Player Matchup

Morgan Le Fay
Morgan Le Fay
DanielPro259
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,447 Elo+
Solo
Bacchus
Bacchus
FrenzyLord
Bacchus
Level 109
God Stats
7W - 0L
1,500 SR
Queue Stats
557W - 276L
1,697 Elo+
Party 2
Thor
Thor
Newera9053
Thor
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Tiamma
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,625 Elo+
Solo
Thoth
Thoth
ЛетающийМужик
Thoth
Level 29
God Stats
5W - 0L
1,941 SR
Queue Stats
106W - 45L
1,716 Elo+
Party 2
Team Averages
Level 74
1,588 SR
1,615 Elo+

VS

Team Averages
Level 88
1,500 SR
1,432 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dyzfunktion
Olorun
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 268L
1,361 Elo+
Solo
Ullr
Ullr
HartuckOz
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 116L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Rafff
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rengoky
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielPro259
Morgan Le Fay
19
2 / 9 / 13
11,993
666
15,530
19,473
8,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FrenzyLord
Bacchus
20
4 / 3 / 22
14,473
804
18,349
18,983
36,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 0 / 0
5,364
298
0
0
0
Baron Samedi
Tiamma
Baron Samedi
18
2 / 7 / 19
12,106
673
19,570
17,388
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 2 / 7
16,758
931
31,766
15,557
7,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
13 / 5 / 7
13,135
730
20,601
19,324
18,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Olorun
17
1 / 6 / 6
11,204
622
5,493
11,672
4,051
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
1 / 7 / 11
11,946
664
8,811
17,768
5,808
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rafff
Cthulhu
19
2 / 6 / 10
11,501
639
13,997
28,560
17,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Rengoky
Nemesis
19
3 / 6 / 11
12,188
677
7,550
21,862
11,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
65
29
Kills
20
21
Deaths
30
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
13
5
7
3.3
W
Morgan Le Fay
DanielPro259
Morgan Le Fay
2
9
13
0.94
L
Olorun
1
6
6
0.67
W
Bacchus
FrenzyLord
Bacchus
4
3
22
5
L
Ullr
1
7
11
0.93
W
0
0
0
0
L
Cthulhu
Rafff
Cthulhu
2
6
10
1.17
L
Nemesis
Rengoky
Nemesis
3
6
11
1.42
W
Baron Samedi
Tiamma
Baron Samedi
2
7
19
1.64
W
21
2
7
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,215
Damage
56,452
71,401
Taken
99,186
59,701
Mitigated
56,900
27,216
Healing
34,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
20,601
543
3,933
3,836
19,324
18,655
864
15,183
4,141
31,283
0
W
Morgan Le Fay
DanielPro259
Morgan Le Fay
15,530
2,562
1,936
3,188
19,473
8,009
1,944
11,371
7,741
27,591
0
L
Olorun
5,493
2,052
3,655
2,899
11,672
4,051
1,795
9,875
1,797
20,064
0
W
Bacchus
FrenzyLord
Bacchus
18,349
1,971
346
2,691
18,983
36,412
181
7,583
10,995
28,640
0
L
Ullr
8,811
2,256
1,065
2,487
17,768
5,808
1,276
16,314
1,454
0
33,699
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Rafff
Cthulhu
13,997
371
1,373
7,734
28,560
17,208
432
24,100
4,460
33,414
0
L
Nemesis
Rengoky
Nemesis
7,550
1,786
968
6,091
21,862
11,178
988
19,743
2,119
0
15,364
W
Baron Samedi
Tiamma
Baron Samedi
19,570
1,877
6,549
4,095
17,388
7,924
1,370
11,250
6,041
31,973
0
W
31,766
1,000
1,646
6,765
15,557
7,356
3,157
8,865
6,533
91,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
59,974
175
Minions Killed
158
0
Camps Cleared
0
1,311,866
Distance Traveled
1,575,273
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,135
730
28
2
0
340,779
1
W
Morgan Le Fay
11,993
666
25
1
0
311,702
1
L
Olorun
11,204
622
33
2
0
269,306
6
W
Bacchus
14,473
804
16
1
0
361,971
4
L
Ullr
11,946
664
44
2
0
308,067
4
W
Thor
5,364
298
0
0
0
0
0
L
Cthulhu
11,501
639
30
2
0
332,337
0
L
Nemesis
12,188
677
23
1
0
324,784
0
W
Baron Samedi
12,106
673
17
1
0
263,253
0
W
Thoth
16,758
931
117
7
0
374,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role