Player Matchup

Heimdallr
Heimdallr
Hisky94
Heimdallr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,646 Elo+
Party 2
Athena
Athena
jmfs_501
Athena
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 116L
1,397 Elo+
Solo
He Bo
He Bo
kiyoshi3
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,654 Elo+
Party 2
Zhong Kui
Zhong Kui
kmile
Zhong Kui
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,805 Elo+
Party 2
Hel
Hel
xTopDaFavela
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,758 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,652 Elo+

VS

Team Averages
Level 91
1,530 SR
1,549 Elo+
Cthulhu
Cthulhu
IIXSAMMANXII
Cthulhu
Level 95
God Stats
8W - 4L
1,500 SR
Queue Stats
764W - 652L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
ImFrankis
Danzaburou
Level 26
God Stats
17W - 13L
1,523 SR
Queue Stats
446W - 351L
1,594 Elo+
Party 1
Yemoja
Yemoja
KuKiVaLkYrIa
Yemoja
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Apollo
Apollo
MrToastyOG
Apollo
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
615W - 501L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
TSR Steelreign
Ah Puch
Level 143
God Stats
7W - 1L
1,627 SR
Queue Stats
277W - 274L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hisky94
Heimdallr
20
4 / 5 / 15
11,944
747
19,378
26,582
12,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
jmfs_501
Athena
18
4 / 7 / 9
10,849
678
4,620
27,568
28,312
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
kiyoshi3
He Bo
18
8 / 9 / 4
11,361
710
16,594
18,589
7,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
kmile
Zhong Kui
15
2 / 10 / 11
9,838
615
11,035
24,965
14,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 4 / 10
11,029
689
5,726
15,437
7,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIXSAMMANXII
Cthulhu
19
5 / 5 / 20
12,432
777
25,311
19,335
24,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ImFrankis
Danzaburou
20
11 / 3 / 18
13,750
859
29,833
16,958
7,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
14
0 / 4 / 13
9,530
596
3,372
7,255
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
MrToastyOG
Apollo
20
13 / 5 / 13
13,201
825
25,640
17,507
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 4 / 15
11,632
727
14,000
12,061
4,480
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
114
21
Kills
35
35
Deaths
21
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hisky94
Heimdallr
4
5
15
2.3
W
Cthulhu
IIXSAMMANXII
Cthulhu
5
5
20
3
W
Danzaburou
ImFrankis
Danzaburou
11
3
18
6.67
W
Yemoja
0
4
13
1.63
W
Apollo
MrToastyOG
Apollo
13
5
13
3.9
W
6
4
15
3.38
L
Athena
jmfs_501
Athena
4
7
9
1.21
L
He Bo
kiyoshi3
He Bo
8
9
4
1.11
L
Zhong Kui
kmile
Zhong Kui
2
10
11
0.75
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,353
Damage
98,156
113,141
Taken
73,116
69,907
Mitigated
46,436
47,422
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hisky94
Heimdallr
19,378
11,939
322
8,084
26,582
12,500
924
11,400
15,182
0
42,324
W
Cthulhu
IIXSAMMANXII
Cthulhu
25,311
1,143
1,235
3,024
19,335
24,779
94
7,876
11,459
42,421
0
W
Danzaburou
ImFrankis
Danzaburou
29,833
12,837
1,307
4,026
16,958
7,221
1,905
9,597
7,357
0
48,783
W
Yemoja
3,372
744
8,982
456
7,255
2,757
272
3,528
3,727
11,702
0
W
Apollo
MrToastyOG
Apollo
25,640
13,818
2,183
4,668
17,507
7,199
2,489
10,827
6,677
0
47,515
W
14,000
1,181
2,089
1,584
12,061
4,480
980
6,147
5,914
31,745
0
L
Athena
jmfs_501
Athena
4,620
602
1,564
5,045
27,568
28,312
135
7,841
19,727
9,694
0
L
He Bo
kiyoshi3
He Bo
16,594
453
1,320
3,557
18,589
7,520
603
6,702
11,887
34,240
0
L
Zhong Kui
kmile
Zhong Kui
11,035
1,244
1,004
5,405
24,965
14,016
0
9,398
15,567
15,293
0
L
5,726
1,133
13,197
7,924
15,437
7,559
158
7,342
8,095
21,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
60,545
166
Minions Killed
150
0
Camps Cleared
0
1,250,986
Distance Traveled
1,344,881
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,944
747
61
4
0
246,339
0
W
Cthulhu
12,432
777
42
3
0
298,498
0
W
Danzaburou
13,750
859
27
2
0
308,838
0
W
Yemoja
9,530
596
5
0
0
232,779
0
W
Apollo
13,201
825
37
2
0
247,297
0
W
Ah Puch
11,632
727
39
2
0
257,469
1
L
Athena
10,849
678
20
1
0
289,690
0
L
He Bo
11,361
710
36
2
0
228,344
0
L
Zhong Kui
9,838
615
13
1
0
217,865
3
L
Hel
11,029
689
36
2
0
268,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role