Player Matchup

Baron Samedi
Baron Samedi
Bronze III
WetmanK
Baron Samedi
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,441 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
oMythics
Gilgamesh
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
sheedK
Hachiman
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,441 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,500 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,500 SR
1,274 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
DesHAWKIV
Ah Muzen Cab
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,263 MMR
Solo
Zeus
Zeus
Silver III
McGirbo
Zeus
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WetmanK
Baron Samedi
18
4 / 1 / 6
11,884
699
12,212
13,225
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
oMythics
Gilgamesh
17
3 / 1 / 8
11,539
679
8,507
16,194
13,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
sheedK
Hachiman
17
5 / 3 / 6
12,324
725
11,906
15,202
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaBastetIzanamiScyllaMulan

VS

Bans
AtlasGebMorgan Le FayChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 5 / 3
10,272
604
6,666
15,232
22,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
DesHAWKIV
Ah Muzen Cab
15
1 / 4 / 4
10,494
617
13,102
12,624
4,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
McGirbo
Zeus
16
2 / 3 / 1
11,094
653
19,418
11,050
2,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
3
0.7
L
Ah Muzen Cab
DesHAWKIV
Ah Muzen Cab
1
4
4
0.75
L
Zeus
McGirbo
Zeus
2
3
1
0.83
W
Baron Samedi
WetmanK
Baron Samedi
4
1
6
7
W
Gilgamesh
oMythics
Gilgamesh
3
1
8
7
W
Hachiman
sheedK
Hachiman
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
39,186
44,621
Taken
38,906
22,912
Mitigated
29,944
15,790
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,666
1,400
0
1,543
15,232
22,560
109
4,492
10,740
0
15,417
L
Ah Muzen Cab
DesHAWKIV
Ah Muzen Cab
13,102
4,393
0
2,714
12,624
4,524
903
3,028
9,596
0
42,952
L
Zeus
McGirbo
Zeus
19,418
726
0
2,819
11,050
2,860
0
4,987
6,063
58,385
0
W
Baron Samedi
WetmanK
Baron Samedi
12,212
842
1,378
5,299
13,225
5,036
574
6,670
6,555
60,612
0
W
Gilgamesh
oMythics
Gilgamesh
8,507
2,837
584
3,646
16,194
13,744
793
6,134
10,060
0
31,077
W
Hachiman
sheedK
Hachiman
11,906
6,192
0
4,883
15,202
4,132
1,829
7,362
7,840
0
54,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
31,860
245
Minions Killed
182
9
Camps Cleared
7
958,186
Distance Traveled
894,883
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,272
604
18
1
1
294,639
4
L
Ah Muzen Cab
10,494
617
68
4
2
292,304
3
L
Zeus
11,094
653
96
6
4
307,940
2
W
Baron Samedi
11,884
699
99
6
1
317,810
1
W
Gilgamesh
11,539
679
55
3
2
346,133
1
W
Hachiman
12,324
725
91
5
6
294,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role