Player Matchup

Sol
Sol
BiancoTing
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LostWonders
Skadi
Level 65
God Stats
1W - 1L
1,864 SR
Queue Stats
26W - 19L
1,417 Elo+
Solo
Awilix
Awilix
Phantom749
Awilix
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 271L
1,756 Elo+
Solo
Freya
Freya
leekh
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
sync7272
Ymir
Level 25
God Stats
6W - 2L
1,982 SR
Queue Stats
11W - 2L
2,024 Elo+
Party 1
Team Averages
Level 56
1,669 SR
1,639 Elo+

VS

Team Averages
Level 128
1,540 SR
1,502 Elo+
Ares
Ares
Deadman-1408
Ares
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 263L
1,399 Elo+
Party 3
Izanami
Izanami
KairozGZ
Izanami
Level 156
God Stats
1W - 1L
1,628 SR
Queue Stats
6W - 9L
1,534 Elo+
Solo
King Arthur
King Arthur
RaPiDFuze
King Arthur
Level 148
God Stats
5W - 8L
1,395 SR
Queue Stats
126W - 102L
1,572 Elo+
Party 2
Loki
Loki
RaPiDxAtrocity
Loki
Level 83
God Stats
3W - 4L
1,714 SR
Queue Stats
84W - 69L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKinkyPoro
Baron Samedi
Level 109
God Stats
38W - 42L
1,466 SR
Queue Stats
310W - 452L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
8,424
842
6,251
7,190
2,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
12 / 1 / 10
9,862
986
19,564
8,777
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
Phantom749
Awilix
17
7 / 2 / 13
9,344
934
12,554
10,704
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
leekh
Freya
16
3 / 2 / 17
8,514
851
9,956
9,150
3,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
2 / 2 / 22
8,934
893
4,900
8,417
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
7,510
751
6,926
15,297
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KairozGZ
Izanami
15
3 / 6 / 3
8,116
812
8,893
11,109
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RaPiDFuze
King Arthur
13
1 / 7 / 7
7,645
765
9,506
13,660
11,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 5
8,568
857
4,646
9,533
3,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TheKinkyPoro
Baron Samedi
13
4 / 6 / 1
7,722
772
5,201
9,041
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
30
Kills
11
11
Deaths
30
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
0
5
9
0.9
L
Izanami
KairozGZ
Izanami
3
6
3
0.75
W
12
1
10
17
W
Awilix
Phantom749
Awilix
7
2
13
6.75
L
King Arthur
RaPiDFuze
King Arthur
1
7
7
0.64
L
3
6
5
0.92
L
Baron Samedi
TheKinkyPoro
Baron Samedi
4
6
1
0.75
W
Freya
leekh
Freya
3
2
17
5.75
W
Ymir
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,225
Damage
35,172
44,238
Taken
58,640
21,992
Mitigated
37,042
9,767
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
1,937
0
2,037
7,190
2,241
1,473
1,804
5,274
12,613
0
L
6,926
163
375
2,385
15,297
13,328
0
5,942
9,355
9,894
0
L
Izanami
KairozGZ
Izanami
8,893
4,827
0
1,714
11,109
4,581
0
2,386
8,723
0
40,254
W
19,564
9,517
0
478
8,777
3,479
400
2,207
6,508
0
45,901
W
Awilix
Phantom749
Awilix
12,554
5,441
0
2,011
10,704
4,304
427
1,604
9,002
0
33,421
L
King Arthur
RaPiDFuze
King Arthur
9,506
2,068
0
419
13,660
11,724
0
8,527
5,133
0
16,832
L
4,646
505
558
597
9,533
3,598
0
2,445
7,088
0
16,808
L
Baron Samedi
TheKinkyPoro
Baron Samedi
5,201
146
1,321
978
9,041
3,811
0
1,807
7,234
13,112
0
W
Freya
leekh
Freya
9,956
3,959
0
3,358
9,150
3,787
0
3,442
5,646
37,293
0
W
Ymir
4,900
620
552
1,331
8,417
8,181
308
2,544
5,681
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
39,561
216
Minions Killed
144
0
Camps Cleared
0
1,132,874
Distance Traveled
891,612
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,424
842
16
2
0
205,968
2
L
Ares
7,510
751
3
0
0
191,841
2
L
Izanami
8,116
812
75
8
0
168,882
3
W
Skadi
9,862
986
69
7
0
233,923
1
W
Awilix
9,344
934
38
4
0
254,144
1
L
King Arthur
7,645
765
24
2
0
192,089
4
L
Loki
8,568
857
24
2
0
188,733
1
L
Baron Samedi
7,722
772
18
2
0
150,067
2
W
Freya
8,514
851
68
7
0
228,908
4
W
Ymir
8,934
893
25
3
0
209,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role