Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Azimo
Chaac
Level 145
God Stats
4W - 4L
1,297 SR
Queue Stats
172W - 167L
1,454 Elo+
Party 3
Yemoja
Yemoja
phlossie
Yemoja
Level 63
God Stats
5W - 7L
1,439 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2
Zeus
Zeus
ttvFabledRedd
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
522W - 504L
1,551 Elo+
Party 2
Team Averages
Level 112
1,447 SR
1,489 Elo+

VS

Team Averages
Level 136
1,756 SR
1,721 Elo+
Apollo
Apollo
KingKarda
Apollo
Level 130
God Stats
14W - 5L
1,949 SR
Queue Stats
494W - 409L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
Parasprite
Cabrakan
Level 156
God Stats
7W - 1L
1,987 SR
Queue Stats
41W - 24L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
PrettyHectic
Nu Wa
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
279W - 74L
1,813 Elo+
Party 1
Bastet
Bastet
Rex4ever
Bastet
Level 159
God Stats
11W - 5L
1,842 SR
Queue Stats
447W - 178L
1,816 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TextaGun
Kumbhakarna
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 19L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 2 / 0
5,791
579
5,034
7,392
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
9
0 / 4 / 2
5,352
535
4,144
7,683
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Azimo
Chaac
11
1 / 1 / 0
6,142
614
4,707
8,489
4,048
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
phlossie
Yemoja
8
1 / 4 / 0
5,069
507
368
5,935
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 3
5,401
540
2,370
5,476
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingKarda
Apollo
11
2 / 1 / 5
6,162
616
5,337
5,714
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Parasprite
Cabrakan
11
0 / 1 / 2
6,126
613
3,745
5,061
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 3
7,024
702
8,253
4,769
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Rex4ever
Bastet
11
7 / 1 / 0
6,717
672
6,920
6,032
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
TextaGun
Kumbhakarna
8
1 / 2 / 6
5,813
581
2,741
5,955
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
L
Charybdis
 
Charybdis
0
4
2
0.25
L
Chaac
Azimo
Chaac
1
1
0
1
W
Apollo
KingKarda
Apollo
2
1
5
4.5
W
Cabrakan
Parasprite
Cabrakan
0
1
2
1
W
6
1
3
7.5
W
Bastet
Rex4ever
Bastet
7
1
0
7
W
Kumbhakarna
TextaGun
Kumbhakarna
1
2
6
2
L
Yemoja
phlossie
Yemoja
1
4
0
0.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
26,996
34,975
Taken
27,531
10,511
Mitigated
9,276
11,317
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,034
1,206
0
3,541
7,392
1,933
0
2,015
5,377
32,083
0
L
Charybdis
 
Charybdis
4,144
2,616
0
2,735
7,683
1,668
0
3,335
4,348
0
31,825
L
Chaac
Azimo
Chaac
4,707
1,135
0
3,066
8,489
4,048
0
4,265
4,224
0
40,990
W
Apollo
KingKarda
Apollo
5,337
3,028
0
2,518
5,714
1,492
697
1,791
3,923
0
37,154
W
Cabrakan
Parasprite
Cabrakan
3,745
618
0
1,120
5,061
2,607
0
1,154
3,907
31,882
0
W
8,253
2,719
0
785
4,769
1,107
602
915
3,854
38,787
2,561
W
Bastet
Rex4ever
Bastet
6,920
1,885
0
1,382
6,032
1,466
0
2,253
3,779
0
37,882
W
Kumbhakarna
TextaGun
Kumbhakarna
2,741
556
0
1,634
5,955
2,604
47
1,659
4,150
7,961
0
L
Yemoja
phlossie
Yemoja
368
110
1,035
630
5,935
1,717
0
3,225
2,710
4,086
0
L
2,370
352
0
310
5,476
1,145
0
1,425
4,051
24,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
31,842
295
Minions Killed
314
0
Camps Cleared
0
924,037
Distance Traveled
1,034,453
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,791
579
70
7
0
214,429
3
L
Charybdis
5,352
535
60
6
0
163,428
0
L
Chaac
6,142
614
103
10
0
198,357
4
W
Apollo
6,162
616
84
8
0
195,942
4
W
Cabrakan
6,126
613
79
8
0
211,181
5
W
Nu Wa
7,024
702
73
7
0
184,396
1
W
Bastet
6,717
672
68
7
0
221,413
3
W
Kumbhakarna
5,813
581
10
1
0
221,521
2
L
Yemoja
5,069
507
9
1
0
177,833
0
L
Zeus
5,401
540
53
5
0
169,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role