleared
0
1,846,916
Distance Traveled
1,775,654
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,370
684
36
2
0
416,707
1
W
Ao Kuang
14,027
668
18
1
0
349,670
0
W
Hercules
15,611
743
40
2
0
385,622
0
W
Ah Muzen Cab
15,364
732
81
4
0
348,381
5
W
Cthulhu
13,790
657
35
2
0
349,431
0
L
Anhur
13,364
636
61
3
0
337,378
0
L
Hachiman
13,626
649
92
4
0
351,723
1
L
Ganesha
12,214
582
2
0
0
357,267
7
W
King Arthur
12,578
599
25
1
0
342,550
0
L
Fenrir
13,121
625
33
2
0
383,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role