Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SWAGMUNCH3R
Anubis
Level 64
God Stats
7W - 4L
1,500 SR
Queue Stats
239W - 223L
1,451 Elo+
Party 4
Guan Yu
Guan Yu
StevenMuncher
Guan Yu
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 117L
1,451 Elo+
Party 4
Atlas
Atlas
TheTuffSong
Atlas
Level 135
God Stats
2W - 5L
1,735 SR
Queue Stats
126W - 170L
1,441 Elo+
Party 2
Discordia
Discordia
xSasix
Discordia
Level 157
God Stats
7W - 7L
1,398 SR
Queue Stats
201W - 256L
1,456 Elo+
Party 2
Team Averages
Level 101
1,527 SR
1,460 Elo+

VS

Team Averages
Level 95
1,500 SR
1,553 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ForsakenTurtlez
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LostRevenant999
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,481 Elo+
Party 3
Terra
Terra
Reap3r0939
Terra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,806 Elo+
Party 1
Raijin
Raijin
TSCh1nch1lla
Raijin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 184L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 1 / 20
8,437
767
9,267
17,200
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
18
11 / 1 / 12
10,625
966
17,743
11,460
5,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
6 / 1 / 14
9,068
824
8,096
15,055
7,213
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 15
9,231
839
7,579
10,086
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
xSasix
Discordia
15
3 / 2 / 15
8,755
796
9,786
7,284
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 5 / 4
7,653
696
5,460
14,676
15,778
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 2
7,232
657
9,626
10,334
3,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
LostRevenant999
Ah Muzen Cab
11
3 / 7 / 0
7,757
705
11,998
9,162
2,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
12
1 / 4 / 1
7,271
661
8,383
13,096
10,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
15
1 / 4 / 2
8,064
733
14,314
8,655
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
25
Kills
5
7
Deaths
25
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
20
11
L
Hercules
 
Hercules
0
5
4
0.4
L
0
5
2
0.2
L
Ah Muzen Cab
LostRevenant999
Ah Muzen Cab
3
7
0
0.43
L
Terra
1
4
1
0.38
W
Anubis
11
1
12
17
W
Guan Yu
6
1
14
13
L
Raijin
1
4
2
0.5
W
4
2
15
5.75
W
Discordia
xSasix
Discordia
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
49,781
61,085
Taken
55,923
37,459
Mitigated
36,305
36,546
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,267
404
1,525
6,726
17,200
10,238
331
4,814
12,092
13,707
0
L
Hercules
 
Hercules
5,460
474
329
4,667
14,676
15,778
0
11,981
2,440
0
9,546
L
9,626
1,961
313
1,446
10,334
3,896
0
7,823
2,211
0
24,503
L
Ah Muzen Cab
LostRevenant999
Ah Muzen Cab
11,998
3,516
0
466
9,162
2,659
0
6,435
2,576
0
16,368
L
Terra
8,383
371
3,147
2,844
13,096
10,456
0
9,810
3,076
12,400
0
W
Anubis
17,743
734
790
4,222
11,460
5,957
999
4,430
6,840
44,986
0
W
Guan Yu
8,096
511
9,579
6,604
15,055
7,213
267
6,611
8,037
0
9,685
L
Raijin
14,314
1,072
1,959
1,641
8,655
3,516
0
7,334
1,245
29,317
0
W
7,579
2,602
1,668
2,162
10,086
11,848
242
3,419
6,466
15,949
0
W
Discordia
xSasix
Discordia
9,786
343
2,197
1,073
7,284
2,203
655
2,261
4,953
16,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
37,977
139
Minions Killed
86
0
Camps Cleared
0
1,074,150
Distance Traveled
917,964
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,437
767
20
2
0
203,943
3
L
Hercules
7,653
696
16
1
0
182,833
0
L
Skadi
7,232
657
29
3
0
166,132
0
L
Ah Muzen Cab
7,757
705
8
1
0
165,162
0
L
Terra
7,271
661
6
1
0
208,859
0
W
Anubis
10,625
966
72
7
0
202,740
0
W
Guan Yu
9,068
824
2
0
0
242,545
0
L
Raijin
8,064
733
27
2
0
194,978
1
W
Atlas
9,231
839
19
2
0
192,375
2
W
Discordia
8,755
796
26
2
0
232,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role