Player Matchup

Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AirborneArrow
Khepri
Level 160
God Stats
13W - 22L
1,443 SR
Queue Stats
221W - 285L
1,486 Elo+
Party 3
Charybdis
Charybdis
TranquilFox
Charybdis
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 38L
1,423 Elo+
Party 1
Eset
Eset
jakaseem89
Eset
Level 142
God Stats
2W - 3L
1,347 SR
Queue Stats
151W - 211L
1,494 Elo+
Party 3
Arachne
Arachne
llama145
Arachne
Level 109
God Stats
1W - 2L
1,262 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 1
Team Averages
Level 95
1,410 SR
1,481 Elo+

VS

Team Averages
Level 65
1,446 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GIGV95
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 2
Nemesis
Nemesis
Hola956
Nemesis
Level 86
God Stats
0W - 2L
1,230 SR
Queue Stats
33W - 30L
1,480 Elo+
Party 2
Horus
Horus
Sagittarius95
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
devilmayz
Cthulhu
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 72L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 0 / 14
11,315
808
13,803
11,985
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 19
11,464
819
4,997
11,320
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
TranquilFox
Charybdis
20
10 / 0 / 11
12,432
888
22,687
10,263
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 13
11,576
827
18,514
17,819
7,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
llama145
Arachne
19
10 / 4 / 7
11,987
856
12,743
17,216
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 10 / 3
11,003
786
16,781
19,865
6,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
GIGV95
Tiamat
15
1 / 8 / 3
9,623
687
6,844
13,190
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Hola956
Nemesis
17
4 / 8 / 1
10,534
752
13,584
20,424
13,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 3
8,855
633
2,952
14,111
12,408
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
devilmayz
Cthulhu
15
0 / 4 / 3
9,375
670
11,215
18,044
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
35
Kills
10
10
Deaths
36
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
14
13
L
Ah Muzen Cab
 
Ah Muzen Cab
5
10
3
0.65
W
2
1
19
11.5
L
Tiamat
GIGV95
Tiamat
1
8
3
0.31
L
Nemesis
Hola956
Nemesis
4
8
1
0.56
L
0
6
3
0.25
W
Charybdis
TranquilFox
Charybdis
10
0
11
15.5
L
Cthulhu
devilmayz
Cthulhu
0
4
3
0.38
W
7
5
13
2.7
W
Arachne
llama145
Arachne
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,744
Damage
51,376
68,603
Taken
85,634
43,941
Mitigated
54,376
27,785
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,803
1,189
5,271
7,664
11,985
5,811
1,400
4,411
7,414
40,227
0
L
Ah Muzen Cab
 
Ah Muzen Cab
16,781
6,132
298
2,685
19,865
6,812
0
9,392
10,331
0
51,672
W
4,997
202
374
2,850
11,320
16,793
474
2,374
8,862
12,531
0
L
Tiamat
GIGV95
Tiamat
6,844
794
0
956
13,190
5,669
0
5,414
7,661
18,716
0
L
Nemesis
Hola956
Nemesis
13,584
3,545
149
4,104
20,424
13,768
836
6,667
13,552
0
34,246
L
2,952
1,268
1,364
1,937
14,111
12,408
395
8,460
5,488
0
7,676
W
Charybdis
TranquilFox
Charybdis
22,687
12,417
0
3,544
10,263
4,780
4,458
3,504
6,596
0
75,268
L
Cthulhu
devilmayz
Cthulhu
11,215
1,340
752
769
18,044
15,719
690
6,693
11,272
33,587
0
W
18,514
1,991
0
3,673
17,819
7,249
884
5,021
12,417
39,822
0
W
Arachne
llama145
Arachne
12,743
9,120
0
4,409
17,216
9,308
565
1,854
15,255
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,774
Gold Earned
49,390
303
Minions Killed
188
0
Camps Cleared
0
1,471,667
Distance Traveled
1,391,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,315
808
54
4
0
292,599
1
L
Ah Muzen Cab
11,003
786
74
5
0
251,606
2
W
Khepri
11,464
819
18
1
0
313,407
1
L
Tiamat
9,623
687
20
1
0
261,894
1
L
Nemesis
10,534
752
32
2
0
302,944
0
L
Horus
8,855
633
11
1
0
266,704
1
W
Charybdis
12,432
888
115
8
0
247,623
0
L
Cthulhu
9,375
670
51
4
0
308,189
0
W
Eset
11,576
827
58
4
0
290,257
0
W
Arachne
11,987
856
58
4
0
327,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role