Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Excalibur90703
Ares
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ravana
Ravana
LightSkinSosa-
Ravana
Level 144
God Stats
6W - 7L
1,741 SR
Queue Stats
265W - 258L
1,500 Elo+
Party 3
Medusa
Medusa
NewEnglxndSosa-
Medusa
Level 96
God Stats
5W - 4L
1,177 SR
Queue Stats
10W - 9L
1,181 Elo+
Party 3
Team Averages
Level 93
1,484 SR
1,436 Elo+

VS

Team Averages
Level 95
1,548 SR
1,545 Elo+
Achilles
Achilles
Astrayed-
Achilles
Level 100
God Stats
5W - 2L
1,524 SR
Queue Stats
95W - 83L
1,570 Elo+
Party 1
Medusa
Medusa
BDHD3
Medusa
Level 99
God Stats
12W - 22L
1,507 SR
Queue Stats
132W - 126L
1,560 Elo+
Party 2
Ravana
Ravana
Carson4President
Ravana
Level 89
God Stats
13W - 11L
1,763 SR
Queue Stats
113W - 130L
1,538 Elo+
Party 2
Khepri
Khepri
T-Flex-K
Khepri
Level 82
God Stats
3W - 2L
1,260 SR
Queue Stats
322W - 328L
1,446 Elo+
Party 2
Eset
Eset
cougar pride 98
Eset
Level 106
God Stats
9W - 9L
1,686 SR
Queue Stats
126W - 115L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 1
6,272
570
4,457
9,193
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
 
Tiamat
10
1 / 3 / 0
5,989
544
3,150
6,416
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 3
5,395
490
2,098
11,296
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,477
589
6,557
10,254
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 5 / 3
5,166
470
5,402
9,673
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astrayed-
Achilles
13
5 / 1 / 1
7,545
686
8,435
10,405
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
BDHD3
Medusa
10
7 / 2 / 2
6,454
587
12,391
7,198
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 4
7,082
644
6,039
3,913
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
T-Flex-K
Khepri
10
1 / 1 / 6
6,301
573
2,227
3,798
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 0 / 2
7,442
677
5,179
4,669
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
23
23
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Achilles
Astrayed-
Achilles
5
1
1
5.5
W
Medusa
BDHD3
Medusa
7
2
2
4
W
5
1
4
7
L
0
5
3
0.3
L
1
5
0
0.2
L
0
5
3
0.3
W
Khepri
T-Flex-K
Khepri
1
1
6
4
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
34,271
46,832
Taken
29,983
20,575
Mitigated
16,181
14,241
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,457
1,459
188
4,324
9,193
2,381
0
1,561
7,596
0
29,030
L
Tiamat
 
Tiamat
3,150
64
56
1,931
6,416
2,676
0
2,886
3,530
28,223
0
W
Achilles
Astrayed-
Achilles
8,435
2,282
0
1,633
10,405
9,448
78
0
10,405
8,503
34,333
W
Medusa
BDHD3
Medusa
12,391
5,327
0
1,714
7,198
2,214
556
1,017
6,094
0
39,243
W
6,039
1,605
0
558
3,913
1,147
0
1,274
2,639
0
41,432
L
2,098
55
221
805
11,296
5,775
0
1,907
9,389
15,684
0
L
6,557
2,666
0
3,818
10,254
7,401
0
1,530
8,117
0
38,027
L
5,402
2,370
31
2,867
9,673
2,342
0
1,182
8,491
0
29,124
W
Khepri
T-Flex-K
Khepri
2,227
146
0
1,169
3,798
1,838
152
805
2,993
16,084
0
W
5,179
232
0
2,076
4,669
1,534
109
2,152
2,517
43,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
34,824
258
Minions Killed
345
0
Camps Cleared
0
1,075,424
Distance Traveled
1,126,688
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,272
570
43
4
0
235,696
1
L
Tiamat
5,989
544
58
5
0
203,502
6
W
Achilles
7,545
686
90
8
0
225,020
0
W
Medusa
6,454
587
67
6
0
196,586
0
W
Ravana
7,082
644
62
6
0
279,529
3
L
Ares
5,395
490
33
3
0
228,956
9
L
Ravana
6,477
589
78
7
0
198,873
0
L
Medusa
5,166
470
46
4
0
208,397
2
W
Khepri
6,301
573
29
3
0
215,074
4
W
Eset
7,442
677
97
9
0
210,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role