Player Matchup

Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Alicе
Hou Yi
Silver II
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 9L
1,525 MMR
Party 2
Ra
Ra
Silver II
soggytakko
Ra
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,525 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,500 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,696 SR
1,523 MMR
Janus
Janus
Gold V
AsapBlowOut
Janus
Gold V
Level 129
God Stats
0W - 2L
1,623 SR
Queue Stats
21W - 21L
1,512 MMR
Party 1
Izanami
Izanami
Silver III
MiSxFitt
Izanami
Silver III
Level 127
God Stats
1W - 1L
1,875 SR
Queue Stats
6W - 6L
1,492 MMR
Party 1
Ymir
Ymir
Silver II
primusrem367
Ymir
Silver II
Level 125
God Stats
1W - 1L
1,589 SR
Queue Stats
6W - 5L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 1 / 11
7,825
869
5,210
11,836
11,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Alicе
Hou Yi
13
9 / 1 / 10
8,706
967
11,930
6,795
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 11
8,255
917
7,627
5,570
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabKumbhakarnaCabrakanKuzenboAchilles

VS

Bans
PoseidonBastetMedusaFenrirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
7,957
884
4,304
6,380
1,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MiSxFitt
Izanami
9
0 / 9 / 2
6,059
673
3,250
9,518
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 2
6,605
734
1,883
11,816
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
11
10.5
W
Hou Yi
Alicе
Hou Yi
9
1
10
14
L
3
6
0
0.5
L
Izanami
MiSxFitt
Izanami
0
9
2
0.11
L
0
4
2
0.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
9,437
24,201
Taken
27,714
15,766
Mitigated
9,635
9,552
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,210
1,994
0
3,389
11,836
11,125
287
2,788
9,048
16,272
0
W
Hou Yi
Alicе
Hou Yi
11,930
5,310
0
2,137
6,795
2,733
1,262
2,247
4,548
0
33,274
L
4,304
0
15
126
6,380
1,086
0
2,720
3,660
14,034
0
L
Izanami
MiSxFitt
Izanami
3,250
1,963
59
135
9,518
1,715
0
3,418
6,100
0
14,902
L
1,883
71
10
2,285
11,816
6,834
0
6,731
5,085
8,000
0
W
7,627
333
1,289
2,737
5,570
1,908
574
1,519
4,051
36,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
20,621
111
Minions Killed
70
8
Camps Cleared
1
495,410
Distance Traveled
429,851
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,825
869
22
2
0
160,405
1
W
Hou Yi
8,706
967
30
3
3
164,357
1
L
Janus
7,957
884
32
4
0
153,175
2
L
Izanami
6,059
673
24
3
0
126,896
1
L
Ymir
6,605
734
14
2
1
149,780
0
W
Ra
8,255
917
59
7
5
170,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role