Player Matchup

Merlin
Merlin
AMUGUS42
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,533 Elo+
Solo
Ravana
Ravana
BadassGinger89
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,365 Elo+
Solo
Cliodhna
Cliodhna
Chronolligence
Cliodhna
Level 81
God Stats
33W - 37L
1,762 SR
Queue Stats
396W - 387L
1,559 Elo+
Solo
Jormungandr
Jormungandr
MaoriSmurf
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,315 Elo+
Solo
Mulan
Mulan
SlimJim_5480
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,458 Elo+
Solo
Team Averages
Level 47
1,552 SR
1,446 Elo+

VS

Team Averages
Level 69
1,430 SR
1,439 Elo+
Baba Yaga
Baba Yaga
Da REAL CHEETOS
Baba Yaga
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,496 Elo+
Solo
Khepri
Khepri
Mezpha
Khepri
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,756 Elo+
Solo
Bastet
Bastet
Relic B
Bastet
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 66L
1,359 Elo+
Solo
Sol
Sol
YakamiSuzuya770
Sol
Level 86
God Stats
2W - 1L
1,406 SR
Queue Stats
43W - 45L
1,348 Elo+
Solo
Zeus
Zeus
winterblast69
Zeus
Level 7
God Stats
1W - 3L
1,245 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AMUGUS42
Merlin
17
1 / 7 / 2
10,406
650
16,585
15,498
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 0
9,458
591
5,415
17,888
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
19
3 / 9 / 1
12,016
751
14,484
18,487
6,007
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
MaoriSmurf
Jormungandr
17
0 / 6 / 4
10,910
682
14,107
23,965
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 11 / 0
9,586
599
3,259
22,283
12,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Da REAL CHEETOS
Baba Yaga
20
12 / 0 / 11
13,180
824
16,832
12,420
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Mezpha
Khepri
19
5 / 0 / 22
12,050
753
13,169
16,451
20,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Relic B
Bastet
19
3 / 0 / 10
11,638
727
8,580
8,011
3,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 3 / 9
13,560
848
24,887
21,957
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 2 / 20
12,017
751
17,057
11,698
4,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
114
5
Kills
42
42
Deaths
5
7
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
AMUGUS42
Merlin
1
7
2
0.29
L
1
9
0
0.11
L
Cliodhna
3
9
1
0.39
W
Baba Yaga
Da REAL CHEETOS
Baba Yaga
12
0
11
17.5
L
Jormungandr
MaoriSmurf
Jormungandr
0
6
4
0.33
W
Khepri
Mezpha
Khepri
5
0
22
16
W
Bastet
Relic B
Bastet
3
0
10
8
L
0
11
0
0
W
17
3
9
7.17
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
80,525
98,121
Taken
70,537
57,349
Mitigated
42,935
14,488
Healing
32,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AMUGUS42
Merlin
16,585
238
61
2,559
15,498
4,997
0
10,647
4,851
51,926
0
L
5,415
1,610
25
1,517
17,888
10,983
0
11,645
6,243
0
16,455
L
Cliodhna
14,484
2,104
0
1,780
18,487
6,007
108
15,069
3,418
0
54,864
W
Baba Yaga
Da REAL CHEETOS
Baba Yaga
16,832
658
91
6,370
12,420
5,877
992
6,406
5,916
58,402
0
L
Jormungandr
MaoriSmurf
Jormungandr
14,107
2,620
508
4,831
23,965
22,780
0
19,826
4,139
33,604
0
W
Khepri
Mezpha
Khepri
13,169
2,063
361
3,775
16,451
20,224
336
5,981
10,097
30,366
0
W
Bastet
Relic B
Bastet
8,580
2,744
620
3,462
8,011
3,626
532
2,089
5,850
0
37,429
L
3,259
449
55
3,152
22,283
12,582
0
14,758
7,525
0
30,465
W
24,887
10,513
888
13,445
21,957
8,894
6,400
8,447
13,091
57,048
0
W
17,057
3,253
543
2,583
11,698
4,314
880
7,444
4,101
39,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
62,445
280
Minions Killed
277
0
Camps Cleared
0
1,365,324
Distance Traveled
1,700,690
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,406
650
81
5
0
274,668
3
L
Ravana
9,458
591
25
2
0
251,718
0
L
Cliodhna
12,016
751
100
6
0
315,386
3
W
Baba Yaga
13,180
824
93
6
0
352,208
0
L
Jormungandr
10,910
682
42
3
0
296,141
1
W
Khepri
12,050
753
29
2
0
350,200
1
W
Bastet
11,638
727
43
3
0
351,911
0
L
Mulan
9,586
599
32
2
0
227,411
1
W
Sol
13,560
848
69
4
0
316,507
0
W
Zeus
12,017
751
43
3
0
329,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role