Player Matchup

Thoth
Thoth
 
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fin3stt
Charybdis
Level 127
God Stats
11W - 13L
1,433 SR
Queue Stats
53W - 41L
1,454 Elo+
Party 3
Atlas
Atlas
IPancakezzzI
Atlas
Level 140
God Stats
15W - 12L
1,362 SR
Queue Stats
46W - 37L
1,445 Elo+
Party 3
Bellona
Bellona
MeekaMeeka
Bellona
Level 13
God Stats
2W - 1L
1,639 SR
Queue Stats
26W - 23L
1,419 Elo+
Party 3
Bastet
Bastet
thedeeppatil0
Bastet
Level 151
God Stats
10W - 6L
1,508 SR
Queue Stats
367W - 403L
1,393 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,442 Elo+

VS

Team Averages
Level 61
1,392 SR
1,334 Elo+
Hou Yi
Hou Yi
Bleachme7595
Hou Yi
Level 18
God Stats
4W - 7L
1,319 SR
Queue Stats
398W - 417L
1,198 Elo+
Party 1
Erlang Shen
Erlang Shen
Destroyahhh
Erlang Shen
Level 100
God Stats
0W - 2L
1,269 SR
Queue Stats
96W - 141L
1,335 Elo+
Party 1
Ares
Ares
Rubenslow
Ares
Level 39
God Stats
5W - 6L
1,456 SR
Queue Stats
131W - 152L
1,442 Elo+
Party 2
Chaac
Chaac
Zboy8190
Chaac
Level 27
God Stats
0W - 5L
1,174 SR
Queue Stats
22W - 59L
1,168 Elo+
Party 1
Sol
Sol
fancyPandaH
Sol
Level 122
God Stats
2W - 2L
1,741 SR
Queue Stats
87W - 97L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 0 / 3
8,498
607
4,717
4,961
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Fin3stt
Charybdis
13
4 / 1 / 4
8,115
580
7,877
8,156
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 6
7,468
533
4,681
7,239
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MeekaMeeka
Bellona
13
0 / 1 / 0
7,399
529
3,045
5,106
4,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 1
8,709
622
10,629
9,384
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 7 / 0
6,261
447
4,828
10,770
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Destroyahhh
Erlang Shen
12
2 / 4 / 0
6,920
494
3,941
11,261
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
10
0 / 3 / 1
6,069
434
1,498
9,599
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Zboy8190
Chaac
12
0 / 0 / 1
6,914
494
2,843
6,034
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,769
484
3,476
7,523
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
3
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
3
5.5
L
Hou Yi
1
7
0
0.14
L
Erlang Shen
Destroyahhh
Erlang Shen
2
4
0
0.5
W
Charybdis
Fin3stt
Charybdis
4
1
4
6
W
2
0
6
5
W
Bellona
MeekaMeeka
Bellona
0
1
0
0
L
Ares
0
3
1
0.17
L
Chaac
Zboy8190
Chaac
0
0
1
0.5
L
0
5
1
0.1
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,949
Damage
16,586
34,846
Taken
45,187
16,058
Mitigated
17,153
11,734
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,717
226
0
711
4,961
1,475
528
910
4,051
56,427
0
L
Hou Yi
4,828
2,299
0
2,088
10,770
2,458
0
2,171
8,599
0
28,766
L
Erlang Shen
Destroyahhh
Erlang Shen
3,941
1,216
0
3,656
11,261
4,515
0
779
10,482
0
40,757
W
Charybdis
Fin3stt
Charybdis
7,877
4,762
0
4,582
8,156
2,264
2,293
567
7,589
0
55,584
W
4,681
1,793
0
1,766
7,239
5,126
826
1,892
4,477
19,365
0
W
Bellona
MeekaMeeka
Bellona
3,045
434
0
448
5,106
4,069
52
0
4,685
7,536
21,017
L
Ares
1,498
0
107
1,222
9,599
4,665
0
1,906
7,693
17,482
0
L
Chaac
Zboy8190
Chaac
2,843
308
0
2,113
6,034
4,047
0
584
5,450
694
31,159
L
3,476
744
0
1,895
7,523
1,468
318
4,542
2,981
34,299
3,914
W
10,629
2,149
0
4,227
9,384
3,124
206
1,345
8,039
0
49,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
32,933
394
Minions Killed
307
0
Camps Cleared
0
1,405,992
Distance Traveled
1,317,752
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,498
607
118
8
0
279,361
6
L
Hou Yi
6,261
447
52
4
0
260,064
3
L
Erlang Shen
6,920
494
75
5
0
283,624
0
W
Charybdis
8,115
580
102
7
0
247,134
4
W
Atlas
7,468
533
29
2
0
297,661
2
W
Bellona
7,399
529
69
5
0
277,624
0
L
Ares
6,069
434
32
2
0
265,321
3
L
Chaac
6,914
494
70
5
0
250,999
0
L
Sol
6,769
484
78
6
0
257,744
1
W
Bastet
8,709
622
76
5
0
304,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role