Player Matchup

Ymir
Ymir
Future_boy_79
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 3
Olorun
Olorun
TONYMONTANAMANG
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
gitgud342
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 3
Nemesis
Nemesis
kikethedude
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
sturdy_shaft
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 3
Team Averages
Level 28
1,500 SR
1,600 Elo+

VS

Team Averages
Level 29
1,489 SR
1,582 Elo+
Cthulhu
Cthulhu
Angelo37311
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,594 Elo+
Party 1
Chaac
Chaac
Slm jesus
Chaac
Level 6
God Stats
46W - 22L
1,606 SR
Queue Stats
46W - 22L
1,528 Elo+
Solo
Ullr
Ullr
datsAlongRun
Ullr
Level 29
God Stats
4W - 2L
1,765 SR
Queue Stats
146W - 130L
1,524 Elo+
Solo
Athena
Athena
iHave_No_Mercy
Athena
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
7W - 5L
1,622 Elo+
Party 1
Merlin
Merlin
kinGsLaY_er17
Merlin
Level 67
God Stats
7W - 5L
1,303 SR
Queue Stats
126W - 120L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,297
663
1,156
11,928
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 1
7,726
702
5,040
12,674
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
gitgud342
Anubis
17
6 / 5 / 3
9,085
826
9,651
12,513
6,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kikethedude
Nemesis
12
0 / 6 / 3
6,796
618
4,366
11,590
6,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
sturdy_shaft
Mercury
13
1 / 6 / 5
7,323
666
4,009
12,571
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelo37311
Cthulhu
14
4 / 5 / 8
8,598
782
7,416
11,030
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Slm jesus
Chaac
18
17 / 0 / 5
11,094
1,009
17,723
10,584
11,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 6
9,158
833
8,565
4,594
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 17
9,240
840
10,459
9,093
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 11
8,631
785
8,215
5,863
1,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
10
Kills
28
28
Deaths
10
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angelo37311
Cthulhu
4
5
8
1.6
L
0
4
3
0.38
W
Chaac
Slm jesus
Chaac
17
0
5
19.5
L
3
7
1
0.5
W
3
2
6
3
L
Anubis
gitgud342
Anubis
6
5
3
1.5
W
2
0
17
10.5
L
Nemesis
kikethedude
Nemesis
0
6
3
0.25
W
2
3
11
2.5
L
Mercury
sturdy_shaft
Mercury
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,222
Damage
52,378
61,276
Taken
41,164
31,184
Mitigated
34,460
11,384
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angelo37311
Cthulhu
7,416
744
0
706
11,030
11,547
476
4,061
6,969
14,994
0
L
1,156
57
0
1,715
11,928
8,593
0
4,584
7,128
7,088
0
W
Chaac
Slm jesus
Chaac
17,723
4,961
53
5,709
10,584
11,763
0
2,411
8,173
0
45,746
L
5,040
3,679
513
2,597
12,674
4,330
0
5,838
6,715
8,613
0
W
8,565
2,968
0
48
4,594
1,669
3,134
2,225
2,369
0
37,361
L
Anubis
gitgud342
Anubis
9,651
704
0
4,538
12,513
6,750
0
4,268
8,104
32,874
0
W
10,459
2,380
0
3,658
9,093
7,514
1,308
3,753
5,340
15,037
0
L
Nemesis
kikethedude
Nemesis
4,366
1,822
0
1,199
11,590
6,258
0
4,200
7,264
0
11,535
W
8,215
693
130
557
5,863
1,967
2,048
3,397
2,466
22,844
0
L
Mercury
sturdy_shaft
Mercury
4,009
872
0
822
12,571
5,253
0
6,499
5,975
0
14,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
46,721
121
Minions Killed
202
0
Camps Cleared
0
908,928
Distance Traveled
1,111,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,598
782
23
2
0
188,337
1
L
Ymir
7,297
663
19
2
0
175,247
2
W
Chaac
11,094
1,009
60
5
0
241,754
0
L
Olorun
7,726
702
5
0
0
158,174
1
W
Ullr
9,158
833
74
7
0
231,702
3
L
Anubis
9,085
826
55
5
0
189,078
1
W
Athena
9,240
840
13
1
0
258,256
2
L
Nemesis
6,796
618
13
1
0
193,341
0
W
Merlin
8,631
785
32
3
0
191,730
1
L
Mercury
7,323
666
29
3
0
193,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role