Player Matchup

Artio
Artio
Grimreaper68657
Artio
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Chaac
Chaac
Noobiski
Chaac
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 330L
1,430 Elo+
Solo
Pele
Pele
Skullpsyche
Pele
Level 103
God Stats
23W - 25L
1,592 SR
Queue Stats
609W - 730L
1,434 Elo+
Solo
Izanami
Izanami
chrimra_08
Izanami
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 100L
1,495 Elo+
Solo
Thoth
Thoth
mykelti77
Thoth
Level 77
God Stats
2W - 5L
1,470 SR
Queue Stats
26W - 31L
1,494 Elo+
Solo
Team Averages
Level 74
1,512 SR
1,471 Elo+

VS

Team Averages
Level 90
1,565 SR
1,523 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CUDA126ru
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,529 Elo+
Solo
Anubis
Anubis
corleone69590
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 390L
1,454 Elo+
Solo
Chernobog
Chernobog
pSwaGgA__
Chernobog
Level 63
God Stats
2W - 1L
1,823 SR
Queue Stats
5W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
10,235
539
8,621
17,539
16,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
Noobiski
Chaac
18
4 / 2 / 9
11,299
595
10,713
15,376
12,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
16 / 1 / 8
12,134
639
13,927
12,956
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
chrimra_08
Izanami
17
10 / 2 / 8
11,322
596
13,523
14,535
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
mykelti77
Thoth
18
5 / 1 / 4
11,314
595
7,171
8,316
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 10 / 0
9,043
476
6,992
17,598
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
11
2 / 8 / 0
7,604
400
6,646
16,757
8,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
CUDA126ru
Anhur
12
1 / 7 / 1
8,017
422
5,713
12,555
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
8,153
429
3,998
12,760
4,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
pSwaGgA__
Chernobog
13
0 / 6 / 2
8,083
425
10,553
13,209
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
37
Kills
6
6
Deaths
38
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
10
0
0.3
L
Ares
 
Ares
2
8
0
0.25
L
Anhur
CUDA126ru
Anhur
1
7
1
0.21
W
2
0
13
8.5
W
Chaac
Noobiski
Chaac
4
2
9
4.25
W
16
1
8
20
W
Izanami
chrimra_08
Izanami
10
2
8
7
L
0
7
2
0.14
W
Thoth
mykelti77
Thoth
5
1
4
7
L
Chernobog
pSwaGgA__
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
33,902
68,722
Taken
72,879
41,245
Mitigated
24,902
23,705
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,992
3,154
0
4,739
17,598
5,057
0
2,192
15,406
0
55,813
L
Ares
 
Ares
6,646
460
240
1,505
16,757
8,929
0
2,928
13,829
25,759
0
L
Anhur
CUDA126ru
Anhur
5,713
3,109
0
2,003
12,555
3,519
959
2,509
10,046
0
35,661
W
8,621
1,067
4,211
6,212
17,539
16,242
688
3,272
14,267
30,893
0
W
Chaac
Noobiski
Chaac
10,713
1,532
0
6,135
15,376
12,400
2,242
1,111
14,265
4,684
60,947
W
13,927
3,731
470
2,004
12,956
4,750
1,796
1,716
11,240
0
71,447
W
Izanami
chrimra_08
Izanami
13,523
9,198
0
4,183
14,535
4,946
5,180
3,289
11,246
0
85,637
L
3,998
545
21
3,112
12,760
4,276
0
5,885
6,875
41,651
0
W
Thoth
mykelti77
Thoth
7,171
120
0
490
8,316
2,907
2,486
1,256
7,060
79,420
0
L
Chernobog
pSwaGgA__
Chernobog
10,553
5,468
0
3,180
13,209
3,121
0
2,825
10,384
0
56,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
40,900
584
Minions Killed
376
0
Camps Cleared
0
1,815,913
Distance Traveled
1,585,110
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,043
476
95
5
0
365,879
4
L
Ares
7,604
400
38
2
0
337,170
2
L
Anhur
8,017
422
70
4
0
294,891
0
W
Artio
10,235
539
33
2
0
366,876
3
W
Chaac
11,299
595
134
7
0
353,066
0
W
Pele
12,134
639
108
6
0
413,434
1
W
Izanami
11,322
596
152
8
0
332,703
1
L
Anubis
8,153
429
81
4
0
270,019
0
W
Thoth
11,314
595
157
8
0
349,834
8
L
Chernobog
8,083
425
92
5
0
317,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role