Player Matchup

Ymir
Ymir
FIGHTER200
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,475 Elo+
Solo
Set
Set
Yoda974
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
obeydarkxz
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,278 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,315 Elo+

VS

Team Averages
Level 82
1,408 SR
1,454 Elo+
Cerberus
Cerberus
Garoshz
Cerberus
Level 33
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
Loki
Loki
LielaisRukis
Loki
Level 73
God Stats
12W - 19L
1,413 SR
Queue Stats
149W - 173L
1,398 Elo+
Solo
Poseidon
Poseidon
hernisthepernis
Poseidon
Level 139
God Stats
14W - 11L
1,532 SR
Queue Stats
585W - 492L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,967
697
1,788
8,438
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
11
3 / 7 / 0
7,519
752
4,901
12,108
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
1 / 7 / 1
6,940
694
6,407
9,052
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garoshz
Cerberus
12
2 / 2 / 12
8,459
846
3,170
10,254
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 2 / 9
8,694
869
4,928
5,741
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
10 / 0 / 6
9,756
976
15,688
6,214
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Cerberus
Garoshz
Cerberus
2
2
12
4
W
6
2
9
5.25
L
Set
3
7
0
0.43
W
Poseidon
10
0
6
13
L
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
23,786
29,598
Taken
22,209
16,494
Mitigated
13,564
2,430
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,788
359
22
503
8,438
6,810
0
5,799
2,221
6,217
0
W
Cerberus
Garoshz
Cerberus
3,170
763
82
4,026
10,254
8,834
469
3,684
6,409
10,170
0
W
4,928
463
0
880
5,741
2,523
1,231
2,175
3,505
0
13,541
L
Set
4,901
2,819
0
1,482
12,108
6,969
0
7,520
4,107
0
18,222
W
Poseidon
15,688
2,770
88
2,160
6,214
2,207
710
2,670
3,463
60,425
0
L
Nu Wa
6,407
1,698
0
423
9,052
2,715
0
5,068
3,577
26,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
26,909
78
Minions Killed
132
3
Camps Cleared
6
384,470
Distance Traveled
590,788
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,967
697
9
1
0
85,364
0
W
Cerberus
8,459
846
9
1
0
179,203
2
W
Loki
8,694
869
14
1
2
196,703
1
L
Set
7,519
752
28
3
2
156,385
2
W
Poseidon
9,756
976
109
11
4
214,882
3
L
Nu Wa
6,940
694
41
4
1
142,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role