Player Matchup

Cerberus
Cerberus
Footballfan64
Cerberus
Level 67
God Stats
4W - 9L
1,500 SR
Queue Stats
363W - 346L
1,500 Elo+
Solo
Ullr
Ullr
Nairobi 420
Ullr
Level 47
God Stats
18W - 21L
1,421 SR
Queue Stats
140W - 141L
1,490 Elo+
Solo
Thoth
Thoth
SinisterSpeed999
Thoth
Level 40
God Stats
7W - 6L
1,730 SR
Queue Stats
127W - 120L
1,553 Elo+
Solo
King Arthur
King Arthur
lightningblade10
King Arthur
Level 128
God Stats
3W - 2L
1,338 SR
Queue Stats
9W - 7L
1,441 Elo+
Solo
Pele
Pele
zanetheprinc3
Pele
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
209W - 215L
1,305 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,458 Elo+

VS

Team Averages
Level 99
1,597 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bulletwave13
Ra
Level 158
God Stats
2W - 2L
1,538 SR
Queue Stats
102W - 98L
1,537 Elo+
Party 1
Osiris
Osiris
DARK FIRE 9851
Osiris
Level 127
God Stats
4W - 1L
1,952 SR
Queue Stats
39W - 42L
1,544 Elo+
Party 1
Horus
Horus
Goldenskull9891
Horus
Level 127
God Stats
7W - 5L
1,597 SR
Queue Stats
53W - 54L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
ethannfe
Cliodhna
Level 42
God Stats
28W - 41L
1,400 SR
Queue Stats
132W - 164L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Footballfan64
Cerberus
12
4 / 0 / 8
7,923
609
5,606
7,483
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 0
8,405
647
3,976
6,872
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 3 / 5
6,230
479
4,691
5,509
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lightningblade10
King Arthur
10
3 / 2 / 2
6,864
528
6,080
10,370
7,723
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 1 / 1
7,720
594
6,373
8,795
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 4 / 0
5,806
447
3,912
5,129
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
7,901
608
6,508
7,878
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 4 / 2
6,659
512
4,993
9,466
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 1
5,731
441
1,891
8,001
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
ethannfe
Cliodhna
11
2 / 5 / 1
7,020
540
6,635
9,102
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
2
1
1
2.5
L
1
4
2
0.5
W
Cerberus
Footballfan64
Cerberus
4
0
8
8
L
0
2
1
0.25
W
3
0
0
3
W
1
3
5
1.17
L
Cliodhna
ethannfe
Cliodhna
2
5
1
0.5
W
King Arthur
lightningblade10
King Arthur
3
2
2
2
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
23,939
39,029
Taken
39,576
21,478
Mitigated
18,719
7,789
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,912
424
0
125
5,129
1,108
0
936
4,193
17,704
0
L
6,508
530
274
4,568
7,878
7,032
79
349
7,529
52,074
0
L
4,993
2,538
0
130
9,466
3,643
43
3,145
6,321
0
39,051
W
Cerberus
Footballfan64
Cerberus
5,606
751
83
2,655
7,483
6,977
382
1,074
6,290
25,940
0
L
1,891
1,056
203
791
8,001
4,679
0
900
7,101
0
18,618
W
3,976
1,838
0
2,951
6,872
2,606
58
379
6,443
0
68,502
W
4,691
479
0
940
5,509
1,221
464
679
4,748
25,396
0
L
Cliodhna
ethannfe
Cliodhna
6,635
1,253
20
523
9,102
2,257
788
4,967
4,135
0
35,249
W
King Arthur
lightningblade10
King Arthur
6,080
1,086
0
355
10,370
7,723
0
5,403
4,869
0
30,137
W
6,373
1,321
0
805
8,795
2,951
0
2,432
6,259
0
53,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
33,117
407
Minions Killed
304
0
Camps Cleared
0
1,266,063
Distance Traveled
1,288,720
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,806
447
34
3
0
211,567
0
L
Ra
7,901
608
109
8
0
266,432
4
L
Osiris
6,659
512
65
5
0
276,619
2
W
Cerberus
7,923
609
61
5
0
248,947
0
L
Horus
5,731
441
37
3
0
271,025
2
W
Ullr
8,405
647
137
11
0
231,597
3
W
Thoth
6,230
479
47
4
0
227,494
3
L
Cliodhna
7,020
540
59
5
0
263,077
5
W
King Arthur
6,864
528
57
4
0
247,920
1
W
Pele
7,720
594
105
8
0
310,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role