Player Matchup

Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver II
Alicе
Anhur
Silver II
Level 69
God Stats
9W - 2L
1,500 SR
Queue Stats
46W - 9L
1,500 MMR
Party 2
Raijin
Raijin
Silver II
soggytakko
Raijin
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,460 SR
1,318 MMR
Artemis
Artemis
Silver I
DARK STEVE
Artemis
Silver I
Level 160
God Stats
20W - 8L
1,574 SR
Queue Stats
265W - 308L
1,369 MMR
Party 1
Mulan
Mulan
Silver III
DesHAWKIV
Mulan
Silver III
Level 125
God Stats
1W - 3L
1,589 SR
Queue Stats
9W - 18L
1,263 MMR
Solo
Sol
Sol
Silver II
Raven Mop
Sol
Silver II
Level 157
God Stats
13W - 15L
1,215 SR
Queue Stats
266W - 311L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 17
7,778
778
5,671
10,582
10,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Alicе
Anhur
13
12 / 1 / 5
9,161
916
11,226
8,423
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
soggytakko
Raijin
14
7 / 1 / 11
8,893
889
9,565
8,181
3,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabGilgameshAchillesBastetCabrakan

VS

Bans
ChaacSobekMedusaArtioHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARK STEVE
Artemis
10
0 / 7 / 1
5,869
587
7,787
9,119
1,373
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
DesHAWKIV
Mulan
9
1 / 6 / 1
6,861
686
3,613
12,778
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
6,774
677
4,779
8,237
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
17
8.5
W
Anhur
Alicе
Anhur
12
1
5
14.5
L
Artemis
DARK STEVE
Artemis
0
7
1
0.07
L
Mulan
DesHAWKIV
Mulan
1
6
1
0.25
L
1
6
1
0.25
W
Raijin
soggytakko
Raijin
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
16,179
27,186
Taken
30,134
17,093
Mitigated
9,454
11,465
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,671
1,480
495
4,671
10,582
10,594
517
2,042
8,540
14,515
0
W
Anhur
Alicе
Anhur
11,226
5,403
0
2,568
8,423
3,481
927
1,386
7,037
0
33,488
L
Artemis
DARK STEVE
Artemis
7,787
3,653
0
1,030
9,119
1,373
0
5,141
3,978
0
18,122
L
Mulan
DesHAWKIV
Mulan
3,613
448
0
1,145
12,778
6,693
0
6,488
6,290
0
10,687
L
4,779
1,336
0
1,207
8,237
1,388
0
3,882
4,355
17,433
1,472
W
Raijin
soggytakko
Raijin
9,565
887
0
3,731
8,181
3,018
475
1,383
6,798
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
19,504
119
Minions Killed
75
7
Camps Cleared
2
467,267
Distance Traveled
440,272
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,778
778
11
1
0
164,822
2
W
Anhur
9,161
916
34
3
6
156,105
0
L
Artemis
5,869
587
36
4
1
134,676
3
L
Mulan
6,861
686
10
1
0
163,186
1
L
Sol
6,774
677
29
3
1
142,410
2
W
Raijin
8,893
889
74
7
1
146,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role