Player Matchup

Janus
Janus
Gxcci_Matt
Janus
Level 107
God Stats
1W - 0L
1,241 SR
Queue Stats
9W - 8L
1,581 Elo+
Solo
Cthulhu
Cthulhu
IAmShadeGuardian
Cthulhu
Level 37
God Stats
4W - 4L
1,407 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 2
Nemesis
Nemesis
Kagutsuchî
Nemesis
Level 80
God Stats
1W - 2L
1,445 SR
Queue Stats
25W - 21L
1,643 Elo+
Party 2
Apollo
Apollo
WZRD210
Apollo
Level 142
God Stats
54W - 39L
1,538 SR
Queue Stats
401W - 382L
1,493 Elo+
Solo
King Arthur
King Arthur
qt-tx-al-51
King Arthur
Level 38
God Stats
2W - 5L
1,224 SR
Queue Stats
11W - 16L
1,459 Elo+
Solo
Team Averages
Level 81
1,371 SR
1,561 Elo+

VS

Team Averages
Level 93
1,622 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dr_Toboggan427
Awilix
Level 105
God Stats
29W - 34L
1,634 SR
Queue Stats
248W - 294L
1,384 Elo+
Solo
Hel
Hel
Eurictus
Hel
Level 42
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Chang'e
Chang'e
myabeans
Chang'e
Level 16
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
unfixingpower15
Artemis
Level 145
God Stats
6W - 4L
1,524 SR
Queue Stats
154W - 146L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 2 / 3
5,727
636
2,609
3,318
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 5
5,942
660
2,655
5,844
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Kagutsuchî
Nemesis
10
5 / 0 / 2
6,255
695
4,549
4,339
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
WZRD210
Apollo
10
4 / 1 / 5
6,644
738
3,214
5,612
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
qt-tx-al-51
King Arthur
10
2 / 1 / 1
6,064
674
3,323
4,565
2,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 2
4,498
500
2,473
5,760
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,069
563
1,043
6,116
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
1 / 4 / 0
4,242
471
1,846
4,893
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
myabeans
Chang'e
5
0 / 4 / 1
3,930
437
1,883
3,890
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 3 / 0
4,912
546
2,742
5,497
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
L
0
2
0
0
L
1
4
0
0.25
W
Janus
2
2
3
1.75
W
3
0
5
5.5
W
Nemesis
Kagutsuchî
Nemesis
5
0
2
6
W
Apollo
WZRD210
Apollo
4
1
5
6.5
L
Chang'e
myabeans
Chang'e
0
4
1
0.13
W
King Arthur
qt-tx-al-51
King Arthur
2
1
1
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
9,987
23,678
Taken
26,156
9,294
Mitigated
5,682
7,073
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,473
1,036
0
1,502
5,760
1,463
0
2,165
3,595
0
15,811
L
1,043
395
36
2,938
6,116
1,812
0
623
5,493
0
26,445
L
1,846
43
246
1,298
4,893
401
336
292
4,601
14,686
0
W
Janus
2,609
56
0
0
3,318
734
0
0
3,318
24,247
0
W
2,655
359
154
1,838
5,844
3,123
0
350
5,494
11,425
5,838
W
Nemesis
Kagutsuchî
Nemesis
4,549
1,808
0
1,909
4,339
1,595
0
768
3,571
0
32,038
W
Apollo
WZRD210
Apollo
3,214
2,404
0
2,562
5,612
1,600
542
2,062
3,550
0
35,080
L
Chang'e
myabeans
Chang'e
1,883
132
513
695
3,890
578
231
671
3,219
8,228
0
W
King Arthur
qt-tx-al-51
King Arthur
3,323
471
0
610
4,565
2,242
0
549
4,016
0
27,871
L
2,742
1,214
0
1,655
5,497
1,428
0
1,219
4,278
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
22,651
254
Minions Killed
185
0
Camps Cleared
0
960,405
Distance Traveled
795,982
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,498
500
34
4
0
163,319
2
L
Awilix
5,069
563
69
8
0
175,743
1
L
Hel
4,242
471
30
3
0
137,071
2
W
Janus
5,727
636
49
5
0
191,343
0
W
Cthulhu
5,942
660
22
2
0
189,694
2
W
Nemesis
6,255
695
64
7
0
231,016
0
W
Apollo
6,644
738
53
6
0
166,181
2
L
Chang'e
3,930
437
18
2
0
152,861
0
W
King Arthur
6,064
674
66
7
0
182,171
0
L
Artemis
4,912
546
34
4
0
166,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role